I'm starting up work on the mod Total War: Armageddon, Total War Winter Assault: Armageddon, W40K Armageddon, and Winter Assault: Armageddon. These mods are designed to add all of the new race mods into the game, under one roof. Did you ever want to battle the Tau against the Space Marines? Tyranids vs the Chaos? Orks vs the Necrons? Or Tau vs Tyranids vs Necrons vs Steel Legions? If they're making a race mod for it, it may find itself here.
To those who are making a race mod, I would like your race mod added to this. Your team will get full credit, and will be in the module file as a seperate install. Anyways, to hook up all of these mods together is to me a fairly simple task. But as I want to create my own race mod, the Sons of Mechanicus Space Marines, which is a chapter I created myself, which based on a forgeworld. Their goal is to find the long lost Imperium technology that has been forgotten over the millenia, such as plasma cannons, Dreadnoughts, Terminator armour, and the like. They invented the Land Raider Devastator, an anti-supertank vehicle, redescovered the secrets of the Dreadnought, and are working on Terminator armour.
Once the mod tools are released in about a week's time, I need help with making this new race, with porting my existing 'kitbashed' units into the race, as well as some existing races. I will also need some help putting the mods together in a timely fashion, and then I need some testers to finish it off. A list of kitbashed units I've done are below, with pictures of them.
Anyone interested in helping me out? I've been doing this mod solo since just after Dawn of War was originally released, and I would like some help to bring this into the next level, as the things I wish to do with this mod are beyond my current skills.
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Pictures:
Land Raider Devastator (Original Design)
Razorback
Land Raider Helios
Gryphonne IV pattern Heavy Bolter Chimera
Lemun Russ Demolisher
Lemun Russ Turret Emplacement Upgrade
Flamer Emplacement Upgrade
Earthshaker Platform
Please Note: Yes, some of these have different colours (turret red while body green, etc. However, inside the army painter, my hypothesis is that they'll change colours to whatever race colour is selected, so this shouldn't even be an issue in game.
Second Note: Yes, the Land Raider Devastator's two rear barrels are currently aiming into the front two barrels. Normally, the rear ones will be facing towards the rear, unless it's attacking a target to the side, which then it can converge up to a point in the scripting to prevent the barrels from shooting into one another. With this setup, the Devastator should be able to target one vehicle with three twin-linked lascannons at once, which is why it was designed as a super-heavy tank hunter.




























