It is with great honour that i finnaly start to show the work that has been done in secret as a "gift" to the community, involving many great moddelers, texturers, AI expert and many more collaborators (we how you guys a ton of thanks). I will start in presenting the Team Members:
Project Leader/PR Guy/Fluff Monk (not by my choice!!!)
- DarknessKnight
3D Model Artists:
- Quebéc Dug (Senior moddeler)
Texturers:
- Stevo (when hes finished with BA mod)
- Quebéc Dug
AI Wizard:
- Thudmeizer
Collaborators and Patrons:
- Palli ( honored us in helping us use night shift)
If i have forgotten any please forgive me...
The objective of this mod is, as is it implied in the name is to bring the ultramarines TT models and struture of the Ultramarines ingame to the DC game. We are aware that there are other UM mods in play but in no way we mimic then of even try to portait their ideias, all the things showed and to make is this mod are made from collaboration from the C2C mod and kindred minds like Medes and Dug. For all the UM Mod teams other there we all wish you all the best, alas, we follow our own path. The gamming struture, as in the TT game is as follow:
- Maneus Calgar Comand Squad (lesser WIPs done)
- Cassius (not done yet)
- Tigurus (not done yet)
- 1st Company Vets* ( fully done)
2nd company
- Force Comander (fully done)
- Company Comand Squad ( only anims remaining)
- Tac Squads* (fully done)
- Assault Squads* (fully done)
- Devastator Squads* (fully done)
- Ven Dreadnaught (waiting final texture skin)
- Compilers vehicles ( yet again ny most humble thanks)
- Mudflaps bikes (waiting final confirmation)
*Medes randomization and weapons upgrades
For now our mod is multiplayer directed but with time its our goal to grow to a single player mod with maps and missions of its own. ( animators, map makers needed!!!)
Company Comand Squad pics (thanks to dug)
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The Venerable Dreadnaught by medes
More updates will come.


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