Hi, since this may've happened to some other aspiring modders too, I'd like help with this problem.
Now, in 3DS max, I got my turret of the scorpion & merged it with a 3DS file of Catwells scorpion, with the turret removed (for mine to go on instead).
It looks normal in Max, but then I export it (full force export or not). I export it as ref.max, without any animations. I get this in Object editor -
Now, I don't know how Shingouki managed to get it into OE/ingame without this texture screw-up. My turret is absolutely fine here (except for the transparency), but Catwells scorpion unfortunately isn't. I used his textures too.
Any ideas on how to bypass this?