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[MOD] Risen 2012: Solstice of War [updated 7/21/05]

  1. #1

    [MOD] Risen 2012: Solstice of War [updated 7/21/05]

    Non-WH Alternate History Futuristic Military Combat

    Ok, I was going to wait to post this until I finished the factions section on my website. But the faction descriptions are approaching 2 pages each 12pt Single-Spaced TNR. So really it'd be inconceivable to fit them in this thread anyway. Plus the concept art section is crappily constructed. But here’s the site link anyway. Stay tuned for in-depth faction info!

    http://students.uww.edu/rodenja10/risen2012/

    But anyway! This is just going to be a mod throwing out there idea thread. Seeing as how most people want Warhammer mods, doing something else would a risky venture unless I get some positive feedback.

    Also since this is an idea thread, it does not take into account the realistic modding abilities of humans, nor the level of modifiability DOW has.


    About Solstice of War

    Risen 2012: Solstice of War is a total conversion mod for Dawn of War. So sadly it is not a Warhammer race add-on. It has the same basic gameplay as Dawn of War, but replaces the factions and setting with those from the Risen story. It will implement more realistic military elements into the gameplay while still keeping some of the sci-fi stuff.


    Risen Story

    The Risen story is an alternate history that takes place in the future, if there even is such a genre. It basically envisions the world 70 years after an assassination of Hitler (not by a time traveling Einstein). This results ultimately in Russia being preoccupied with Japan, a heavily defended European theater, an uneasy ceasefire, and western nations isolating themselves once again.

    The persistent old world mentality, warped further with the population and technology of 2012, threatens to bring about the apocalypse many times over. With the advent of interplanetary travel, the choice ultimately presents itself to the various factions: stay and fight to the end, attempt to escape and start again on fresh new worlds, or destroy a cancerous race before it can spread any further.

    Being slightly more fantasy-based than a strict alternate history story, Risen includes visual elements from time periods other than the near future, such as World War II, Industrial and Classical Ages, and some elements from the Biblical era.


    Gameplay Elements

    -Upped damage scaling. Those who get the first shot are more likely to get the kill. Thusly more emphasis is put on maneuvering and surprise than simply massing (unless you're the KPC).

    -Larger maps to give your armies room to maneuver and to make transports actually worth something.

    -Larger pop caps mean more fun! (sometimes) Though unit detail will have to be lowered to compensate.

    -Squads that are farther away from friendly buildings will be slower to reinforce or upgrade weapons than those who are nearer. Some transport vehicles will be able to boost reinforcement and upgrade rate though.

    -Units on higher terrain will have an offensive bonus.

    -Heavy cover still improves defense but reduces range.

    -Units won't fire through mountains

    -The more professional armies will have multiple squad formations to choose from.

    -Directional armor. Units will be less vulnerable when attacked from the front than from behind. This is especially true for a lot of Unigov units when they carry shields.

    -Introduces and air units (though may be limited to hovering aircraft) and respectively anti-air units.

    -New gametypes.

    -Network. Think UT2004's Onslaught or Planetside. Each team starts with an impenetrable shield around their base. To bring down the opposite team's shield, you must establish a chain of captured strategic points from your base to his.

    -Skirmish. Games start with a DMZ dividing the bases. Each team has a preset req. and pow. amount and a minute or so to field their armies, which will be easy because all build and research times are lowered then. After that, the buildings are destroyed and the DMZ lifted. The armies will then fight to the last man!

    -Space Race. Collect enough Fuel resources and spacecraft parts scattered around the map. The first to launch off the planet wins!


    Factions

    For Sure Factions

    Unigov

    The United Governments was once a protective multinational organization that now aspires to unite the barbaric outsiders under one world government. Over the years it's Union Security Force has focused on central rule over its member nations until it absorbed their individual armies. Thusly, the Union Army resembles a large special police force more than a traditional military. In that respect they are distinguished by compact vehicles and weapons, body armor, and large riot shields. There are many stun weapons used, but they are well enough to disable the enemy until the lethal force arrives. The men in blue are well disciplined and perform best in orderly strikes, but too much chaos can have a degrading effect on the army as a whole. It's high technology vehicles and well-trained infantry are expensive so Unigov excels in the repairing ability of its engineers.


