All right. I've got a wonderful idea for a mod banging around inside that cluttered hell hole that is my brain. I've done a LOT of work on it already. I've converted and created gun lif files. I've fiddled and twiddled with the r1/r2scripts. I've monkeyed with mex files. So nobody out there can say "HEY LOOK! THIS GUY AIN'T FOLLOWING FORUM RULES! HE'S POSTING AN IDEA AND SAYING SOMEONE ELSE SHOUDL DO IT FOR HIM!"
Now that that's through...let me describe to you this problem. I think I've missed something fundamentally important in the modding universe and that isn't a good thing.
My very first step was to download all kinds of mods, look online for tutorials and that jazzity junk, and learn up. I /didn't/ want this sort of thing to crop up. But it has.
One thing i was planning on doing was changing the majority of the capital ships in either fleet slightly. Especially concerning turret numbers and that jazz. So, feeling timid, i download delphys hwse v1.27p. I open up r2/heavyinterceptor/lod0 and open up the .peo file. Then, I open up the mex editing point. I create a new mex chunk in the guns file, GUN2. I make it so that instead of 9.996693E-02 as its posX, i make it -9.996693E-02. Not a big change but a change. Then, I go to the .shp file and create gun2, out of gun1. I load up homeworld and hey-presto! a tri-gunned interceptor. I'm using a combo of beam and bullets so i could tell, fyi.
I fiddle around with fighters and corvettes in a similar fashion, adding missile launchers to the light and heavy corvettes. Then, feeling exceedingly cocky, I open up the advancesupportfrigate. I then decide a want 2 more guns. Just for coolnesses sake. I go to objects tab, and copy AdvancedSupportFrigateTurret1 and 2. I take advsupportfrigategun3 (that's not what it really said, but I'm lazy) and edited its matrix so the Z rotation value was 180 degrees. X position is -3.5. I did a similar thing for advsupfriggun4.
I copy the gun chunks in the mex file, taking the negatives off the X values. Then, i go to the .shp file, making sure everything is where its supposed to be, and copy more gunz. Copy as in, cover the gun file and copy it and change the numbers.
It don't work.