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Do you use bloodthirster?

  1. #1
    chocolate
    Guest

    Do you use bloodthirster?

    I want to know, do YOU use bloodthirster? It doesn't seem to be quite as useful as it was in the early stages of beta.

  2. #2
    Pharsti
    Guest
    I use him as sort of a backup myself. If my Lord or Sorcerer get a little low, and my 'Thirster is ready, bam, fresh unit, and a nasty suprise for my foe. Most guys don't expect a 'Thirster a good minute or two into a fight.

  3. #3
    Sps
    Guest
    Half the games never get that far especially on take and hold - but thirster is a good fire magnet and releif for the rest of your forces.

    The rest of your forces are best used micring enemy squads 2 to 1 as opposed to concentrated fire.

  4. #4
    Navaros
    Guest
    i never use him cuz he sucks so darn bad now and is a huge waste of resources. he'll die in 30 seconds or less vs. any competent player, guaranteed

    and you can buy like 6 defilers for the cost of one Bloodthirster

    yes he did not used to suck so much in the closed beta but a bunch of whiners got him nerfed into an utterly useless unit now. not worth building IMO

  5. #5
    chocolate
    Guest
    I can only remember the Avatar being whined at a whole bunch... but I don't have a good memory. Tis a shame, for it gave great pleasure to march him across the map killing and a slaying as he went.

  6. #6
    -_Phoenix_-
    Guest
    Navaros, give it up will you ? You manage to mention the nerfing of the super units in every single frikkin post you make. Its damn annoying. Just make a post about it and get it out of our system please

    Pound for pound, the best use is pop the Bloodthirster out of an aspiring champion of an infiltrating cultist squad at the back of an enemies base whilst their army is in the middle of a big fight.

  7. #7
    jeffLebowski
    Guest
    i tend to only use one in the extreme late game, when i've got an insane amount of resources just sitting idle. and like an above poster mentioned, it really scares the hell out of someone when you wait to summon it until the fight is well on it's way. it can totally change the tide of battle, and sometimes your enemy will even flee once he sees the signs of the summoning beginning.

  8. #8
    Rakh
    Guest
    All the "über" units got nerfed. For a reason. They all got nerfed. Hence whining about the 'Thirster makes no sense as all the other super units got nerfed. The Avatar is currently the guy you have as back up in your base, simply because losing him knocks off 10 Viechle Support. Which while nice, makes him too important to lose. And with him being so fragile......

    Squiggy also got beat by the nerf stick, although he still is the best meat shield you can buy. No more of that silly silly damage though.

    Next, my fave, the 'Thirster. Nothing ruins somebodies day like a 'Thirster popping up when he doesn't expect it. If you summon him in your base and march him along your army, of course he'll suck. On the other hand, run a squad of cultists around the enemy army and park them next to his heavy weapon squads......Or at the back of his base, playing with his power supply. These units aren't meant to be "Attack-Move, everything dies". The require skill and finesse to use. As they should require. Whine all you want, i consider the "über" units to be quite balanced, and that's what matters. Sure, they might not be cost effective compared to unit X, but you don't build them unless you have a cunning plan, or lots and lots of req/power building up.

    The 'Thirster rocks imo, and is the second worst surprise for me in a battle. The only thing worse is 6 prisms landing at the back of my army, sending all my heavy weapon teams flying

  9. General Discussions Senior Member Dawn of War Senior Member  #9
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    To be honest, if the Bloodthirster got toned down, good. They were ridiculously good in TT (both 40k and Fantasy) and you pretty much had to base your army around killing them. So they became more important than the rest of the opponents army.

    If they're not an uber-unit of death to all here, all I can say is I approve.