    Hertfordshire

    Britain dropped out of Unigov after several coups were carried out. A group from the county of Hertfordshire eventually won out. They rewrote the history books to legitimize their House of Hertfordshire as the ruling monarchy and bring back the imperial state of mind. The Hert units look deceptively retro, but behind elegant sequins are sophisticated high-powered weapons technology and mechanical augmentations. Projectiles are generally faster and more LOS based than the one's Unigov uses. An expanding empire needs high mobility units, so Hert is equipped with Garrison Posts, an Airbase for deep paradropping, jetpacks, hovercraft, and jump jets. In 2012 there are also many lords and family members competing for the White Crown, recruiting one will bring unique attributes to your entire army.


    KPC

    The Sino-Russian Alliance is the brute of the Risen world. It may not have the best-trained units, the repair ability, nor the high quality armor of the previous factions, but who needs that when you've got 2.5 billion people to throw at the enemy? The KPC can make lots of tanks and infantry units, quickly and cheaply. The high numbers philosophy is not only reflected in the units, but the weapons systems too, such as in chain guns and rapid fire rocket launchers. The basic conscript could make up your entire infantry (save for Commissars) until you tech up. Reflecting the duality theme the Party Headquarters is tiered with the Russian or Chinese upgrades which gives you specialty units flavored to their respective side of the coin. These two upgrades can be done in either order. Generally the Russian researches deliver more cold steel and the Chinese ones fiery.. uh, flame.


    neoVisigoths

    They may be gaunt, pale and dress in tattered black outfits, but not out of fashion sense. No, it's all from plague, disease, famine and starvation stemming from 50 years of attrition warfare with Germania's neighbors. Recently used as tools in Unigov's own war on the KPC and Hertfordshire, the neoVisigoths have organized by their common thirst for revenge. They lack conventional military numbers and accuracy, so they rely AOE weapons, such as flamethrowers, flak cannons, chemical weapons, corpse catapults, and cotangent bullets. They are also keen on commerce warfare, translated in game this means that attacking buildings will affect their ability to produce units quickly or at the normal cost.


    Olive Green

    When a 6 billion strong industrialized, urban-sprawling, resource-hogging race of walking apes is about to go to war with itself, who is going to sustain the biggest casualties? That's right, our earth. Olive Green, the militant fringe of normally peace-promoting environmentalist groups, seeks to end the problem of human civilization. Being Unigov civilians, the elusive OG has the ability to blend into the local populace until the precise moment they want to strike. This results in many stealth units in SoW. Frustratingly they can also brainwa.. I mean recruit enemy squads and hijack their vehicles. OG has an additional natural resource meter. Having a large standing army for too long will cause it to drop. If it goes into the red random OG's will suicide themselves until it balances out.


    Factions That Didn’t Make It
    These are the factions which add to the overall character of the Risen but are either underdeveloped, don’t fit into a soldier and tank game like Dawn of War well, or maybe because 5 is already an impossible number of factions to make.


    Might of the Pariahs (temp name)

    The outcasts on the San Jacinto Prison Island would normally not be on any civilized society’s mind, that is until they happened upon mineral key in making efficient rocket fuel (a must when the upper classes are trying to get off-planet). While it made a nice bargaining chip, others forces became keener to just wipe out the middlemen. The Might of the Pariah was pulled together to defend their assets. Making do with machinery from the local scrap yard, the band looks like something out of Mad Max with a Southwest/Native American influence.


    Magnhild Industries

    This gigantic conglomerate has practically formed it’s own city-state around the former Atlanta. While notorious for it’s “everything under one roof” Mall-mart, the company also controls large portions of the media, electronic communications, automotives, and arms manufacturing. Though no one can prove it, suspicions abound that Magnhild has orchestrated this latest war by playing all sides against each other and then profiting from it with arms sales and media coverage.


