THE HOMEWORLD LEGACY MAP PACK
The goal of this project is to bring the rich collection of fan-made maps from Homeworld 1 to Homeworld 2. So far over 170 maps have been converted and are included as working maps in the current release. Version 2.0 now allows the map pack to be compatible with ANY Homeworld 2 mod.
NEW VERSION UPDATES
-- Levels that have been reported to crash, lag unacceptably, or lack resources have been removed
-- Resource Files have been added to restore HW1 gamestyle
-- Code has been compiled for framerate boost
-- File names have been changed for greater organization
-- Ingame map names should now be accurate
-- 100% of all maps have ingame thumbnail previews
-- New Ingame Camera Scripts - Ingame Camera now functions properly even on the biggest maps.
-- More levels have been added
-- Credits folder added for additional information
-- Added Compatibility for ALL Homeworld 2 mods and map packs
-- Custom resource files no longer affect default levels
MAP ARCHIVE - Browse through the map icons so far created ONLINE.
Credit goes to all the great Homeworld 1 map makers and to PERL programmers: Doorslam, Druelchaos, and joelsdadb and Mac_bug for helping us find the errors.
DOWNLOAD LINKS V2.0
Version 2.0 ZIP Format
DOWNLOAD MIRRORS
Version 2.0 ZIP Format (Rapidshare)
Version 2.0 ZIP Format (Megaupload)
Installation Instructions
1. Extract zip file to your \Homeworld2\Data\ Folder
2. Your Done!
If you have low system specs, judge wisely from map icons, if there are huge amounts of asteroids, you may not want to play that map.
Coming Soon
Mod Wallpapers and Logos
Install instructions on Big and GRM1 formats
Removed Levels
Levels with lag, no resources, or reports of crashing may be found in the deathmatch/buggy/ folder. You can add them back to the main deathmatch folder if you wish to play or fix them. The folder they are located in indicates the specific problem with them (IE: "buggy/crashing/").
Zatch's Resource Multiplier Patch
Some people wanted the asteroids to have more RU per rock so Zatch was kind enough to make a patch that multiplies the amount each one has by 1x (default), 2x, 4x, 8x, or 16x. You can get his patch here. Just choose the folder for the multiplier you want and drag it's resource folder into the data folder.
If a map generates an error, crashes, or lags too much, please report it here
If anyone would like to help with this project feel free to PM me.




