Page 12 of 42 FirstFirst ... 2345678910111213141516171819202122 ... LastLast
Results 551 to 600 of 2069

Gundam Mod v3.0 Formally Released

  1. #551
    twitchey
    Guest
    im on my eighth

  2. #552
    Eskimo
    Guest
    We should get some torrent thing probably going or give it to one of those mod sites like file planet. Anyone got the mod download yet?

  3. #553
    Dyson
    Guest
    Well, i managed to download it yesteday, just use getright or something like that, and when it ask U for the user and password for the FTP write upload for both just like he says in the first post, next thing its just patience, but U will get it.

    Id like to write just a few impressions after a cople of matches, and what keeps ur attention is that AI is full working, although CPU tends to use fighters and bombers a lot, just like cap ships, building very few MS, but its fun seeing the CPU build Tristar teams like crazy.

    I dont think the mod is over, it still needs much things, like resource collectors and more units, well, not more, just more variety of them. Zeon has only got the MA and EFSF a new GM, like the zooka one, but with a mchine gun instead. We have changes in EFSF cap ships, like changuing big beam cannons for lasers, like in SW warlords, in fact, its the same effect and sound (yes, they sound like Tie fighters lasers lol )

    Anyway, changes are few, or at least the ones i spoted, I hope they were more so I think this mod will go on

    MAybe U prefer Bittorrent but since I cant run a Bittorrent server, im sharing it by emule/edonkey hope U get it faster. This is the link:

    GUNDAM_MOD2.5.rar

  4. #554
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    how do iget it to start, i ust to use kazza but this is diffrent. i dont no how to get the file to download it says its waiting? i need help

  5. #555
    Dyson
    Guest
    If U have any problem visit www.emule-project.com the official webpage, there u should get answers. But since I am the only source (hope this changes) it will take a while to download or to find me like a source. just be patient or try using a download manager like DAP or get right, it worked fine for me

  6. #556
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    ok im connecting, i just downloaded emule now i have everthing i need, thanks
    Last edited by death25; 29th Oct 05 at 12:19 PM.

  7. #557
    Member Kou Uraki's Avatar
    Join Date
    May 2005
    Location
    MSC-07 Assault Carrier Albion
    I FINALLY GOT IT!! IT only took me one try! ok, lets see what we got here...


    Whoa, 91 MB!! Way too big for email so i cant email it to anyone. Sorry...

  8. #558
    twitchey
    Guest
    put it on filefront

  9. #559
    Member
    Join Date
    Dec 2003
    Location
    Florida
    please do Kou, you're our only hope........

  10. #560
    Member Kou Uraki's Avatar
    Join Date
    May 2005
    Location
    MSC-07 Assault Carrier Albion
    ill do my best
    i know just the site!!!!!! MODDB.COM!! OF COURSE!!!

    i might have 2 versions of it though, for people who want for their own enjoyment, i might make a version with the gp02a's nuke, but for now, ill post the original.
    Last edited by Kou Uraki; 29th Oct 05 at 8:21 PM.

  11. #561
    Eskimo
    Guest
    We love u Kou Uraki!!!

    And The creators of this mod ^^!!

    Could u also tell us when u've set it up on The site plzz thanx a mill Kou!

    Is there any stat changes?

    Do MS balls mine? I thought that would be a good idea. Or if they could just salvage stuff would be cool ^^

    Yay this mods gonna be so awesome for the lan I'm going to cause firstly there 150 people there and around 50 love gundam!!

  12. #562
    Theendgamelv3
    Guest
    Yea man post it on MODDB that would be great.

  13. #563
    Member Kou Uraki's Avatar
    Join Date
    May 2005
    Location
    MSC-07 Assault Carrier Albion
    alright, here it goes..........

    uploading file now, keep ur fingers crossed.........

    upload successfull, now to add file details........

    details entered, now for virus scan......

    virus scan sucessfull!!!! now all we have to do is wait for it to be authorized by an admin on moddb and we're good to go!!!!!!!
    Last edited by Kou Uraki; 30th Oct 05 at 7:20 AM.

