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The Fixer Ironman Novel Writing Challenge

  1. #1
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    Literature The Fixer Ironman Novel Writing Challenge

    As a few of you may know I've been spending what free time I have of late been trying to write an epic sci-fi novel.
    It hasn't been progressing at any great speed because of life's distractions, the overall complexity of the story and now combined with my experience in a writing club discovering some written by some dolt intent on ruining my work.

    The big epic book I want to write is going to wait a little then. I have settled on a task of writing a novella and getting it digitally published before my Birthday, May 13th this year .
    It'll be based on a minor character in the main novel, and the events which shape his personality and actions later on.

    The plot is much simpler,the characters fewer in number and the deadline will give me impetus to get it actually done.
    Along with that I'll be posting an update in this thread every Sunday with my progress including character descriptions and articles from my own technical wiki.

    The Blade of Reason
    A decade after three centuries of galactic war ended in a bloody stalemate, the Terran Navy rushes to rebuild it's crippled military forces and restore control to the fragmented Governed Worlds.

    Three failing officers have been reassigned to the Apex class Battlecruiser Blade of Reason as a last chance to retain their commissions. A three month tour with the fiercely loyalist Rhone colony crew whose preference Spartan conditions and legendarily strict discipline will either re-motivate the officers or break them utterly.

    But when the Blade of Reason is re-assigned to a year long mission to recover a lost long range explorer vessel, the officers find themselves trapped in an an ever worsening situation before they discover the true cause of the Explorer vessel's loss. An ancient horror from mankind's past resurfaces that will require not only Rhonian discipline but also the intellect and knowledge of one emotionally exhausted and broken exchange officer to confront.

    The cost of failure is that humanity will face a threat far worse than simple extinction.
    I HAS WRITTEN A BOOK!
    As soon as the cover artist, proof reader and everything else I rely on other people to do is done, I'll let you know.

  2. #2
    This is meant as encouragement; I realize it may come off as "pfft, that's hardly a challenge":

    And somehow, it started to look effortless.


    You can totally do a novella by May 13th. It's 116 days from this post, and a novella can be between 17,500 and 40,000 words; you only have to do about 250 words a day to hit the middle of that target.

  3. #3
    Bam. That's maths for you. Making the seemingly difficult look much easier since before Archimedes.

    Good bit about carrot and stick though; set a target, rewrd if you get to it, "punishment" if you don't.

  4. #4
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    Makes it sound easy, but it's finding time in the middle of week between work/sleep when I'm not completely burned out

  5. #5
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    First writing day.
    Some booze at my side, music to spark my imagination going. Phone turned off. Time to get to work.

    Technical Article: Apex Class Battlecruiser:
    2.2km Long. 7 Million tons.

    At the End of the first Interstellar War the military forces of both the Confederation and the Terran Navy had been drastically depleted. What was not known to the Confederation at the time of the ceasefire was that Terran manufacturing base had also been significantly crippled and the majority of the Terran Navy's heavy starships were now out of commission awaiting repairs with any new vessels years away from completion. Meanwhile Confederate industry was replacing their losses at a steady pace. With no capacity to make any meaningful strike against enemy stronghold Terran high command realised that any renewed conflict with the Confederation in the next twenty years would result in almost certain defeat. In addition Confederate members states were currently debating the legitimacy of the cease fire agreement and many were arguing for a return to war as soon as was feasible.

    Terran High Command's response was to consolidate technical and technological resources to create a new generation of weapons combining the latest innovations in warfare made possible by the new freedom of movement now that direct travel between governed worlds was no longer under the direct threat of enemy action.
    In addition to a massive campaign of disinformation and counter-intelligence operations this would give the appearance of a Terran military force much stronger than existed in reality hopefully preventing any enemy military action.

