Code:
{
tactic = 0,
type = "Zeon_Mothership",
subsystems = {
{
index = 0,
name = "ZEON_M_MODULE_RESEARCH",
},
{
index = 0,
name = "ZEON_M_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "ZEON_M_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "ZEON_M_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "ZEON_M_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "ZEON_M_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "ZEON_M_MODULE_HYPERSPACEINHIBITOR",
},
{
index = 0,
name = "ZEON_M_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "ZEON_M_MODULE_MLZ",
},
{
index = 0,
name = "ZEON_MOTHERSHIP_FKP",
},
{
index = 0,
name = "ZEON_MOTHERSHIP_IONCAN",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "PlayerCVR",
teamColourHandle = 6,
hotkey = 64,
},
You can get all of this info if you extract the big file with unfbig.