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[wa 1.41] Psm Ftw!!!

  1. Dawn of War Senior Member  #1
    As imagined by Octopus Rex... Troubleshooter's Avatar
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    [wa 1.41] Psm Ftw!!!

    Here is a little replay of another LikWiD style Random team game.

    Its a pretty good match up, everyone plays really well.

    Edit: I really wanted to post a good example of PSM tech too... Chaos players seem to love the oblit unit these days. Not that Oblits are bad... but people seem to forget just how nasty PSM can be when you mass them. They are just as dangerous as Oblits, and resist artillary much MUCH better. People need to give them another look!

    Mainly this replay is about fending off an agressive harrassment/rush and out teching them FTW. Theres some tense moments, mainly early on when there are scouts everywhere and we are behind on the hero count. Then twords the end theres a chaos player spamming preds that made me nervous... luckly he was not going tier 4 anytime soon.

    Insider INFO: I say something about "fucking with a vet" in this game... its directed at the chaos player (darkheart) because he said the same line in the game before where he and Strav beat me and LikWiD in a 2v2... its a friendly jab.

    Last... note that in all these games, LikWiD is psychic... he knows when one side will win 5 minuts before the match is over, and he always knows who is teching LikWiD's psychic powers are IMBA!!! :bow2:
    Attached Files
    Last edited by Troubleshooter; 27th Mar 06 at 12:26 AM.
    Ra Owa : AAHHHH!!!! ITS A ROCK!
    Troubleshooter : Wha... oh... Pfffttt... Prove it. :}
    Ra Owa : ... [sputtering] ... o.O ... Its SCIENCE!

  2. #2
    Oh, I was the other Ork. It was a nice game but what I didn't understand was why the Space Marine didn't ever get to Bionics on his Assault Marines.

  3. General Discussions Senior Member The Workshop Senior Member  #3
    I can baluga my lawnmower Belgarion's Avatar
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    I think the insane speed of PSM is the real advantage over Oblits and when the fire starts then they are near impossible to target
    Is 20 pound for the weight like 30 pounds if a guy lifts?
    REKI
    So either your little non-english speaking weightlifting neighbour has broken in to your house to borrow your computer & Relic forums login, or you're spinning us a line.. :p

  4. #4
    LiKWiD
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    I knew the PSM mass was gonna hurt something fierce . I also knew it was only a matter of time, what with you being so quiet over there.

    I'd like to improve my game on Bloodshed Alley, I've had some rough ones these last few times playing it.

  5. Dawn of War Senior Member  #5
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    Orks and IG both suffer from mobility problems... by the time an ork mass gets to mid-field... the counter force is already moving to block them. Seems to me that orks should just trax/truk spam and have nobz and tank bustas on defense - that would free up your allies for the most part. Otherwise, you need an IG or eldar to get your troop buildings located in a forwar position.

    Just my 2 cents

  6. #6
    Eww. You're right... Trukk/Trakk spam is probably the best option for Orks in team games, but I can never bring myself to do it. It just doesn't seem Orky. I wanna get stuck in wiv da boyz :vikingb:

  7. #7
    As Orks I find you need to be safe early on in team games and not risk lowing your entire army and having no economy to show for it. You need to secure a few points and upgrade them whilst helping your allies. I prefer Nobs and MANs over vehicles as they can do a wider range of things, most often base wrecking. If you all out rush you really need to secure at least 6 points and LP them, otherwise teching for economy might be better.

  8. #8
    Compeador is an IMBA Quoter
    Haha I just saw that.

    And what's this about oblits being "not bad"? Oblits are BAD BAD BAD BAD BAD! Worse than fire prisms imo.

  9. #9
    Jay_Davis
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    PSM are evil!

    While Oblits are NOT worse than prisms, I do fully expect relic to nerf Oblits in the next patch while not touching PSM. Which means at that point all the Chaos players (and everyone else, the hard way) will discover just how overwhelming PSM are.

  10. #10
    Man, and people actually said I was dumb when I always built PSM over Oblits. Glad i'm not alone here.