    The culmination of part of these efforts was the Apex Class battlecruiser. Moving away from conventional battleship configuration It's design principles were based on extreme mobility and range and accuracy over brute force firepower and thicker armor.
    With the latest advances in Terran Inter Stellar Drive technology the Apex class did not have to conform to conventional 'tight profile' hull limitations, allowing for the vessel to have extended pylons which housed multiple redundant sensor arrays giving the vessel a vastly superior targeting system compared to any other ship of it's day. In addition this allowed structural engineers to modify the vessel's design to be sleeker and sharper giving it an a much fiercer appearance with the restriction that any aesthetic choice would not impact functionality. Again this was to help emphasize the technological superiority to the craft compared to the more rugged and utilitarian designs of contemporary battleships.

    Running 9 helix type reactors parallel to it's core and with vast amounts of ship's internal space taken up with hydrogen fuel storage required for long range operations, the Apex class still managed to install an exceptional amount of firepower with 2 forward firing EVC Capital class Laser cannons, 9 Heavy Grav Accelerator cannons and 30 Medium high velocity cannons for long range combat. The Apex was also outfitted with external ordnance pods mounted along it's extended pylons and a ventral hanger bay which could house a half squadron of Scimitar class fighters. The venteral bay could also be converted mid flight to act as a hydrogen scoop, allowing the Apex class to gather fuel from the atmosphere of Gas giant making it's effective range practically unlimited.

    Defensively the Apex was outfitted with actively cooled ceramic based composite armour over a flexible carbon nano-forged steel frame. With armor 80 meters thick at it's strongest point, designed to reflect or dissipate heat rapidly and based on a compartmentalised system of armour plates allowing entire sections of the ship to deform with the impact of kinetic weapons without damaging internal components. Weapons mounting were outfitted with heavily armoured gun ports allows the ship to make jumps into hostile systems with exposed components protected against any initial attack. Point defense was covered by 72 overlapping kinetic and laser based turrets. The Apex was more than capable of withstanding the heavy thermal damage of Confederate
    plasma based weapons but it's point defense system combined with superior sensor and tracking capabilities made it all but untouchable by long range ship to ship missile base weaponry, at least on on to one combat basis.

    The pathfinder vessel Apex was rapidly completed, leaving dock 5 years after the signing of the Terran Confederate peace accords with three others within months of completion. Shortly after after initial trials the Apex was assigned to a combat mission to destroy the Confederate Battleship 'Mount Seline'. An aged vessel that had disregarded orders and continued a guerilla war on the fringes of Terran and Confederate space where a handful of systems secretly supplied its crew with supplies and safe port for repairs.

    The impressive jump range of the Apex vessel soon proved to be it's greatest advantage. Able to quickly respond to reports of the Mount Seline's whereabouts and shadow it's movements. After discovering and destroying one of the Mount Seline's support craft, the confederate ship was forced into a confrontation with the Apex. The battle was entirely one sided with the Mount Seline bisected into it's prow and stern sections far before it entered effective weapons range. A complete recording of the battle was soon released demonstrating the Terran Navy's new technological superiority.

    This was the only major engagement the Apex ever took part in. Shortly afterwards it was assigned under the direct command of the Intelligence services where it posed as multiple different vessels and along with a web of other disinformation fed to the Confederacy, gave the appearance of nearly thirty operational battlecruisers at a time when only four were in service. The Apex, Admiral Taylor, Blade of Reason and Interceptor.

    With the Terrans possessing the apparent ability to rapidly redeploy heavy firepower in direct response to any possible confederate attack and with the extensive combat range of their heavy fleet able to reach deep into Confederate space, along with an extensive defense force of planetary bound fighter squadrons, the Confederate military war council agreed on redirecting resources away from rebuilding their fleet and into shoring up defenses for their newly threatened worlds and developing new countermeasures to their opponents sudden technological advantage. By the time intelligence caught up to the true state of Terran capabilities 30 years later, the Terran Navy had successfully built an entirely new fleet based on the principles of rapid deployment and extreme range firepower capable of combating the more numerous, and technically more powerful but less mobile Confederate forces.

    The initial Apex design is retrospectively considered an incredible success by military historians despite flaws which became apparent after extended operations. Combat engagements with renegade Confederate forces and treaty limited battles showed the practical advantage for highly mobile long range weapons platforms. The extreme operational capacity of the vessel was also considered essential at the time of it's initial deployment gave the Terran navy the capacity to respond to the limited threats to security across a large portion of their territory despite a small number of ships available.

