@compiler
yeah i got some progress with animation extractor but i'm still stuck on skeleton. those bone rotations drive me mad :gonemad:is there any progress on an animation extractor ?:yech:
yes that's what i'm going to do. of course actual animations won't be visible in OE since they will be xrefed from WHM not SGM file but i hope this is a minor nuisanceOr may be your script can simply allow us to Xref animations from other models ?this at least will allow to recreate some units before i figure out how to extract anims and make proper SGM file.
@t217t217
no i got the path for this texture and it's simply not there where it should be :disagree:


:yech:



XREF-ing from WHM files seems to be working 



Eh...open script manually and press Ctrl+E. It should work now.
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