
Originally Posted by
13thCoWulfen
Well, you have quite teh veried tastes, my friend.
CSM - The Traitors
PROS : good story, REALLY awesome models, well rounded army
CONS : Everyone and their dog plays chaos, the good story portrays most of them as teh bad guys, easy to play....
DARK ELDAR - All but unplayable.
READ THIS FIRST : The Dark Eldar are being taken off of the GW line very soon. You will only really be able to acquire them online. Sometime next year they are rereleasing them with all new units and a new codex.
PROS : Fast attack, hit and run tactics are fun, pretty interesting models
CONS : Alot of people think models are taboo, one of the hardest armies (you might not like this, I nearly played them for this reason lol) and now being taken off the GW line...
NECRONS - The ub3rl33t h4x0rz in all of us....
PROS - They have some of the most powerful units in the game, easily the most powerful army in 40k, they have.... 1 cool model....
CONS - Not fun to play, no story, models are subpar mostley, EXTREMELY easy to play, can be beaten quickly be phasing out... Dont play them. Please?
DAEMON HUNTERS - Sir not quite so brave as sir galahad...
PROS - One of the few space marine lists that isnt VASTLY underpowered, sweet models, the imperium...
CONS - The imperium.....
Very balanced army overall... just not my style.
TAU & KROOT - A match made in heaven...
PROS - Vastly powerful artilery, extremely awesome models, best guns in game, have some close range support from kroot...
CONS - Kroot arent that great at CC, and basically just used as cannon fodder, but occasionally become useful...
TAU - same as above, minus the canon fodder
KROOT - Dont play just kroot. You'll lose every game you play. Kroot arent powerful enough to stand alone.