    Design flaws with the Apex class were relatively minor. The launch bay which was originally designed with older model Scimitar class fighters in mind was only capable of housing 4 of the Next Generation Nebula class multirole fighters and lacked space for the extended maintenance facilities those fighters required. It also proved to be a structural weakness which could be exploited and it's positioning reduced point defense protection along it's ventral axis. The first revision to Apex design removed the launch bay and focused on improved armour and firepower as a dedicated battleship, with Terran fleet then focusing entirely on specific gunship, electronic warfare or carrier roles after this point.

    The second revision improved access to ship components for reactor maintenance. During the first interstellar war few ships ever reached the point that they required reactor or engine overhauls. Most being destroyed in battle or being rapidly replaced by new more advanced ships. In peacetime the extended patrol operations caused extensive wear and tear on reactor and engine modules which were hard to replace due to the inaccessible and layered internal bulkhead structure. Over 600 Revision 2 Apex class Battlecruisers were built until they were replaced with the next Generation Pinnacle class battlecruiser design.
    Last edited by Fixer; 20th Jan 13 at 12:09 PM.

  6. #6
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    I lost my Sunday to a moved Birthday party, but managed to type out (with great difficulty) some work on an iPad. Will be making up for lost time on my next free moment which is Wednesday. Next update, secondary character focus: Sancia Chevotet, the 60 year old Rhone Captain of the Blade of Reason.

  7. #7
    Whine, whine, whine - you did read the spoiler in my encouragement, right? You just wasted 55 words!

    But look, I'm really here to help you stay on task, so BEHOLD! My ever-present (and ever-skeptical-that-you-are-doing-what-you-should-be-doing) visage to ask you what your word count is:

    http://cl.ly/0K41330Z1r3v - print, cut, fold, glue, display prominently, and WRITE.

    Don't get hung up on writing huge chunks - write in any sliver of downtime, even if it's just to capture the briefest of ideas. You can have prolific bursts and write an awesome scene, but only if you remember it, and when you're running ragged, never rely on just your memory.

    Above all, keep going - you can do it.


    P.S.
    If you want any advice on an iPad writing app (HINT: you're getting advice anyway), I've watched at least a dozen come and go. The favorite so far is WritingKit - the combo of autosave and Dropbox integration is awesome, but it also has swipe-to-indent/outdent, tap with one or two fingers on either edge to cursor left/right by character or word, integrated browser other tools, as well as Markdown support for rich text.

  8. #8
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    Loving the PDF there Deadguy

    I lost most of my Wednesday as well sadly. Waiting on another engineer at work lost me my whole evening. However, I have made up for it this Sunday. The hardest part is getting started but I find that a small amount of booze helps!
    Oh yes, along with what seems to be my greatest problem (outside of time) which is thinking up a line of test that sounds awesome in my head but doesn't quite work when I hit paper.

    I've decided to just put down what I think and read it back at the end of the session. Better than retracing each step as I go and it's usually just a quick fix after that instead of stalling re-editing what I've just done.

    Checking out that iPad app now:
    Character Profile: Sancia Chevotet
    Born to an unknown family on a long range convoy vessel, at roughly 2 years of age Sancia was one of a handful of survivors picked up by a Rhone combat patrol after the convoy was destroyed.
    When Confederate forces successfully invaded Winter colony, the Rhone ships were forced into an extremely long evasive course to take them back to their home port via a number of minor refueling outpost an unmanned fuel stores in uncontested systems. A course that took them nearly 5 years. During that time the Sancia, who was named by the crew, had an informal upbringing aboard ship. She was officially adopted the vessel's retiring Navigator Carlos Chevotet as they finally reached Rhone's orbital shipyards.