  14. Child's Play Donor General Discussions Senior Member Homeworld Senior Member The Workshop Senior Member  #564
    Ignorans, te absolvo Homdax's Avatar
    Join Date
    Sep 2003
    Location
    <!--- SWEDEN>
    Will be mirroring this as I get it.
    HWSHOTS | JST-ONLINE | HOMEWORLD ARCHIVES | CROSSFIRE
    TEH ALL POWAFUL "PLEASE MAKE HOMEWORLD 3" PETITION
    NEWS! "hwaccess.net" and related sites have a new home at
    www.homeworldaccess.net. Still WIP.

  15. #565
    Eskimo
    Guest
    I LOVE U GUYS!!!

    Now the wait to downlaod.....

    BTW?
    In some mods u can put in injections and stuff... can u do that in this mod?

    Is there also an infinit unit cap and over 10'000 resource start choice?

    WAIT I can't find it O.o! :
    Last edited by Eskimo; 30th Oct 05 at 9:12 AM.

  16. #566
    twitchey
    Guest
    ????????what the heck???

  17. #567
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    ok theres something wrong.... my usits are named $9083 and $2305 and so on. what the heck, also i cant build a cpital ship facility for well my capital ships, so im getting my butt kicked on easy cause i cant buid any thing better then the gun cannon 2. zeon side when im facen them can build any thing...... i had 3 musi ships comen at me once.... some how i think its acking with another mod "clone wars" cause were it says deathmatch thers a drop down menu and the other option it clonewars mode, i tried to uninstall clonewars but it wont go.. i need advice!

  18. #568
    skyraiser9
    Guest
    It will interact with other mods, I had the small unit cap from PDS working against me one time. What you need to do is uninstall Homeworld and then then go into windows explorer and manually delete what is left(Uninstall doesn't get rid of mods or personal data, so you are constantly installing on top of the mods).

    o yeah, if you still get the numerical names, your probably not using the right english.big. you have to bring the new one over from the mod and over write it over the old english.big in the /data folder.

  19. #569
    twitchey
    Guest
    no no, what you really do is mycomputer rightclick c:\ format... ;P

  20. #570
    skyraiser9
    Guest
    I also hear running a magnet over the hard drive does wonders. J/K

  21. #571
    rain319415
    Guest
    If you can read Chinese that you will found the right ENGLISH.BIG for you in the folder named"英文版English version".Copy it in to your DATA folder

    LOOK here

    http://groups.msn.com/HOMEWORLDFANSC...msnw?Page=Last


    Last edited by rain319415; 31st Oct 05 at 9:09 AM.

  22. #572
    twitchey
    Guest
    it keeps stopping at four hours and twenty two minutes

  23. #573
    Member Kou Uraki's Avatar
    Join Date
    May 2005
    Location
    MSC-07 Assault Carrier Albion

    The Link Is Here!!!!

    not to worry, twitchey, i put the mod on moddb, the link will be here shortly

    THE LINK IS HERE!!!: http://files.moddb.com/750/
    Last edited by Kou Uraki; 31st Oct 05 at 7:22 PM.

  24. #574
    Member
    Join Date
    Apr 2005
    Location
    Beijing
    Zick Zeon!!

  25. #575
    but thast download just links back to file front?

    edit:wait, never mind, didnt know you had to sign up, thanks!
    Last edited by mecha_manic; 1st Nov 05 at 12:22 AM.

  26. #576
    twitchey
    Guest
    how do you get bygro?

  27. #577
    skyraiser9
    Guest
    Anyone know how the CPU gets those Darn Tri-Stars so quickly!! When I played Zeon I didn't see the Bygro either.

  28. #578
    Dyson
    Guest
    U must build The dolos carrier, and the cap ship addon, there U can build the MA

    And CPU can get the tristar very quickly, just like U, in fact its fast and easy if u focus on it and if i can give my opinion, its one of the best units in the mod

  29. #579
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    ok theres a real problem with my files, i uninstall and reinstall and i go in to normal hw2 and check that drop down screen next to the deathmatch and there is no clonewars option..... i put all the gundam mod files in there places and load gundam mod, now i go and check that drop down screen and well, clonewars is there again.... this is after i reinstall the whole HW2 game straight from the disk "naturaly" iiv deleteed all the clonewars files and it still there, what can i do

  30. #580
    skyraiser9
    Guest
    Did you just go in and delete the whole Sierra Folder?