  10. #10
    GriNGoLoCo
    Guest
    Agreed. It also can scare a lot of people when they see them. When you summon a bloodthirster, you instantly summon a fear factor to your opponent.... at least if he isnt that good .

    later,
    GriNGoLoCo

  11. General Discussions Senior Member Dawn of War Senior Member  #11
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Yeah, I've only played demo but whenever I see a Squiggoth all I think is "What, YOU again?". I like nice killable uber-units, its one of the good things in an RTS. A lot of Starcrafts success was because Carriers, Battlecruisers and Ultralisks could actually lose to things, so its the same thing here.

  12. #12
    Rollnon20s
    Guest
    i use them to take down space marines squads and dreads

  13. #13
    Now I take them down with cultists....
    Quote Originally Posted by [HvK]Firemark!
    Eldar Give Marines Spanks Early Game,
    Marines Give Eldar Spanks Mid Game,
    And if you reach a late game -- wait.. late game?
    Estuans interius ira vehemente.

  14. #14
    doomicon
    Guest
    During online play with a buddy, a Bloodthirster turned the tide. All my troops were in the midst of a huge firefight in a Space Marine base, it was a slugfest with dreads popping out consistantly, I was very slowly being warn down, then BAM! Bloodthirster in the midst, he drew ALL the fire! Allowed me to destroy the necessary buildings.

    The best part was talking to my buddy after the battle, with the "NO WAY THAT WAS AWESOME!"

  15. #15
    DarthVaygr
    Guest
    What is with everyone's cloaked cultist obsession? Get Chaos Marines, cloak THEM with an aspiring champion, go into their base, max them out with rockets, and THEN summon the thirster.

  16. #16
    Tzeen
    Guest
    DarthVaygr, /agree

    I usually never refill my cultists after I've started to spit out Marines and PSM's. They are just not worth it. The tactic with sneaking in to a enemies base works a lot better with missile launcher equipped marines. The Aspiring champion costs the same weather he's in a cultist or marine squad.

  17. #17
    Navaros
    Guest
    Quote Originally Posted by GriNGoLoCo
    Agreed. It also can scare a lot of people when they see them. When you summon a bloodthirster, you instantly summon a fear factor to your opponent.... at least if he isnt that good .

    i always laugh my butt off any time someone summons a Thirster in DoW: i'm like: "you freakin' n00b you just wasted ALLLLLLLLLLLLLLLLLLLLLLLL those resources for a unit that will die within the next 15 - 30 seconds!"

    of course, if it's my ally who summoned the Thirster then me and my whole team all critisize the living heck out of him for wasting his resources making a useless unit and most likely thereby making us lose since he'll have almost no army due to the ludicrous cost of the Thirster

    thankfully, in the later stages of the beta Thirsters were almost never built since they're so wasteful and once players realized this they stopped making them entirely (unless the Victory was already secured and they were just screwing around til the timer finished counting down)

  18. #18
    Baron Seydlitz
    Guest
    I think its incase it goes wrong if a hero spots 4 cultists and an aspiring champion you lose very little however if he spots a fully tooled up squad of Marines with rocket launchers you lose a fair bit more in terms of cost although as I said in another thread I usually use my Cultists as a diversion while sneaking several squads of Marines into their base but I'll do whatever is necessary in the game and I've had very few games go on long enough to even need a Bloodthirster. Combined arms is more effective IMHO and I only pull the Daemon out as a last resort even in long games.

  19. #19
    awisch
    Guest
    I agree Darth, spare 1 squad with rockets while the big battle is going on elsewhere. Takes out those buildings nice and quick. Especially good on Burial grounds or w/ Destroy HQ.

  20. #20
    Primal-Fear
    Guest
    Because they're cheap and expendable.
    And you may want more powerful units - marines - to go elsewhere.

  21. #21
    Lethal_Penguin
    Guest
    I think that the bloodthirster is good but only if you have it keep attacking units... I usually just don't get that far in the game to get one unless it's like a 3v3 or 4v4. If he keeps attacking units he's pretty much invulnerable!

  22. #22
    sythgore
    Guest
    i got all excited when i summoned my first thirster. sadly sadly dissapointed.