    Transcendent Technologies

    Once a mere pharmaceutical company, Transcendent Technologies has contributed to scientific knowledge and its projects are beginning to see application used both in the world’s civilian and military sects. Transcendent has put an almost a religious devotion into the development of experimental fields such as genetic alteration, cloning, cybernetic implants, cryogenics and neural mapping. It is also the first private company with a space program, and was also a major participant in the Skyring Space Station project. Still, not everyone is comfortable the secretive company’s research methods and ulterior intentions for the human race.


    Various Concept Art and Renders

    This part is to show that I'm not just an ideas man and that I can do stuff (albeit slowly)






    Ok this one isn't from Risen


    Okay, I think that's enough for now. On with the comments, questions, critiques, and suggestions!
    Last edited by TheBladeRoden; 21st Jul 05 at 3:44 PM. Reason: update

  2. #2
    Member the-tempest's Avatar
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    Errr... is Risen some sort of game/book/TV show or movie? Because if you came up with this idea on your own, kudos! Great background! I like the NeoVisigoth pic. And the greenpeace guy to the right of him. If you didn't make this up, you have chosen a good base for a mod anyways. If those models above are going to be in the mod, I can give you a news update on www.dowfiles.com. Let me know!

  3. #3
    Senior Member TheLoneKnight's Avatar
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    Good luck with it-- though I think a few of the things you put under "Gameplay changes" are fairly impossible with the current engine. Or at least would be insanely taxing on your machine.

    Still. Sounds interesting. You already got a team together?

    I'm a Deviant?

  4. #4
    Resident AI guy thudmeizer's Avatar
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    I really like it: it so looks like a Crimson Skies/Sky Captain:WoT kinda alternative WorldWar2 theme (which I do like). Propellor Aircraft given a semi-modern day revelance. I remember you chaps discussing this mod for a while (still have it in my 'Current State of DoW mods') and now I can say: WoW! You have aircraft, not just hovering machines. I do like it.. plus 5 factions to play against.

  5. #5
    bahmehbah
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    looks nice... Did you make this up, or is it something else? Either way, it's cool...
    The team pictures are sweet, and the character drawings look good (well, i don't actually like the guys with jump packs, but that is probably just cuz I am anti-jump pack anyway... the soldier guys and neovisigoths look great)
    GL with this

  6. #6
    Errr... is Risen some sort of game/book/TV show or movie?
    Well, it did start out as a Deus Ex fan fic. But I eventually finished Deus Ex and it didn't turn out at all like the fan fic predicted (to it's credit though). Then I replaced all the Deus Ex characters with guys based on other games and comics (C&H's Tracer Bullet, Ganondorf, and RE's Rebecca Chambers) . Then I did some some random simple sketches from random places and tied them together with ridiculously huge backstories.

    Good luck with it-- though I think a few of the things you put under "Gameplay changes" are fairly impossible with the current engine. Or at least would be insanely taxing on your machine.
    Probably, if it doesn't work there might still be some possiblities with Relic's new WWII RTS though.

    Still. Sounds interesting. You already got a team together?
    Let's just say I would still need all the help I can get.

    I remember you chaps discussing this mod for a while (still have it in my 'Current State of DoW mods')
    Really? This is the first time I remember really discussing it, save for listing it under the DOW mod list thread. Fortunately we now have the search button!

    But anyway, I'm glad 3 (maybe 4) people like the concept. You can spend months nose to the paper without taking in the big picture and realizing just how corny it really is. (Star Wars I & II) Well, actually the fan fic did start out as a comedy but now as you see I have to come up with serious explanations as to why Germany is filled with a bunch of goths and such.

  7. #7
    Oh durn, interest has already plummetted.'Twas a brief but glorious run.

  8. #8
    Member Brother Lucius's Avatar
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    Are you kidding? I would LOVE to play militant hippy environmentalists of death.

  9. #9
    Resident AI guy thudmeizer's Avatar
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    Oh durn, interest has already plummetted.'Twas a brief but glorious run.
    Err.r. huh? Of course the community is interested. But remember: they're more focused on War40k-related material. Your work will be indispensible to the creative side of the franchise. Just right now - everyone is a little more giddy over getting the remaining War40k units and factions into the game before, at, or thereafter the expansion.