    Not adapting well to Rhone's temperate climate, she fit in well to the strict disciplined education system and was fast tracked through early education spending the majority of the rest of her life aboard orbital stations or serving on ship. Seeking to follow in her adopted father's footsteps she enrolled in the Naval academy as a Navigational officer where her progress stalled. Eventually reaching a passing grade after resitting two years, graduating and being assigned as Sub-lieutenant Navigator to a Destroyer. She served without any great distinction for 5 years, eventually reaching a promotion to Lieutenant and commanding the vessel's navigation on the vessel's primary shift.

    The break in Sancia's career came when her destroyer came under attack during a sneak attack while far from the front lines. An enemy carrier disgorged an entire squadron of fighters while the Destroyer was mid system. Despite the Ship's captain being experienced, the sudden unexpected nature of the attack caused him to freeze. Sancia, knowing full well the vessel's capabilities and the most effective course of action available, immediately offered up her advice. In the ensuing skirmish she successfully navigated the vessel clear of the bulk of enemy forces, causing the complete destruction of a confederate Squadron before escaping the system.
    Impressing the vessel's captain with her initiative and leadership abilities she was immediately recommended for promotion and command. Becoming the vessel's Executive officer after 3 months and being granted her own command as Commander of a destroyer 1 year later after finishing a further officer training course. After that she was assigned as XO to the Carrier Dione before eventually transferring to the Battleship Audacious as Captain which served under her command for the next 15 years.

    Sancia became known for her many daring feats during this time, rarely backing down from a fight unless the odds were seriously against her favor. Her command style was pragmatic, taking advice from her subordinates when it was available but demanding unwavering loyalty and strict adherence to her orders once given. Her most famous and final act was a strike against a Confederate staging ground with a Significant Terran task force. Upon arrival it soon became apparently that Confederate forces were far more numerous than previously believed. Despite orders to withdraw she committed her ship to battle, forcing Vice Admiral Advani to engage with his task force as well to prevent an entirely hopeless battle.

    By temporarily exposing the Audacious to the heavy guns of the Confederate fleet she was able to move the vessel into the midst of the enemy's closely packed transports and cargo containers. With confederate forces lacking the ability to effectively fire upon her without damaging friendly ships, the Audacious was able to inflict crippling damage on the Confederate fleet before her engines were severely damaged. The battle ended with a kill ratio 9-1, however with the Audacious immobile and with further enemy forces arriving, the crew abandoned ship after scuttling the vessel.

    Sancia was never officially sanctioned for her disobeyal of orders but after the incident she was assigned to Rhone's orbital defense station for the remainder of the war and it's widely believed that this single action prevented her from being promoted to the Admiralty. However back home propaganda of her final act in command and the bravery of her actions painted her as a fearless leader who's commitment to the Rhone's culture of martial pride outweighed the need to follow the sheepish orders of foreign Admirality.

    When the Blade of Reason was assigned as a Rhone vessel 22 years later, the public response immediately demanded she was granted command of the vessel. This was finally agreed upon by the Terran Admiralty who realised the delicate political nature of the situation. Especially after their alternate choice threatened retirement should she not be chosen.

    Sancia Chevotet now has difficult task of proving to the Terran Navy that their faith in the Rhone people with their most advanced vessel is not misplaced but also living up to the expectations of her own people and the legend that has grown about her being a Paragon of their military culture.
    Historical Note: HMS Audacious was a Royal Navy Battleship sunk after striking a mine in the Opening months of WWI. Admiral Jellicoe proposed that the sinking be kept a secret in order to hide the Royal Navy's weakness from the enemy. This is a nice little reference that ties into the Terran Navy's counterintelligence operations with the Apex class battlecruisers, attempting to build up an image of strength to the enemy.

    Next sunday I'll start with a running wordcount.

  9. #9
    I quite like the atmosphere I'm getting off this stuff. I'm interested to see if it holds into the actual prose. Building the universe is always the easy bit. Writing in that universe is harder.

    ...no pressure, or anything.

