Map: Battle Marshes
Players: Tumbler (Ork) vs Knuckles_VI (SM)
Winning Conditions: Default
Winning Condition Triggered: Player Left
Description of Battle: An excellent game that shows a lot of good tactics for ork players. It would have been a much tighter game had the SM players moved forward early and taken one of my LP's which I think he could have done fairly easily, wouldn't have been a huge loss to me but it would have hurt a little.
At one point he and I were fighting for a control point and any ork players should take note the importance of getting ALL of the enemy squads into h2h. Many times I engaged the forward troops and then rushed the back troops, or split squads so that none of the SM players could stand and shoot. Requires a lot of clicking but it's crucial everyone is fighting.
Another tactic vs marines is not to get set. Don't ever let them riddle you with hvy bolters. Retreat and make them come after you, then attack again, once they've moved they need to wait before they can fire.
Also use that kustom teleporta. The faster you can get your big mek into h2h the better things will be. I never use it as an escape route, if he dies, fine, but he is best on the attack, use that kustom teleporta to drop him right into the battle while the other orks are rushing in.
And don't be afraid to fall back, if things look dire, retreat to the closest LP, all ork LP's have guns, albeit pretty weak ones to begin with, but that is one more gun firing, if you have to fight, do it near your LP.
once you have wartracks, all you have to do is get the troops in H2H. They can't fire at your tracks when they have orks in their faces, and those tracks shred light infantry.