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[1v1] Landwehr (SM) vs Blur (Eldar)

  1. #1
    Landwehr
    Guest

    [1v1] Landwehr (SM) vs Blur (Eldar)

    Map: Fallen City
    Players: Landwehr (SM) vs Blur (Eldar)
    Duration: ~40 minutes

    Winning Conditions: Dunno
    Winning Condition Triggered: Surrender

    Description of Battle:

    I rush Blur with scouts. He is basically getting rocked as I take the map and confine him to his two strategic points. He ends up losing his Farseer to some dumb movement bug. I think that's karma for all the entangle use. I end up fighting in his base and get in a bad position where Blur manages to rape me with Farseer and plasma grenades. I try to retreat and entangle owns me. I end up fighting against a decent size seer council and guardians with 4 squads of marines and my force commander. I start to tech to dreadnoughts while Blur techs to fire prisms. Some crazy shit happens but I won't tell you because there are TWENTY MINUTES LEFT. Damn.
    Attached Files

  2. #2
    rheeley
    Guest
    so basically blur exploits every bug going? thanks for clearing that one up

  3. #3
    wouldnt it be sad, if such a simple rush strategy would win? btw: Do you think eldar player had a chance if he had taken banshees instead of mass guard./entangle?
    No? See thats why all eldar play with entangle: Either get it or lose in less than 5 min to scoutrush.

  4. #4
    rheeley
    Guest
    blur uses council, triple grens and entangle in every single game i watched of him. He is basically up in top of ladder due to exploiting.

    respect to players like fenris that bust their balls to try and play fair when could achieve easier victories using the exploits.
    Last edited by rheeley; 6th Oct 04 at 4:57 PM.

  5. #5
    Thygrrr
    Guest
    I'm in favor of resetting all stats whenever a balance change is made. The old stats should go into some kind of hall of fame/shame.

  6. #6
    Varvidos
    Guest
    I remember playing you Landwehr, lame scout rushing.

    Showed you...

  7. #7
    rheeley
    Guest
    yeah thyg, i agree, the truly great players will have no trouble staying on top of the ladders with each stat reset.

  8. #8
    Thygrrr
    Guest
    GREAT REPLAY I enjoyed it a lot, though I wonder why blur didn't attack during mid-game. All you had were a few Jump Troops, while he had full SC and lotsa guardians.

    I guess either he thought you'd surrender any time, or he thought you were stronger than you were because you skillfully let it seem like you had forces all over the map.

  9. #9
    yeeek
    Guest
    Very nicely played Landwehr, you litteraly bought time with the assault marines, harrasing his listening post that sure stressed him and gave you enough time to tech up.

    Blur definitly lost the game at this point imho. Could have win easy if he went for your main base but seemed to kill the annoying jumpers at all cost

  10. #10
    Vorque
    Guest
    Do you scoutrush always against an unknown enemy, or just against known Eldar?

  11. #11
    Fenris-X2
    Guest
    pro game, i'll put it in the sticky as well

  12. #12
    NovaCatBC
    Guest
    Very impressive job. Great timing on those Dreads, that really neutralized his SC and got him on the defense, just as he was trying to make a push. Also great timing on the building of those dreads. Everytime I would see your dreads getting into yellow or red in his base, I thought he was going to turn it around. But then Id see 2 more dreads about to join the fray. Nicely done.

  13. #13
    HowlerMcGraw
    Guest
    Very Impressive Landwehr, i enjoyed watching it alot, very aggressive opening. you kept his forces in his base and not allowing him to expand so he was struggling for res for the first half of the game.

    He always outnumbered you i was amased how well you kept his army contained with such a small number of troops. Very well played.

  14. #14
    Pickles
    Guest
    Landwehr said

    " He ends up losing his Farseer to some dumb movement bug."

    I think it maybe he was stunned by the daemon hammer. This seems to happen every so often fighting the FC.

    GG both of you.

    Pickles

  15. #15
    yeeek
    Guest
    yeah i've had it happen a few times to my chaos lord vs SM. i dunno whats up, he was just stuck and couldn't move...

  16. #16
    scrubzor
    Guest
    hey landwehr were you landwehr from 1g back in war3?

    i used to be staff at that site, maybe you remember me?

  17. #17
    Most heroes seem to have some kind of passive fighting skill. FC sometimes bashes and stun the enemy. Chaos Lords attack slows down the enemy. Far seer sometimes does a move that knocks away everybody around her etc.

  18. #18
    Fenris-X2
    Guest
    it wasn't a bug, the FS was stunned by the FC.

  19. #19
    Senior Member Chris's Avatar
    Join Date
    Sep 2004
    Location
    U.K, SE Essex
    This is hard as fuck without conceal

    ....

    whatever

    I lol'ed.

  20. #20
    BluR
    Guest
    Was a nice game and Landwehr did a great job keeping me so busy I couldn't spend my req effectively. I had a lot of fun.

    rheeley, I really have nothing to say to you. I've said before, I don't research conceal to make up for what people consider overpowered council, i also try to keep the council at 3-5 members, this game it at one time was at 9 or so i believe, WITHOUT conceal.

    Entangle I think is fine, except it shouldn't work on the uber units. (One game I had an avatar which was completely useless because of en masse entangle)

    Plasma grenades are strong but it makes up for not having a core backbone unit to comprise the eldar force.

    Marines have the space rine squad, heavy infantry, making up the backbone, orks have sluggas and shootas. All of those don't compare to the guardians, but the guards have plasma and entangle. That's where the loss is made up.