    If I may offer two pieces of advice from my admittedly limited experience: first, writing is a habit. The more you do it, the easier it gets. If you are stuck at work, without anything to do, you could profitably use that time to write. Even if it isn't part of a story you're doing at the moment, or has any chance of getting into the story you're doing, for whatever reason, it still counts as practice for when you do "proper" writing. Second, it never hurts to approach what you're writing with an attitude of "I'll fix it later." Chances are, there's nothing you could write now, no matter how much you agonise over it, that you couldn't improve on if you go back and rewrite it later.
    Steady on.

  10. #10
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    Right then. 5335 words today. At the moment the total stands 12,430 words. I feel like I'm about a third of the way through this short story.
    Struggle still seems to be getting started. Too many distracting things, but once i get in a flow I can put a lot of junk onto paper.

    To victory!

  11. #11
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    Lost my Sunday due to work, but since I have lost my Monday Wargaming evening due to work as well, I'll have a couple of hours tonight to write some more.
    Yay.

    Word count update after that.

    If I can get my Lunch, I'll be posting some details on the limits of FTL in the universe.

  12. #12
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    Interstellar Drive.
    In use for over a thousand years, the only current way to travel faster than light is by using the Interstellar Drive (ISD) developed in the Sol system. Despite three minor revisions/improvements to the base technology, it's application and use have remained the same.

    The ISD allows an instantaneous jump from one star system to another using the departing system's star as a gravitational anchor and the destination system's star as a fixed point to align the vessel. There is only a small area of space where the gravitational pull of both the destination and departing star are strong enough for the jump to be completed correctly and only directly aligned between the two stars themselves. This narrow area of space where the ISD can be used successfully is known as a Jump Corridor.

    The actual distance a vessel a can jump between stars is limited by it's power output and it's size. Mass is irrelevant. Only the physical size of the vehicle and distance required to travel determines the amount of energy required to complete the jump. As larger vessels benefit from economy of scale with current generation reactor technology, larger ships are more efficient and capable of larger jumps on an increasing scale.

    The area of space transported by the drive is spheroid but can be stretched or squashed in three dimensions to better fit the vessel's shape. The entirety of the ship of the ship must be contained within this area with little to no solid matter across it's borders, otherwise the jump drive will simply fail to function. This limitation has been one of the main causes of design restrictions with current generation military vessels. Ships must compact and in-line to remain jump capable.

    Due to stellar drift Jump corridor positions may change or suddenly become unviable to vessels at the limits of their range. As jump corridors tend to exist just outside the habitable zone in a solar system the orbits of outer planets can interfere with drive functioning cutting systems off from previously accessible corridors for months or years.

    Mechanically jump drives function using the ship's main gravitational core (a system placed within the center of the ship to provide gravity and inertial dampening) to project a pulse which initiates the jump. The amount of energy required is immense, requiring short term high capacity runs of the reactors along with high capacity short term power storage. After making the jump all the energy required for the jump used effectively vanishes from the Universe and the ship arriving at destination arrives entirely powerless with any electrical storage drained, requiring a quick power generation gathered from the reactor's remaining thermal energy to restart crucial systems. Passengers onboard describe the experience as disorientation, as if they had blacked out for a fraction of a second.

    How the jump drive performs this feat is extremely complicated. Documentation of theory and application on jump mechanics is immense with 25 separate fields each requiring a genius level intellect and a lifetime of study to conceptualise fully. The functioning of the drive is as such, beyond the ability for one individual to understand and at the very limits of human comprehension.

    A famous and often used analogy puts it best.
    "ISD works like throwing a toy boat under water, where the surface is calm but there are rapids beneath that will drag it much further down the stream, and since the boat floats it pops back to the surface, so the harder you can throw it under the water the further it will go... but really it doesn't work like that in the slightest."

    The ISD was not the first Faster than Light drive created. The original gateway project created by Deimos labs post-singularity was responsible for Mankind's original colonisation of the stars. The gateway project was capable of immensely longer ranges, of scanning target systems for terraforming prospects and delivering vessels to their orbit directly. After the great exodus and the recovery of Earth's biosphere the gateway project and all records pertaining to it were destroyed with only paintings and personal photographs of the gateway giving any hints to its design. The exact cause of this has remained a mystery and the subject of numerous conspiracy theories. The Gateway would have given an immense strategic advantage to Terran military mobility during the first interstellar war and the knowledge of the colony ship's destinations and make-up of their planetary systems would have been invaluable in re-uniting Earth with her lost colonies or securing resources.

