
Originally Posted by
Mike_TDH_WI
Hi there:
Adamstrange has been working with me on trying to get my simple mod to work. I have downloaded SpookyRAT's extractor and it works fine...as far as extracting and overwriting the lua files for editting. I can extract from the bigfile(Homeworld2) and overwrite the lua files to edit. According to Adamstrange the overwritten lua files do not need to be recompressed. As far as you know...is this correct? I am editting the overwritten files in Notepad.
I have only made numeric value edits to Health, BuildCost and BuildTime values and some numeric value edits to the singleplayer unitcaps file. And I have been careful not to add any extra spaces. I then copy the folders/files to the main data folder of HW2. And I have added '-overridebigfile' to the end of the command line of the launch icon. The game fires up for about 3 seconds and then exits out. I have installed the official V1.1 patch. The game runs fine in normal mode.
I have also downloaded the RDN tools...ModPackager...which extracts just fine and reproduces the same extraction as SpookyRAT's tool. However...when I re-build an archive with ModPackager...the bigfile ends up some 20MB smaller than the original. And of course the game doesn't even fire up.