Info from DiscoStu.
PC RTS (this is NOT the xbox next game). Big info in upcoming PC Gamer (June) issue.
COMPANY OF HEROES!
Info from DiscoStu.
PC RTS (this is NOT the xbox next game). Big info in upcoming PC Gamer (June) issue.
COMPANY OF HEROES!
"Talks about realism, destructable terrain, ragdolls, and all that nice crap."
although on the downside another WWII game is hardly original - theres only so many nazis you can kill before it gets old.
It did with about the secnd MoH game. Maybe a decent RTS on the subject will change my mind.
How many good PC RTS titles have there been set in WW2? I tried Frontline command, and while it was alright, it didn't snag my attention.
I'm thinking Dawn of War engine, combined with new tech and a World War 2 setting? Destructible terrain? I WILL FIGHT THE BATTLE FOR ORTONA AND BRING HOUSES DOWN ON THE FALLSCHIMJAGER DEFENDING THE TOWN.
Umber you realize Relic will most likely focus onf the Battle of the bulge or some other american action since thier selling to a primarly US audience right? That being siad Ortona would be great. We can all lead the royal 22nd from mousehole to mousehole taking the enemy out along the way.
They are a canadian company, and uber lives right next door to them.
(Previously, and still occasionally zbobet2012)
This sounds very cool, given my love of Call of Duty online and WWII stuff in general .
I hope that it is a good as people say DOW is on the engine part.
Sometimes I feel like Carenten and Brecourt Manor are like my second home with my BAR in my hands.
The very powerful and the very stupid have one thing in common.
They don't alter their views to fit the facts, rather they alter the facts to fit their views.
...This can be unfortunate if you happen to be one of the facts they need to alter.
I always enjoyed the Commandos games - incredibly difficult and only realy a single player affair...but even they got bored of killing Nazis and set some missions killing Japanese soldiers in the third installment.
Theres also Axis & Allies which looks quite interesting. A bit lacking in the graphics department but it gives you the chance to lead your chosen side through the whole war - potentially changing history. Id actually forgotten about the game until this thread reminded me...I may have to try out the demo.
zobert I know relic is Canadian but that dosen't meen they will necessarly be making a Canadian centred RTS Thogh one can always hope
Although I prefer modern-day or futuristic RTSes, a new Relic game can only be good news. Especially with an improved DoW engine.
[mr Burns voice]Excellent.[/mr Burns]
Awww... I want east front!
Still, sounds fun. Hopefully it'll be more Syndicate or Close Combat -3D than Dawn of War in WW2.
The hungry, ignorant man immediately grasps that he is handed a fish, but is bewildered when handed a net. The man who shivers in the cold thinks happily of the man who invites him to sit by his fire, and somewhat poorly of the man who loans him an axe, flint and steel.
I heard from a good source that the three playable races are the French Resistance, the Canadian Mounties and Estonia.
Maybe it'll be an alternate reality WW2, much like the Community Game we planned yonks ago.
My direction, not my intention, will determine my destination. - A.S.
Sounds good, although like a few others have said a futuristic game would have been better.
Hobbes! She stumbled into the perimeter of wisdom!!! Run!!
No spacecrafts? Somebody has to suffer for this!
Hmmmm, another WWII game? The market is already spammed with them.
Can't say i'm excited by another WWII game either but we can always hope that with relic at the wheel it'll bring something new to the...uh...subject...*cough*
Let's hope for alternate history at least
I wonder if they'll be fixing the units firing through terrain thing... otherwise it'll bring a creative new spin to those classic WW2 battles. "Look out, sniper!" "Where?" "Behind that hill!"
hmmmm. WW2? Again? I thought i've seen pretty much everything WW2 can offer us gamers over the last few years. Kinda sucks. We know what to expect. Well, hopefully Relic proves me wrong.
I think we've seen a lot of everything besides world war two. How about those goat-throwing longships?
WWII RTS from Relic?
Hrmm...they're hardly ones to jump sharks.Have we seen a game on the Burma campaign against the Japanese?That would be fairly original.
Hehehe. i KNEW they haven't forgotten the PC people. However, I doubt the'yll be using the current DOW engine. I mean, if you want destructible terrain, the DOW engine can't do that.
Unless, they completely re-write the engine or make a new one.
Still, can't wait to see what to expect about THIS kind of game.
A group of US miners during WW2 unleash an evil plague by accident. The Nazis wish to control it but are unsuccessful so they strike a deal with the plague who offers them half the world. The miners are the only thing standing in its way.... Oh wait.
This game will bring history nerds! History nerds argue politics! A few of them might even be intelligent!
I'm sure the game will be great too.
Moe reminds me that it will also bring wannabe Nazis, but I think we can handle them.
Burmese Campaign: "Retreat! Retreat! Retreat!"Have we seen a game on the Burma campaign against the Japanese?
Japanese Campaign: "We win! We win! We win!"
Yeah, that'd be fun.
I too am somewhat whelmed by the WW2 setting. Look on the bright side, though - it isn't a FPS, and perhaps we can see some changes to the genre, like "no production buildings" or supply lines.
I must say, though, if you were going to set it in modern times WW1 could use some loving. Who doesn't like messy trench warfare? Admittedly your units would consists of "men, and guns, then more men, and bigger guns" but it would at least be a change from the same old setting.
I expect a goat throwing viking ship. It might have a tough time against a submarine, but whatever.
Appollyon: WWI represents the very worst strategies that can be used in an RTS: both sides turtled and massed the same type of unit...to top it off the allies finished it with a tank rush
I cant see how a WWI RTS game could be both realistic and enjoyable.
Hey, you guys are forgetting the Panzer series from SSI from lord knows how many years ago.
AKA: LoneStranger, lonestranger or some other variant.