    The most common and widely accepted theory is that the the technology was so far beyond human understanding that using it would have pose a dangerous temptation not knowing the full extent of it's functioning and it's possible effects once the crisis on Earth had passed.

    The Terran military has never attempted to remake the technology. All confederate attempts to recreate it have failed.

    There is no faster than light communication. All information has to be passed from system to system by jump capable vessels.
    and there's a whole bunch about how the limitations of the technology fit into military tactics but I'm outta time. Time to get to one last job for the day then I can go home.

  13. #13
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    Only got about 1500 words done Yesterday. I can blame work burnout but I intend to spend more time this week.

    One of the things that bugs me is the way I try to put across the example of how the universe works, or what things are named. Trying to strike that safe middle point between blatant exposition and leaving the reader completely flumoxed as to how things work or what's going on.

    Case in point. The "Space Marines" in this universe are known as Viessers. A Colloqualisation of V.S.er, an old Confederate term for hard vacuum environment soldiers. Since boarding operations are insanely hard where ships are armed and armoured as they are, they work as dual purpose security/emergency repair crews as their armour can resist the decompression, heat and radiation expected in combat. Also, the repairs they have to undertake may be in suicidal situations and they are fully expected to give their lives for the ship. They have a reputation for reckless bravery and a proud tradition of service that every Viesser is expected to uphold.
    They appear the moment the book starts as a security detail. A character named Adler is introduced as a Viesser Sgt. I immediately wonder if I should explain what that is or keep it as it is now, just reveal the term, explain that they're armoured troopers and describe it later... or instead not reveal the term and reveal that later as well as to not overwhelm the reader as he first opens the book or give a single sentence summing up what they do.

    Maybe I'm overthinking this.

  14. #14
    Just write that section according to the flow, if the term comes up it will; if the situation requires an explanation you can always chuck one in at a later time.

  15. #15
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    Had some flashes of inspiration today. A pilot named Bairne, one of the Nebula fighter pilots on the ship, has now had his background fleshed out and has become more of an actual character rather than the incidental extra he was before.

    Meanwhile:

    Yes, we are tired. Yes, they say we are already beaten! Our hearts would tell us that there is no hope of victory, better to surrender, to give in to the inevitable. I say not. I say that we grasp that one last blade of reason; that is better to struggle and die than to live under the tyranny of fools! I say we FIGHT!
    Attr: General Rivera during the Occupation of Rhone colony. 600 years earlier.

  16. #16
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    Okay, it's late. Another 3000 words done. 17,500 words written overall.
    Feel like I've hit the half way point, kinda a good feeling. Now every word is one step closer to the end than the beginning

  17. #17
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    I feel like putting up a short excerpts from the book here. Got two bits I've written recently, a combat piece and another which is just a quite moment between two characters getting away from the madness.
    Last edited by Fixer; 5th Mar 13 at 5:04 AM.

  18. #18
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    Sorry for lack of updates... but holy crap I'm almost finished.

    Endings are hard.Should have some random stuff to post over Easter weekend.

  19. #19
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    Gentlemen. State of the book Got the ending nearly fixed and have put a section of that into the Preface as a teaser.

    Almost done. Just re-reading bits and pieces myself. I have a friend that's going to proof-read it for me this week so this coming weekend what I'm going to do is post a 50 page sample once that's checked. iBooks has a 50 page sample system so it's nothing that wouldn't be available anyway.

    So for now. Preface:
    The corridors were silent in the vacuum but as he held fast onto the support beam he could still feel the vibrations in the ship as the gravitational sheer pulled it apart. There were stinging beads of sweat in his eyes as his suit overheated. In his mind he could already imagine the sounds of groaning steel as the superstructure started to twist itself apart. The ship's own gravity was barely compensating now and from his own perspective the floor had become tilted as artificial gravity slowly lost the fight. Let go, get below decks. There's nothing to do here now. He forced himself away, grabbing ever handhold he could to pull himself towards the deck elevator as an uphill climb threatened to become a sheer drop.