  10. #10
    Appeals to pity is how I bump threads

  11. #11
    Member the-tempest's Avatar
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    Yeah concepts and feedback is great but you eventually do need to start modelling/skinning stuff to keep interest up, especially at the start. If you can model a player model, that would be a great way to show off a great mod idea.

  12. #12
    Resident AI guy thudmeizer's Avatar
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    hhehe.. yer looking for staff I bet. There are resources.. pools of talent to be had.

  13. #13
    Entek-IO
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    Reminds me somehow on that flying carpet arena shooter..
    there you could fly even tee cans.
    Nothing against your models.. they are so nice, that it hurts to see your skills being used to walk straight past the community focus.
    Did you say Biblical aspects? ,...ackk.
    One more thing,. the german,whatever it is supposed to be looks,as if you run out of imagination on this one, especialy if you compare it with the soviet one,... you are not by chance from russia ,are you?
    I hate the current trend to crossover stuff, cant people come upt with some more coherent original stuff?
    Again,from the artwork standpoint,.. great stuff and technically very well done, sorry for the harsh critics but thats the way i see it.

  14. General Discussions Senior Member Dawn of War Senior Member  #14
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Radical Environmentalists... OF DEATH!!! make anything great.
    Let's Play Europa Universalis 3: Divine Wind
    Let's Play Master of Magic: Abandoned
    In the beginning there was nothing. Then Steam crashed.

  15. #15
    eh? Entek could you elaborate on your post a little bit more? maybe more?

  16. #16
    Entek-IO
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    Sure i can, first off, i hate sterotypes..,, so the germanians are all goths and fight since 60 years with everyone else and use corpse throwing machines???! pardon?

    The brits use antique rifles according to your pics and the original Rocket ranger jetpack design with some barok lining ,... in that regard to many cliches.

    Oh sure and The enviromentalists,, right they surley exist after ww2 is on for 60 years,.. makes no sense.
    What megacorps?.. ,asian ones?? Hello ,that war was fought also in the pacific,and so it goes on and on.

    To make it short,there isnt even a pseudo logic behind it.. Its just cross over of styles and time eras.IMHO.

    The whole races are not unique ,and got a cartoonish look.

    I doubt you find many fans for something like this in a WH40k community.

    The characters look abit like those from impossible creatures,which isnt my beef either ,for simmilar reasons.
    Same deal, pices of coherent themes mixed up and thrown in one pot producing a easyly catchable pseudo unique style.
    To be honest , when warhammer fantasy tt showed up
    in the 80tys i thought about it the same lack of imagination,, they had nothing better to do then stea.. the lotr races ,ok err had been inspired by i should say.

    Later wh40 came out, and guess what ,the most dumbest race i thought at that time was,.. here is my first thought, oh no they put orks as enemys how dumb is that!?,.. and elves oh well atleast they got another name and look diffrent,.. only thing missing are the dwarfes, i really thought, lucky they missed them, i should learn later that i had breathed to early in that regard.

    In the wh40k first edition rule boock are black and white ink piktures with marines fighting,.. guess what they were wearing those neat k and k helemts the preussians wore in ww 1, oh the overspilling imagination..fantastic.

    SO i liked them for being a ultra cool space combat troupe that fought the eldar,... the eldar were ok, because they didnt look like elves and had another name the artwork was unique and still is, same is true for the early tyranids,before the hive fleet showed up.

    Although that concept was obviously inspired by Giger`s aliens,... and what surprise ,space hulk came out, a giant maze like ship like the nostromo from aliens,.. etc "cool".

    I quit wh40k after release of the space combat version ,dont know anymore which white dwarf that was arround issue 100 i think .But seeing flying cathedrals was just to much, i like realism alot and this was just to blunt.
    Then i forgot about the whole stuff as it turned out to be only money inspired but not by original thoughts,like the alien concept of giger for example, he is someone who really created something new.

    Look at those brits you made... Rocket ranger jetpack with 19th century uniforms and 16th century rifles , well atleast they look like that.

