-- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail.
-- LuaDC version 0.9.19
-- 5/23/2004 7:24:18 PM
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to
Age2uN@gmx.net
--
NewShipType = StartShipConfig()
NewShipType.displayedName = "$1833"
NewShipType.sobDescription = "$1833"
NewShipType.maxhealth = 800000
NewShipType.regentime = 0
NewShipType.minRegenTime = 0
NewShipType.sideArmourDamage = 1
NewShipType.rearArmourDamage = 1
NewShipType.isTransferable = 0
NewShipType.useEngagementRanges = 0
NewShipType.unitCapsNumber = 1
NewShipType.paradeData = "dummy_parade"
NewShipType.SquadronSize = 1
NewShipType.passiveFormation = "Spear"
NewShipType.defensiveFormation = "Delta"
NewShipType.aggressiveFormation = "Claw"
NewShipType.mass = 5000
NewShipType.collisionMultiplier = 1
NewShipType.thrusterMaxSpeed = 900
NewShipType.mainEngineMaxSpeed = 900
NewShipType.rotationMaxSpeed = 4
NewShipType.thrusterAccelTime = 8
NewShipType.thrusterBrakeTime = 2
NewShipType.mainEngineAccelTime = 8
NewShipType.mainEngineBrakeTime = 2
NewShipType.rotationAccelTime = 1
NewShipType.rotationBrakeTime = 0.4
NewShipType.thrusterUsage = 0.2
NewShipType.accelerationAngle = 90
NewShipType.mirrorAngle = 0
NewShipType.secondaryTurnAngle = 0
NewShipType.maxBankingAmount = 30
NewShipType.descendPitch = 30
NewShipType.goalReachEpsilon = 25
NewShipType.slideMoveRange = 100
NewShipType.controllerType = "Ship"
NewShipType.tumbleStaticX = 0
NewShipType.tumbleStaticY = 0
NewShipType.tumbleStaticZ = 0
NewShipType.tumbleDynamicX = 0
NewShipType.tumbleDynamicY = 0
NewShipType.tumbleDynamicZ = 0
NewShipType.tumbleSpecialDynamicX = 0
NewShipType.tumbleSpecialDynamicY = 0
NewShipType.tumbleSpecialDynamicZ = 0
NewShipType.relativeMoveFactor = 1
NewShipType.useTargetRandom = 1
NewShipType.targetRandomPointXMin = -0.7
NewShipType.targetRandomPointXMax = 0.7
NewShipType.targetRandomPointYMin = -0.4
NewShipType.targetRandomPointYMax = 0.4
NewShipType.targetRandomPointZMin = -0.9
NewShipType.targetRandomPointZMax = 0.8
NewShipType.dustCloudDamageTime = 0
NewShipType.nebulaDamageTime = 0
NewShipType.MinimalFamilyToFindPathAround = "None"
NewShipType.BuildFamily = "NotBuildable"
NewShipType.AttackFamily = "Mothership"
NewShipType.DockFamily = "CantDock"
NewShipType.AvoidanceFamily = "SuperPriority"
NewShipType.DisplayFamily = "Megalith"
NewShipType.AutoFormationFamily = "Fighter"
NewShipType.CollisionFamily = "Unmoveable"
NewShipType.ArmourFamily = "Unarmoured"
NewShipType.UnitCapsFamily = "SinglePlayerMisc"
NewShipType.fighterValue = 0
NewShipType.corvetteValue = 0
NewShipType.frigateValue = 0
NewShipType.neutralValue = 0
NewShipType.antiFighterValue = 0
NewShipType.antiCorvetteValue = 0
NewShipType.antiFrigateValue = 0
NewShipType.totalValue = 0
NewShipType.buildCost = 1
NewShipType.buildTime = 1
NewShipType.buildPriorityOrder = 300
NewShipType.retaliationRange = 4000
NewShipType.retaliationDistanceFromGoal = 800
NewShipType.visualRange = 6000
NewShipType.prmSensorRange = 6000
NewShipType.secSensorRange = 6000
NewShipType.detectionStrength = 1
NewShipType.TOScale = 1
NewShipType.TODistanceFade0 = 14439.382317879
NewShipType.TODistanceDisappear0 = 14266.1179698217
NewShipType.TODistanceFade1 = 125
NewShipType.TODistanceDisappear1 = 100
NewShipType.TODistanceFade2 = 35108.024691358
NewShipType.TODistanceDisappear2 = 385802.469135802
NewShipType.TOGroupScale = 1
NewShipType.TOGroupMergeSize = 0
NewShipType.healthBarStyle = 2
NewShipType.nlips = 0
NewShipType.nlipsRange = 75000
NewShipType.nlipsFar = 0
NewShipType.nlipsFarRange = 0
NewShipType.SMRepresentation = "Mesh"
NewShipType.alwaysInRenderList = 1
NewShipType.meshRenderLimit = 5000000
NewShipType.dotRenderLimit = 10
NewShipType.visibleInSecondary = 1
NewShipType.minLOD = 1
NewShipType.goblinsStartFade = 13000
NewShipType.goblinsOff = 13000
NewShipType.upLOD = 16000
NewShipType.downLOD = 20015
NewShipType.minimumZoomFactor = 0.85
NewShipType.preciseATILimit = 7176.37507192516
NewShipType.selectionPriority = 65
NewShipType.militaryUnit = 0
NewShipType.alternativeHyperspaceV = "hyperspace_gate_bentusi"
NewShipType.alternativeHyperspaceA = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN"
NewShipType.alternativeHyperspaceTime = 18.5
NewShipType.ignoreRaceWhenDocking = 1
addAbility(NewShipType, "CanLaunch")
NewShipType.launchTimeBetweenTwoFormations = 1
NewShipType.launchTimeBeforeStart = 2
NewShipType.launchNrOfShipsInDockFormation = 1
NewShipType.launchFormation = "delta"
addAbility(NewShipType, "ShipHold", 1, 150, 20, "rallypoint", "", 150, {SuperCap = "1000",}, {Frigate = "800",}, {Frigate = "800",},
{Frigate = "800",})
addAbility(NewShipType, "HyperSpaceCommand", 0, 1, 0, 0, 1, 1)
LoadModel(NewShipType, 1)
NewShipType.sobDieTime = 45
NewShipType.sobSpecialDieTime = 1
NewShipType.specialDeathSpeed = 40
NewShipType.chanceOfSpecialDeath = 0
NewShipType.deadSobFadeTime = 0
NewShipType.trailLinger = 3
addAbility(NewShipType, "MoveCommand", 1, 0)
addAbility(NewShipType, "HyperSpaceCommand", 1, 10, 100, 400, 10, 15)
addAbility(NewShipType,"CanBuildShips",1,"","");
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_R1", "Weapon_R1")
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_L2", "Weapon_L2")
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_R2", "Weapon_R2")
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_R3", "Weapon_R3")
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_L1", "Weapon_L1")
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_L3", "Weapon_L3")
StartShipWeaponConfig(NewShipType, "kpr_mshulldefensegun", "Weapon_C", "Weapon_C")
addAbility(NewShipType, "CanAttack", 1, 1, 0, 0, 0.35, 1.2, "Capturer, Frigate, SmallCapitalShip, BigCapitalShip, Mothership, Utility, Corvette, Fighter", "MoveToTargetAndShoot")