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# 1 |
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Guest
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New Scar functions??
I noticed some more (new?) scripting functions in the classic homeworld mod:
SobGroup_GetPosition("SobName") -- returns coordinates {x,y,z} Volume_AddSphere("VolumeName", {x,y,z}, radius) Volume_Delete("VolumeName") Not sure these were there before the patch or not, but I'm glad they're there now. Now you can add volumes on the fly and do all manner of cool stuff that isn't dependent on .level created objects! Last edited by Tamerlane : 1st Jan 04 at 8:26 PM. |
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# 3 |
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Guest
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Here is a more comprehensive list of patch additions (thanks go entirely to Thought and his global dumping code
:function Camera_ZoomClose() function Player_SetBounty() function SobGroup_CountByPlayer() function SobGroup_GetPosition() function SobGroup_GetSobGroupBeingCapturedGroup() function SobGroup_InWorldBound() function SobGroup_IsSelectable() function SobGroup_MakeSelectable() function SobGroup_MakeUntargeted() function Universe_ClipToWorldBounds() function Universe_GetWorldBounds() function Volume_AddCube() function Volume_AddSphere() function Volume_Delete() That likely isn't all of them, but for those classes it is. |
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