I was expecting a slightly diffrent experience from Dawn of War then it turned out to be. That being said I have found Dawn of war to unusually fun (I got bored with Starcraft fast in its day), and I spend an absurd chunk of my time playing games in general.
I didnt really keep up with the hype, but early impressions of Dawn where promising, it was supposed to be a tactical game with an emphasis on defense and assaults (the innactive lp defense bonus is a legacy of this). I was hoping for a much slower paced experience.
Now to avoid any missunderstanding, Dawn is one of the best games to come out in ages in my opinion. Even with its fast paced and aggressive play style its heaps of fun.
My complaint with the fast pace, is becouse of the "trained monkey" syndrome. I feel like I spend way to much time in Dawn games doing things I´m "trained" to do, fast and effective like. Most of my planning takes place outside of the game rather then inside it, once a skirmish starts and I see the other race, I make sure I´m following the right "script" to counter whats going on. For all my complaints on this, I´m still finding it "fun" though.
Its hard to make slow paced games fun, I understand well why Dawn evolved into a more aggressive style then early concepts indicated. Dawn has an ace in the hole though, those armies are fantastic to watch (when you have time too!!) and this makes down time not so bad IMO.
So I´m just wondering if relic used the same engine to make a slower more tactical game would you guys dig that more or less then current Dawn? Personally I find Dawn to be an awsome game, but I would also love a game that used that engine for more set piece battles (closer to table top). Where handling your army is king and nothing else (slower, more tactical with your army "bought" before the battle).
Even if they used the same engine and even models (less dev time and cost), I would buy it again full price for a diffrent play experience. Am I only one? :werd:
Note: I beat the SP campaign four times simply becouse I loved having time to watch my battles unfolding undistracted by the risk of having my base or lps go poof in seconds while away. Playing the same thing four times over and still having fun, says alot imo, and I doubt I´m the only one that beat the SP silly often.