thx MatthCoFreak, but this is not the stuff, i´m looking for. edit a .hod-file and setting up the Engine hardpoints is no problem.
i want to know, how to do the textures for an "Engine-glow-fx"... like on a big ship, there is no trail, but the exausts are "glowing".
for the thruster shader, i must create texture with photoshop, but how can i archive the right result?
i got different textures for some ships (normal,diffuse,glow) for ships like fragates and bigger, i also need textures for engine_glow_on, off, diffuse_on,off.
but how to make such "Engine glow-on/off" textures? that is, what i need to know....







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