  11. #11
    I say oblits are worse than Fire Prisms because they come out sooner, and they come out IN your base. Then you say "Base? What base? I could have sworn I put it somewhere...."


    But comparing one imba to the other takes us nowhere, so nevermind.


    And yea, PSM are freaking uber. And that's exactly what they're supposed to be. *HIGH FIVE* for PSM.

  12. #12
    Control Monkey
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    The speed with which the PSMs took down likwid's base was astounding.

    I don't play chaos, and have litle experience with PSMs, but that was quick.

  13. #13
    You should see oblits doing it...

  14. #14
    SpaceMarineJoe
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    PSMs are fast reacting calculated destruction while oblits are massive fire, ranged and random destruction.

  15. #15
    Skull_Explosion
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    Heh nice game, its been awhile since Ive played Bloodshed alley in a decent random game.

    We need to have a sit down with Dark Heart if he wants to keep playing chaos in random games. He doesnt add the pwr sword to the AC. Making raptors with out the power sword is like making mass reapers with no FoF. Ya they work okay but they will soon be outclassed. At least with Powersowrd they can take out the 1st Wraithlord or 2 (with CL and cultist ac helping) until horrors arive.

    Heh btw Trouble if u had danced ur PSM over to stavs workers they would have been fried in 2 secs and his Hq would died alot sooner.


    Side note, everything post tier 2 kills ork buildings EZ. They are made of paper. To use likwids example an ork genrator is 750 Hp for 165 req. A Sm Gen is 135 req and has 2 times the HP.

  16. #16
    I noticed that the Possessed do very little damage to an upgraded Ork HQ whilst we on the subject, I was pleasantly surprised when PSM were tearing up my HQ only to start doing relatively little damage when the upgrade came into effect. I also had this Space Marine player complaining about the "bullshit" of upgraded Ork HQ's not dying to his win button Orbital Bombardment.

    I find PSM are beatable but the main problem is your team mates not knowing how to handle it. Overwhelm the Possessed, then get the Chaos base as soon as possible, you can take out the PSM production buildings. Their base damage and perhaps morale damage needs nerfing though in line with all the other imba.

  17. #17
    Yea, ork HQs after orky fort are amazingly resilient. And PSM are amazingly uber. But they die quite quickly to kasrkyn, whirlwinds, hellfires, basalisks, mass hellhounds, oblits, fire prisms, and all the other stuff that disrupts and causes massive infantry damage. Oh, Traks with bomb chukas and looted tanks. Some other things.

  18. Dawn of War Senior Member  #18
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    Heh btw Trouble if u had danced ur PSM over to stavs workers they would have been fried in 2 secs and his Hq would died alot sooner.
    The real mark of a chaos player (j/k) is the ability to keep a players hope alive... because it encourages them to commit all hidden reserves to a single purpose (defending his HQ in this case) I wanted to be sure that if there were termies or a FC around he would bring them over to the PSM rather than drop on my base. His HQ was doomed , but I wanted to be sure I could draw out any hidden force of stength that he might have. The SM is always the greatest threat just because of the FC/OB...

    It doesnt always work... but I find that theres no harm usually in letting a player linger on the brink for a few moments while I ensure that all the "surprises are dealt with"

    Note I had several squads of PSM around... I could have had his hq regardless if I had wanted it right away.
    Last edited by Troubleshooter; 28th Mar 06 at 5:04 PM.

  19. #19
    xDoKx
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    i was yelling at my screen to tell likwid to get trakks instead of kanz! they seem to work better on the maps where orks are at a greater mobility disadvantage. i've seen replays where orks use trakks to great effect ( i think he even did it in one of his recent ones.......) on maps where kans are just too slow to go.

  20. Dawn of War Senior Member  #20
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    Likwid has had success in the past with kanz on Bloodshed, but usually when he is up against an IG player (usually me). They are indeed slow, and take too long to get to the fight... but if you control one of the side aproaches to the enemy base, the Kan will be able to cover 60% of the map without being detected, and will have the benefit of hard cover for it Veh_High armor... making it neigh unstoppable. Bringing kanz to the middle seems counter productive as the forward LPs (or skirmishers) will likely detect it and it will get countered.

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