    Nothing is really unique, its all mixed together from something else.
    IF you got all those skill why not come up with something really unique?

    Further, the only race i liked where choas and especially the chaos hardcover booklet ,for its artwork and pictures. and the the marines because they were well , just cool.
    ultimate warriers fighting for a empire like the old romans had,.. with a faith system that got a nice blasphemic teutonic touch ,black humored resamblance to the christian church. For that i owned this marine army i had and some eldar.

    Here is a link you might find it eventually interesting ,its another crossover mod for another game,,, its arround for more then 5 years.. but the site still works although its loading very slow ,but it will come up.
    http://lissen.narod.ru/FC/main_frames.htm
    Check the mod background its on the first page.. first text to read.
    I know how difficult ,and how much more insane work it is to come up with something like Giger did,but there are steps inbetween. I really doubt this will help you in any way what i wrote and usualy i dont even talk about this , atleast i didnt for arround 10 years, because it doesnt help ,i will not change people.

    So now i feel really bad that i told you all this ,but you asked.
    Last edited by Entek-IO; 27th Apr 05 at 7:54 PM.

  17. #17
    I never said there were asian megacorps

    now what was this about me being similar to a flying carpet shooting tin cans?

  18. General Discussions Senior Member Dawn of War Senior Member  #18
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Entek-IO: Everything is based off something else. Everything. You can't make something truly unique anymore because someone will find a link to some other idea. So don't give this guy hell just because you see links to other things.

  19. #19
    Member the-tempest's Avatar
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    No kidding. Enteks entire post just depressed me. No doubt one of those bitter guys who sees everything as an insult to them and cannot be happy with anything... I mean come on. Warhammer stealing from Lord of the Rings? Ok, so there are orcs in both. Wooooo..... Elves and dwarves too. They took that and built onto it ten times over, which is what makes it such a colourful and rich atmosphere, not just a knockoff. Tolkien got most of his ideas from Mythology too, you know. You could call him a 'copycat' or a 'thief' but thats just stupid. He took those little things and made it into something great, and hopefully that is what Blade is doing. I think your idea is good Blade, and I hope you follow through.

  20. #20
    Entek-IO
    Guest
    No i am not bitter and feel insulted by those things.
    He asked me if i could expand my answer,reread my last senteces,i said that this wouldnt help in any way probabley.

    I also said that i am aware that it is insanely difficult to create something really unique.

    But i just know for fact that there are steps in between.

    And thats the point, you can mix styles obvious, or meld them in a way together so that it is only possible to come up with where it was inspired from, if you are very resourcefull.

    Blade , it was some kind of flying carpet shooter
    you controlled a flying carpet, a tin can, coffe cup and alot of other flying objects, inclusive a blimp like one, simmilar to the one you made.

    It was posssible to fight online in free for all matches, if i remember right there were power ups etc.

    plus,i think, of course you should keep on with the mod!
    You make it for those who will like it.

    I tryed every mod that was released so far and the same will be true for yours when it is released,i like positive surprises.

  21. #21
    Alright now we can all be friends again. But now I think I'll wait until I have something to update until I mindlessly bump this again.

  22. #22
    OMG. REALLY nice. This will be awesome to see once it's done. I would try to help you, but sadly I can't do any modding work. I love the concepts. Air units should be nice. I've always liked futuristic type things. I really hope this mod doesn't get shut down. I can probaly model some basic things for you perhaps. I can beta test for you too, I already beta test DH mod so I have experience.



  23. #23
    **NEWS** Some big updates in the screenshot and factions sections

  24. #24
    Resident AI guy thudmeizer's Avatar
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    Hot damn Roden thats amazing about of concept work! Glad your DoW TC is still going! Looks fab! 5 factions too! Do you have enough staff as all that work will take years to go beta!!! So much in the way of possibilities too!! Best of luck ! ! ! !

  25. #25
    Well, it is a slightly understaffed, I admit. But I'm keeping things open ended. It may be lagging behind for a Dawn of War mod but it could also be a swift start for a Company of Heroes mod.

  26. #26
    Alright NOW the images should work

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