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[WA 1.41] Guard Vs Marines

  1. #1
    Counts as Mephiston Fixer's Avatar
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    [WA 1.41] Guard Vs Marines

    I think we could say that guard are balanced against marines in tier 1, as long as you don't use Commissars, the Command Squad or Grenade launchers.

    Poor old man, he's little more than a speed bump.

    Anyway, all guard build. Important part to note, in the end battle the Basilisk only fires three times, all at the new force commander. No damage is done from the Basilisk to the troops, the guardsmen stand up to the heavy bolter and Plasma fire and kill the marines on their own.
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    Last edited by Fixer; 11th Feb 06 at 4:12 PM.
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  2. Child's Play Donor Company of Heroes Senior Member Dawn of War II Senior Member  #2

  3. #3
    SpaceMarineJoe
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    WTF? Satellite targeting affects plasma guns??? That thing shot FAR beyond 30 range dude... those guardsmen were shooting at like the range of MLs!

    I think you could have used that FC much better in the beginning but aside from that I think you should have been less bold about attacking him. The obvious problem is that you are trying to match him man for man in tier 1 which is obviously much mroe expensive for you while he can still tier and once he hits tier 2 he already has spent less in tier 1 AND gained the econ advantage + he can hold off a much bigger force of marine for his cost in guardsmen and he had priests too so that really hurt you bad.

    The basi killed the FC but he sure didn t use it to full effect. A basi shot would have made much shorter work of all those tacs cramped together.

  4. #4
    Counts as Mephiston Fixer's Avatar
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    I was the guy playing as guard

    Yes, i forgot the Basilisk, it was guard alone killing marines.

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