    I like to play my game on expert with Low resources(The maps I use Default to Low and you can't change it.) and while I'm still building basic GMs the computer mass attacks with Black tri Star, Commander units and Cruisers, like 10 minutes into the game!! I don't know much about the Gundam Universe, but is it right for a Zaku 2 to take out twice its number in GMs?

  31. #581
    twitchey
    Guest
    slow like this
    :turtle: :sprint:
    i already said some stuff like the stats and later model zaku's and unit discriptions dont fit up with whats in show

  32. #582
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    Did you just go in and delete the whole Sierra Folder?
    am i suppost to do that?

  33. #583
    skyraiser9
    Guest
    yeah, thats what I meant earlier when I told you that you were just installing on top of the mod. Uninstall DOES NOT delete everything.

  34. #584
    1001Nights
    Guest

    hey everyone

    hi guys i'm new here... found my way through searching about the Gundam MOD. i can't seem to find the main website though. can anyone send me the link? if there is one? i'm curious who made this awesome Mod. and i'm dnloading 2.5 right now on filefront

  35. #585
    1001Nights
    Guest

    Err....

    Ok nvm i just read about 80-100 pages of posts.... this mod looks awesome can't wait to try it

  36. #586
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    ok this is odd, you say that when i uninstall it dosnt get rid of everything.... i uninstall and well the siarra folder is gone and the only traces of hw2 are the ones in my recycle bin...... so i went and, well i formated my computer so its all gone/ i mean its all gone i dont even have internet "im at school now" lukely i saved everything to disks so i think im able to play still/ im having my uncle come over to fix up my pc so i have only the stuff that came with it, when i first bought my computer

  37. #587
    skyraiser9
    Guest
    youi do know that that format comment by Twitchey was a joke right?

  38. #588
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    i never saw Twitcheys format joke post, iv ben meaning to do this for a while now

  39. #589
    twitchey
    Guest
    did you make sure to wash it with soap?

  40. #590
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    thats the next step/ lol

    my uncles great with this stuff so ill have my pc back with in the next day or 2

  41. General Discussions Senior Member Modding Senior Member  #591
    Philosophizer Locutus's Avatar
    Join Date
    Jan 2005
    Location
    Chasing my heart through the Spaceways
    Download link added to the front page.

  42. #592
    Member death25's Avatar
    Join Date
    May 2005
    Location
    battlestar galactica
    cool being hosted on MDB should help the download time for most of us/ well the people who have a computer :hmm:

  43. #593
    Member Kou Uraki's Avatar
    Join Date
    May 2005
    Location
    MSC-07 Assault Carrier Albion
    ur welcome, death.

  44. #594
    SRX
    Guest
    Um... Just wondering, why does the latest version have messed up models? I DLed both the 2.2 and the 2.5 versions, and the 2.2 version is much cleaner and smoother than the 2.5. For example, the RX-78 in the 2.2 version is modelled nicely, but the RX-78 in the 2.5 version is a squarish prism. Any answers would be appreciated.

  45. #595
    Eskimo
    Guest
    Have u checked ur graphic settings. THey might have changed it for graphic preformances probably. Also I find every mod has a new display settings for me which I find annoying.. try that

    Oh has anyone tried being Higara and Vs a gundam team. Wow its hard but helzzzz fun!!

    After trying the mob a few times I would like to report some of the following. The Zeon Ai can be annoying at times. On the Map sarums dust or what ever its name is the enemy carrier tends to be over the mother ship and stay there making the units lock into a stand still until the carrier moves being I attacking it. I dunno if anyone else has experienced this over other maps.

    I have not tried being Zeon yet but I think the E.S.F.S gets there gundams way to fast. I think a gundam pre requirment should be one of the heavier gundam research. I also find that maybe the turrets on the E.S.F.S should have a higher hit ration against M.S. They can only be really used against capital ship but don' even get to touch them cause the light cruiser shoots it normally down on approach. Does the Gun tank I think its name is have to have a build option to be able to build a sheild I find it highly annoying personally no offence.

    Does Zeon have a weapon that can shoot as far as a gun tank? just wondering cause I can't remember if the dom can? Just wondering cause the computer was easy to kill cause u just have to gun tank there miners so they cabnn't gain resources to build those.

    Otherwise thats it for now but nice Mod ^^
    Last edited by Eskimo; 5th Nov 05 at 5:32 AM.