    Thanks for reading,
    BluR

  21. #21
    BluR
    Guest
    Oh and also, my FS wasn't stunned because while stunned a unit can't see their abilities. While I was trying to move my FS I could see and access her abilities.

    I think possibly the FC did stun my FS but it stayed on perma stun were my unit wasn't stunned but I still couldn't move. Not the first time it happened.

    That wasn't what won the game though, just an annoyance.

  22. #22
    Relic Entertainment
    Join Date
    Jul 2004
    Location
    Canada
    It is a bug. I've reported it several tiems because it's the single bug that keeps having HUGE impacts on games. It happens whenver 2 heroes square fof against each other, it then becomes VERY difficult to move them away. Usually the hero will just stand there and switch to ranged stance and not move at all or fight back with his CC attacks. Only way tog et him to start fighting back is to issue another attack or attack-move order. Sometimes after you do this, you can try again to break the hero away, but by then the enemy has had 1-2 free hits.

    I wish people would be more vocal about this bug in the bug report forum, it happens almost every game and has so much effect on a game's outcome it isn't funny.

  23. #23
    Kleezs
    Guest
    Regardless of bugs/conceal, this game was excellent and well played by both opponents. Organization was getting a tiny bit sloppy in the end where units were fighting everywhere around the map, but that is quite understandable, especially in such a long and intense game.

  24. #24
    Fenris-X2
    Guest
    at least its circumventable in a game. i tend to not engage commanders in melee with each other unless i'm sure i will come out ahead or at least break even.

  25. #25
    Panzer
    Guest
    Blur seem like a whining bitch. Seen him in several replays bitching about getting rushed or whatnot (esp Scout rush). Perhaps he had a point if he wasnt playing the cheese race.

  26. #26
    BluR
    Guest
    Thanks Panzer your comment is appreciated, bad or good :P

    But well, I'm not used to losing, or satisfied with it, so when I lose, sometimes at the time I feel the need to see what my opponent has to say about it. Sometimes it comes off in an aggressive fashion which I try to work on, since it's a game we're all playing and enjoying and I know all the wins I get they feel the same way about losing. The last 40 or so games I haven't made council once, it's actually better, the 80 req per unit really gives me a lot of options now.

    Try to remember, I didn't play the beta, I don't play Eldar because they're "the cheese race" and I don't intentionally try to abuse overpowered units/abilities.

    When I started this game on opening day I took to eldar because I'm more of a agility over power player. When I used council and people bitched about it I figured they were just pissed off, it wasn't until I actually read the boards and saw the facts that I saw they were actually unintentionally overpowered, so I stopped using them.

    I realize being (usually) near the top of ladder draws a lot of people trying to find things wrong with how I play or what i do, and that's fine, I'll take the good with the bad.

    Thanks for reading,
    BluR

  27. #27
    Panzer
    Guest

    Cheers

    "Sometimes it comes off in an aggressive fashion which I try to work on, since it's a game we're all playing and enjoying and I know all the wins I get they feel the same way about losing."

    Well, Im glad to hear that you have reflected over it. My concern is that if everybody is always bitching about losing, it detracts from the experience, for both player. One should try to show good sportmanship, win or lose

  28. #28
    Fenris-X2
    Guest
    thats funny, i could swear i saw a huge seer council in this game. maybe i'm imagining things.

    On a more serious note, it's ok to sound aggresive. But the way you are always crying "lame" comes off as being extremely whiny. Especially when Eldar is basically unbeatable unless rushed and even then its an uphill battle for the rusher.
    Eldar have no legitimate claim to any calls of "lame" against any of the other three races.
    Last edited by Fenris-X2; 8th Oct 04 at 1:03 AM.

  29. #29
    Faladin
    Guest
    good game, very fun to watch, I enojoyed it as equally as the other Blur vs Landwehr on page five.

    I don't really see using seer council and stuff as exploiting, I may not be as experianced as some of the people posting here but the way I see it, you just have to play it until they patch it. If nobody used seer council, Relic wouldn't see it as a problem and therefore they wouldn't fix it.

    Both of you are great imo, and that is nothing compared to the whining I have seen in just a day of playing full version DoW. Ape something or other informed me that I was a coward IRL because of my play style, he could tell people's past and culture from a computer game, and that he hoped my family died horribly.

  30. #30
    AssaultHamster
    Guest
    Was a fun game to watch, good players, good game. I just have to comment some things you said here Blur, it seems like you haven't read chavez's sticky 'eldar issues' from 6th october?

    'I don't research conceal to make up for what people consider overpowered council'

    There really is a bug with conceal that makes it exponentially better the more members in the council(see chavez's sticky)...So there isn't any room for 'considering' it to be 'overpowered' here, it really IS overpowered due to a bug and not working as intended. You should get credit for not researching it though, because it is a buggy technology.

    'Plasma grenades are strong but it makes up for not having a core backbone unit to comprise the eldar force.'

    If it does make up for it, it's not intended balancewise because it is a bug! Plasma grenades do 3x the damage they are supposed to do(see sticky post by chavez). Essentially, this is not supposed to be part of the balancing.

    Just pointing this out....not trying to offend.

  31. #31
    mindbeast
    Guest
    Ahhh,
    good game, quite the win.
    It sure did look like the eldar had that in the bag,
    and then those damn dreds came in...

    And once he had those missiles agasints those fire prisms, game over man!

    gg wd. :werd:

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