Hello I have a small prob when playing DOW. If I scroll over many buildings or a lot of units the scrolling becomes a bit choppy. I dont think these are low frames because I tried it with every graphic detail set to low and its the same and the units and animations work smooth. I´ve tried it out on another computer as well and it happened the same way (both have radeons with drivers up to date). If I use the pause mode and scroll the choppiness is gone, very strange.
My system:
P4 3,2 ghz, radeon x800xt with 256 mb, 1 gb ram
I saw in other posts that you need the contents of dxdiag, warnings.log and graphicsconfig.log. You can see them below:
warnings.log
W40K started at 2004-09-25 10:38
OS NT 5.1, 1023MB Physical Memory
RUN-OPTIONS
WORKING-DIR C:\spiele\dawn
USER Mathias Vogel
10:38:32.1 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=3, Mode=SSE
10:38:32.2 GAME -- Warhammer, 1.00, Build 57081.44324
10:38:32.2 GAME -- Available memory: 1022MB RAM, 2412MB Pagefile
10:38:32.3 State::State - set socket send buffer to 131072
10:38:32.3 State::State - set socket receive buffer to 131072
10:38:32.3 HostState - 127.0.0.1:6112 / 127.0.0.1:6112
10:38:32.3 Session : Now Host
10:38:32.3 Session : We are now a Host
10:38:32.3 PeerState - 127.0.0.1:6112 / 127.0.0.1:6112
10:38:32.3 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
10:38:32.3 GSTransport::Connect - GT2AddressError
10:38:32.3 GSTransport::State::SendSystemEvent - error sending to (255.255.255.255:6112 -1 6112) using socket (error 10065)
10:38:32.6 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
10:38:33.3 SPDx9 -- Driver Name = ati2dvag.dll Device = \\.\DISPLAY1 Desc = RADEON X800 XT
10:38:33.3 SPDx9 -- Driver Vendor = 0x1002 Device = 0x5D57 SubSys = 0x03021002 Rev = 0x0000
10:38:33.3 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1943 (6467)
10:38:33.3 SPDx9 -- Driver GUID = {D7B71EE2-1E17-11CF-F16A-0823A1C2CB35}
10:38:34.0 SPOOGE -- 481.00MB available texture memory
10:38:34.0 SPOOGE -- 481.00MB available texture memory
10:38:34.7 GAME -- Beginning FE
10:38:36.1 MOVIE -- Opening movie 'movies:relic_intro.lua'
10:38:37.5 MOVIE -- Closing movie 'movies:relic_intro.lua'
10:38:37.5 MOVIE -- Opening movie 'movies:dow_intro.lua'
10:38:38.8 MOVIE -- Closing movie 'movies:dow_intro.lua'
10:38:39.2 MOD -- (mod manager) W40k, 1.0
10:38:39.6 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
10:38:39.6 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Full'
10:38:39.6 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\High'
10:38:42.0 LOCALIZER -- Requested string ID '97836' doesn't exist!
10:38:42.1 LOCALIZER -- Requested string ID '97836' doesn't exist!
10:38:42.3 LOCALIZER -- Requested string ID '97836' doesn't exist!
10:38:42.3 LOCALIZER -- Requested string ID '97836' doesn't exist!
10:38:45.8 LOCALIZER -- Requested string ID '4594' doesn't exist!
10:38:47.4 GAME -- Using player profile Cpt. Asmodeus
10:39:02.7 APP -- Game Load
10:39:02.7 GAME -- Ending FE
10:39:02.8 GAME -- Beginning FE
10:39:02.9 APP -- Game Start
10:39:02.9 GAME -- Ending FE
10:39:02.9 GAME -- Beginning mission savegame13 (1 Humans, 5 Computers)
10:39:09.1 GAME -- Preloading all models
10:39:09.3 RENDER ANIM -- Art/EBPs/: Unable to open file!
10:39:10.5 GAME -- Applying Team Colours
10:39:11.0 LOCALIZER -- Requested string ID '9077' doesn't exist!
10:39:11.7 GAME -- Precaching Events
10:39:22.4 GAME -- Loading completed (19 seconds)
10:39:22.4 SIM -- Setting SyncErrorChecking level to Low
10:39:22.4 GAME -- Starting mission...
10:39:32.2 SimulationController::Pause 1
10:39:39.4 SimulationController::Pause 0
10:39:54.2 SimulationController::Pause 1
10:39:56.0 APP -- Game Stop
10:39:56.0 GAME -- Ending mission (Abort)
10:39:56.0 SimulationController::Pause 0
10:39:56.5 GAME -- Beginning FE
10:39:57.0 LOCALIZER -- Requested string ID '4594' doesn't exist!
Application closed with error code -1
graphicsconfig.log
GRAPHICSCONFIG started at 2004-09-24 18:22
OS NT 5.1, 1023MB Physical Memory
RUN-OPTIONS -rungame
WORKING-DIR C:\spiele\dawn
USER Mathias Vogel
18:22:22.7 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=3, Mode=SSE
18:22:23.0 Graphics Configuration Utility
treetransform.c/543:!SHAD -- Parsing [shader.txt] compiler script.
18:22:52.6 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:22:53.5 SPDx9 -- Driver Name = ati2dvag.dll Device = \\.\DISPLAY1 Desc = RADEON X800 XT
18:22:53.5 SPDx9 -- Driver Vendor = 0x1002 Device = 0x5D57 SubSys = 0x03021002 Rev = 0x0000
18:22:53.5 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x193A (6458)
18:22:53.5 SPDx9 -- Driver GUID = {D7B71EE2-1E17-11CF-886A-0823A1C2CB35}
18:22:54.5 SPOOGE -- 480.00MB available texture memory
treetransform.c/543:!SHAD -- Parsing [ati.txt] compiler script.
18:22:54.5 SPOOGE -- 480.00MB available texture memory
18:22:57.0 FX -- FX manager was passed a negative elapsed time! Possibly bad hardware (QPC)? Ignoring update. Value: -0.000000
18:23:12.3 FPS -- Start: 34.312, End: 49.578, Duration: 15.266, Frames: 826, FPS: 54.107
18:23:12.3 SPOOGE -- 479.00MB available texture memory
18:23:12.3 SPOOGE -- 480.00MB available texture memory
Application closed without errors
DXdiag, too big plz use link
Dxdiag