Sci fi is better because there are scenarios out there that haven't been done to death. Hopefully Relic can do something good with this.
Remember that the DoW engine is the smudged up IC engine, they'll probably need something better than that for all the l33t realism.
If anything, they'll be building on in house technology, and not licensing something new.
WWII? At least its not another FPS.
And at least they will have an excuse for only having one playable side in sp, as only one side actually won
If its anything like the original Red Alert, then Im sold. DoW with allied/axis units would suck (imagine the pathfinding, aieee!)
Mnementh: they could do a starcraft with the single player game, you start out as the nazis steamrollering most of europe, then you can switch to the Soviets fighting a defensive battle and eventually pushing the nazis back, then you switch to the Western allies (Britain, America, etc) and fight the battle of Britain and then do the whole Normandy landings etc and push to Berlin. The war in the far east could either be a separate campaign or, better, interspersed through the rest of the campaign (so one mission you are fighting the Nazis as the Soviet Union and the next you will be attacking Pearl Harbour as the Japanese). Now I think about it the campaign mode could be very good...you never know, people might actually learn some history from it
If you did it in the right order maybe, seeing as the Battle of Britain was in 1940 and Operation Barbarossa was launched in 1942.
Wouldn't that require a delving into anime to dig up anything even halfway original?Sci fi is better because there are scenarios out there that haven't been done to death. Hopefully Relic can do something good with this.
I dunno...Tentacle monsters sound like a great unit to me.
Well, you could argue that Operation Barbarossa was launched when Hitler signed the non-aggression pact with the soviets, knowing full well that he'd invade them later.
I know the Battle of Britain was before Barbarossa...however the normandy landings were after so if you want both to be in the same campaign then one or the other will be out of order (unless you cut up the campaigns - one mission as Russia, one as Britain, another as Russia, etc etc). The way I pictured it is the Russian campaign would take you from Russia entering the war up until before the final assault on Berlin, the Western Allies campaign would then go back to 1940 and begin with a mission on the Battle of Britain, another on the Normandy Landings and then however many battling back through Europe until you reach the same point in time as the Russian campaign left off. At that point you have cutscenes demonstrating the german collapse. The far eastern campaign could either come next (sending you back in time again) or be cut into the other campaigns to keep it roughly accurate.
I'd like to see missions where you dont push onto a win, but try to turn a total defeat into a more "forced retreat" situation. What I mean is that you have a senario where you have no chance of winning, but buy destroying some key regiments, or locations, you can supress a force into dealing lesser blows.
Y'know what'd be really cool? If you get a fast breifing on a successful enemy mission or how an allies mission was defeated, and you have to change it in order to change history, take "overlord" from the german side for an example, or "green garden"(sp). think how it would of gone if some nazi pilot noticed an army of clowns infloating some tank shaped balloons one day.
Almost sig-worthy.think how it would of gone if some nazi pilot noticed an army of clowns infloating some tank shaped balloons one day.
I just dont think anything Relic can do in the World War 2 market can beat the excellent Sudden Strike.
A world war 2 RTS. Come on.
You guys made the Homeworld series which was completely original and innovative. It won Game of the Year in 1999 and continues to still be fun to play. You then made IC which although wasn't as popular, was original with the creature combinations and made and interesting RTS to play. Then came Dawn of War which was probably the best visually stunning RTS out there with the best visuals seen in a while along with a strong base in the unique 40k universe. This made one hell of a great RTS that was more fun to play than Starcraft and WC3.
Now comes the news of what we are seeming to sound as a WW2 RTS. Whose idea was this? World War 2 is the pervurbial dead horse that has been beaten over and over. It's been overkilled so much with first person shooters ranging from Metal of Honor all the way to Day of Defeat: Source. What is so special about a WW2 that it warrants a RTS to be made out of it? What other aspect of WW2 hasn't been covered already? Relic already made wartime based RTS, its called Dawn of War and its going to have multiple expansions. According to that little news blurb this will have destroyable terrain and ragdolls. Ok so you are adding new features, but that still doesn't change the fact its probably cast along with the other zillion WW2 games. The Forestry Sim idea would market better as a comedy RTS game than another ww2 based game. Making a WW2 based RTS is redundant when you have something that is already wartime based and already has a large following as is.
Am I the only one that thinks this?
No, but I'm too lazy to spell it out.
The alternative history could work. FE if Market Garden had been successful the Allies could have won a lot faster. Stuff like that which would actually take it somewhere new.
Or an airborne RTS, that could work it'd be better in an RTW style campaign map o/c but it would be something original.
am I the only one here thats not looking at the bad side of things? you're all complaining about the fact its a ww2 game, instead of noticing its a WW2 RTS, which if done correctly can be so amazingly mindblowingly amazing, romel would have a go at it! damnit, he got to mission 12 at the RL game!
You forget Nova, we're all relic fanboys. Relic can do no wrong.
More seriously, though, I think relic has a good chance at making something innovative, above the feature-overload that we currently know about. I would like to see a highly historical treatment of the major events in the war. I think that would be relatively innovative, and certainly not something that I've played before.
Perhaps the general population of gamers (rather than the jaded gamer types inhabitting most forums) are still buying WW2 games by the boatload.
I'm pretty sure THQ would do some market research on them before just tossing money at Relic to make the game.
Nova: WW2 as a setting for games has been done to death in most genres...however there is potential for a good RTS in that era.
Dawn of War is a fast paced multiplayer game - it offers very little in terms of a single player experience, so if this WW2 RTS concentrates on being a good historically accurate experience (or the changing history scenario) then it wont compete with DoW and will bring a whole new market into the Relic fold. Im not saying that Im convinced it will be a good game...but that I can see the potential and Im willing to give them the benefit of the doubt until I have more information.
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