    Locks open, into the elevator. Clinging onto the side of the hatch. He took one last look back into the bay now lit fiery orange from the amber hot glow of the hangar doors. There was a silhouette of another officer back there, like him desperately trying to escape. Too far away... another blast rocked the ship. The officer lost his grip and slammed hard against the bulkhead before tumbling limply back towards the hangar bay.

    Peterson turned his head for a moment and closed his eyes, imagining the man's broken body smashing against the glowing hot steel. Gritting his teeth he pounded his fist down on the hatch control. The doors closed and he fell back against the wall, the bright orange light replaced by cold blue and grey as the elevator descended to the ship's core. He breathed heavily as he burned from the heat. He wished he could rip off his helmet and breathe in clear as his lungs took in the stifling recycled air. There was nothing he could do now. It was up to the rest of the crew now if they were going to survive. He calmed himself, paced his breathing, watched as the temperature readouts on his suit edged so slowly back to normal that he couldn't even feel the difference.

    Minutes passed. In the silence he took just a bare few moments to think. It had been so long since could just stop and think about anything. All those little mistakes he had made that had lead him this place. How easily he could have avoided all this horror with so little effort on his part. If only he had known. Then a more terrible thought.

    What would have happened if he had never been here at all?
    Next step! I need a cover artist, first person I asked is now booked up for the forseeable future. I've been looking for people to do commissions for ships in SPESS. Was going to pester some of those guys in the art spam thread to see if they were interested, but if there's anyone here that wouldn't mind taking up the challenge I'll be posting a full description of the Blade of reason and it's essential design/construction in a mo.

  20. #20
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    Ship design plan in addition to the previous description of the vessel posted above:
    The general design is a hexagonal wedge with a single vertically hammerhead prow which separates the two shielded laser cannon emitters. The rear of the vessel expands out then tapers back to a covered engine hood . The assembly before it includes armoured exhausts for retro engines which only open when the vessel attempts to reverse.

    The Blade of Reason does not have a flat layered deckplan.
    The central ship's core that runs from the fore to the aft of the vessel provides the ship's gravity and all decks surrounding it have their gravity aligned down towards it.
    There are six sections to the ship giving the vessel a hexagonal profile much like the cross section of a pencil with the gravitational core being the 'lead'

    The ship has no true 'up' or down because this. Though the hangar bay towards the rear of the ship is generally considered to be the vessel's bottom. Fins or transmission booms from the vessel have the appearance of towers from those beneath them on the outer decks and are referred to as such.
    There are three tower fins. One extends back across the engine hood from the back third of the ship and contains electronic warfare and sensor baffling devices. The two “wing” towers at the back of the vessel contain additional sensor equipment away from the main body of the ship and contain munition stores and launchers for the vessel's missiles.

    Medium Weapons batteries are concealed behind slatted deck armour when not in use and have thruster exhausts directly opposite them on the other side of the vessel which are fired in unison to counter recoil. The hexagonal design of the vessel means that it can still have bilateral symmetry despite this design requirement.

    Main armament cannons are 3 sets of 3 heavy kinetic cannons which are aligned to be fired forward so their recoil can be countered by the ship's main engines. The wedge shaped design of the vessel means that all medium and heavy weapons batteries can be fired forward allowing it to maximize firepower against a single target.

    Ship coverings have no external windows or viewports but with various long recesses which house, point defence batteries, minor sensor or targeting apparatus. Armour plating is made up of modular hexagonal composite plates. The only three external access points to the vessel are two heavily armoured docking points on the top-middle of the vessel and the hangar bay.

    Ship colouring is light grey and Royal Blue (65, 105, 225) with angular blue lines.

    The Symbol of the Terran Navy is a blue crescent with starburst at it's apex, tilted 45 degrees to it's left. Symbolising the new dawn . Good example here http://www.nhn.ou.edu/~jeffery/astro...clipse_003.jpg

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