  23. #23
    wiseone
    Guest
    they're not that bad. You gotta remember that the other person is concentrating ALL their fire on the BS. If half of someone's army couldnt take down the super units, the super units would be too good. You need to have unit support.

  24. #24
    Gail
    Guest
    hmm well personally i use him in 3v3/4v4 games, but i never actually aim a build around him, if ive got my csms all equipped, ive got a fe defilers etc ill normally get a thirster ready, and then just unleash it, alot of games i find lately contain atleast 50%sm's so the addition of a bt in the middle of a battle tends to draw enough fire to give my csm enough time to focus their rockets on whiping out their dreads.

    hmm got a replay actually where i think there were 2 blood thirsters and 2 squiggoths released over the period of the game, ill see if i can find it

  25. #25
    Member Skullcap's Avatar
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    Depends who your playing with the BT,but I tend to summon it when theres a army coming towards me to delay them while I move up 5 defilers and 4 squads of heavy bolter infantry with other support.

    It also depends on what actions the BT is gonna do, if he goes his jumping ground slam a few times and axe slashes, he can last alot longer. Nothing more funny than seeing 5-8 squads of marines all around the BT and it then jumping up and scattering them all.

    But as ya say, its end of game, or middle of battle, I find him useful and I don't see any problem, as mentioned before you need to use him strategically in the battle.

    If nothing else, he is a funny aggressive ticked off daemon which likes to play baseball with his axe and marines.

    Skull

  26. #26
    Draft
    Guest
    I use thirsters. Drop them into enemy bases in the late game of 2v2's and 3v3's. At best, they're a great diversion from your main force. At worst, they'll stomp out a barracks. Since at that point your soaked in rez anyway, why not?

  27. #27
    Gail
    Guest
    seems people who say they are rubbish , simply expect them to end the game once they are made.

    As it stands i think the BT is perfectly balanced, when created he is of good strategic value, and when u decide to unleash him and where is also vitaly important. No he wont destory someone elses late game tier 3 army, but he will make an impact.

    Someone said here that they laughed or something when they see a bt as they know he will be dead in 15-30secs, well 15-30secs is a long time for the owner of the bt to shoot a distracted army.

  28. #28
    Eternal Snowman Weavern's Avatar
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    For the price of the BT i'd rather have 3 marine squads and a pred. I find it entirely useless and if you are not at max pop he is just a waste of space. The best thing about the BT is that he is free from population until he is summoned. All he is is a moderate distraction and unless your enemy is lacking any weapons to bring him down he will die quite fast to make that investment a waste.

  29. #29
    Mezmo
    Guest
    Awl c'mon, what's not to love about it? It's a late-game, super-unit. When you've got two, huge, tricked out forces bumping heads and everyone has more resources than they know what to do with, it presents a strategic option that, in some instances, has plenty of capacity to turn the tide. Most games never get to the point of relative equipoise where it is either affordable or particularly useful, but I am damn glad to have it as an option in those that do. Consider it an event that, where timing and circumstance provide, can change the course of decisive battles. If you expect it to do or work otherwise, revise your expectations.

  30. #30
    Dyrvom
    Guest
    Units like the Bloodthrister and Avatar (moreso the Bloodthrister) are not viable in 1v1 games where anyone intermediate or above has a rushfest and doesn't save up enough rescources to tech to tier 2/3 very fast. In 3v3 and 4v4, Yes I will use (and lose) a Bloodthrister as a sponge, but since Daemons count as vehicles it's incredibly easy to rocket spam them to death.

  31. #31
    Gail
    Guest
    Hmm hope this is the right replay, but if i remember correctly there was a blood thirster or 2, or infact i think i summoned bt 4 times in this game.

    Was a 3v3 chaos eldar chaos vs 3 space marines.

    But our one chaos was a bit useless, so in the end we just got overpowered, but i mustve killed atleast 15 land raiders in this game.

    But ull see how a bt can rlly help

    http://upl.silentwhisper.net/uplfold...1.01-21-39.zip

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