  46. #596
    twitchey
    Guest
    @ srx
    homeworld seems to automaticly lower the grafix when your fps starts to fall

  47. #597
    Dyson
    Guest
    Dont know if Dom has a so big range, but im sure that its zooka is far more powerful you dont get insta impact and is not so acurate, but U can fix that with a zaku commander type "guarding" them. But in my opinion, its better to build tristar teams instead rick doms or dom troppen, the team is powerful, fast, has tre units, and estadistically the have far more survavility options than the doms, since the very first version released, I ave only lost two black teams (one silence minute, please) and too many doms.

    By the way, does anybody know where can I find some info about the black tristar team? thanks in advance

  48. #598
    SRX
    Guest
    ok thanks for the information Twitchey and Eskimo.

  49. #599
    panzooka
    Guest
    the battleship birmingham is changed, and not so powerful now.
    if u order it to attack, only the bigger guns will fire, if u left it there and let it fire at anything it want, it will only use the smaller lasers.

    also the zeon's destroyer can take out so many gundams easily because their main guns is so accurate.

    and the game is unbalanced because zeon can get black tristar team so quickly, and feddies' equivalent unit white dingo sniper team can only build in very mid-late game.

    u can only make other capital ships with the albion pegassus ship, and its damn hell slow too.

    the only viable option for feddies is mass produce the 2 earliest gundam with some bomber and sabre spacefighter

  50. #600
    Eskimo
    Guest
    I won't decline I find the tristar also better than the doms. Infact I only use the torpedo one for itts large amount of range and heavy damage.. (Probably its only perpose) I think the doms prices should be lowered and the gun cannons build time and price should be lifted cause hell its a useful weapon!!

    I also think the intercepter is not useful. it should replace the scout in total maybe?

    THe Ma I think is made well. Throws a punch at the enemy and takes one as well. I liked the idea that my one MA got killed by a handful of bomber squadrons. Maybe we should make it so bombers deal more damage to them or the MA has less chance of hitting?

    I know this may have not been in Gundam but what about a mobile wall? u could fly it in front of your astroids and then the gun cannons would have to manouver to shout through it? But then again it'd have to be pretty expensive? but I like the idea...

    I was thinking in 08th MS team the oVa series there was like a bug Zaku that a ZAFT girl piloted. Even though the series was based on the ground that bug like Zaku was seen flying in space taking out a salamis or two>>

    I like the tech tree rate with the salamis. THere fast to build and there useful against smaller capital ships. I think though there abit under gunned against gundams? But this one could be debatable? At most I think it should have a build option to house more powerful buildable so its still useful... I was thinking like scatter rockets or more torpedos so it could be a short range defence ship being able to face of slower mobile armours then at least making it still a worth while buildable vessel? The reason why I state this cause there fast to build in the game and there useful in the begining and then its just *poof* not needed anymore?

    Thanx Dyson for the advice ^^

    I will be testing this mod at a lan with around 200 people. around 40 of them love gundam so they should try it. I'll give u some multiplayer feed back then

    + answering the post above me. The tri star isn't as bigger threat as ur thinking... the dingo is actually pretty fast to build. I like the idea of the tristar like that cause when the feds get there dingo *poof* Tristar die and Feds use gun cannons... the end U,u

    Edited further that day

    Problem solvers maybe? And for questions.

    I think we should all debate about these Tri Stars maybe?

    I personally think there fine cause every thing can't be the same and I find its attacks very survivable. The problem with having things a little too even is that the teams are so similiar so when u play the one team u already no the other so basically all tactics in the game become limited and 2v2 become like 1v1 with bigger forces....

    Otherwise maybe a 500 Ru increase maybe?

    My Problem with Gun Cannons.

    COnsidering it to be quite powerful if used well maybe higher in the tech tree cause I found out that the MA speed is riduclously high so it can get up to them pretty fast while taking a pounding?? but the only problem is that the MA is only receivable far into the game///

    Tech tree problems.

    Do any of u agree that the FEDS are very selective with there tech tree? In other words its very easy to jump over a few powerful tech research onto a even better one? I like the way Zeons one is almost linear so u have to build up to getting certain equipment?
    Last edited by Eskimo; 6th Nov 05 at 6:53 AM.

Page 12 of 42 FirstFirst ... 2345678910111213141516171819202122 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •