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Old 10th Aug 07, 3:46 PM   # 1
the-w
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CoH:Eastern Front mod update #1 (8/10/07)

Dear Company of Heroes players,

I would like to welcome you back for another update of Company of Heroes, Eastern Front, the mod that will be bringing you the soviet union. Our team has been hard at work to bring you our first update. I would first like to announce that we have plans to include a short, single player campaign, thanks to Rizz, as well as regular multiplayer. Our main focus is going to be Operation Citadel, also known as Battle of Kursk. As you may know, the Battle of Kursk was the largest tank battle in history, and was a significant turning point in the war, which opened the Red Army's drive across Eastern Europe all the way to Berlin, leading to the downfall of the Third Reich.

Our list or units is still not complete, and several things may be taken off or changed, but our lists so far are as follows:

Vehicles

Soviet Union:

T-34/76 (85 upgrade available)
IS-2
KV-1
SU-152
su-76 (SP only)
BA-64
Transport (ZiS-6) with Katyusha
T-70 & T-90(Mobile AA)
ZiS-2
ZiS-3
OT-34

Germany:

Hetzer
Tiger II
Ferdinand-(SP only)
Panzer III(sp only)
75mm PaK 40


Infantry:

Conscripts
Regulars
guard infantry
Partisans
Heavy MG
Mortar
Commissar
Sapper
Sniper

Next I would like to show you our Russian doctrine list as it stands:


Russian

Infantry Force

Comrades
Inspiring Speech- Units move 1.5x as fast and attack rate increased slightly. 30 sec duration.
For the Motherland!- All infantry unpinnable and insuppressible. All units currently pinned or suppressed are cured. 60 sec duration.
What to call this?- Allied war machine for infantry, lasts 60 seconds.

Reinforcements
New Recruits- 2 units of conscripts arrive.
Political Leader- Commissar arrives. 1 max.
Prepared Attack- 2 units of regulars and 1 unit of guards.

Armored Force

Supplies
Fuel arrives- Gain 50 fuel.
Better shells- AP and HE of vehicles increased. 30 sec duration.
Assault Preparations- Vehicle speed doubled attack rate rate increased. 60 sec duration

Armour
Tankorovski- Regulars and Guards can now mount tanks.
Heavy Tank Destroyer- An SU-152 arrives.
Heavy Tank- An IS-2 arrives.

Support Force

Artillery
Off map artillery A massive amount of concentrated artillery
On map artillery?
God of War- All artillery causes units in a remote area around the artillery to retreat

Support-
ZiS-3 AT gun available


As you can see, it is not fully complete and we need your input!

We also have been hard at work with our artwork:

KV-1


SU-152


Ferdinand


T-34/76


Katyusha


BA-64(updated)


PPsh-41


Other weapons: Degtyaryov light machine gun, Mosin-Nagant,PPS-43.


Here is a large Picture of all of our units(2048x1024) http://www.easternfront.org/background.jpg

Check out the media section on our forums for larger images and updates.


We are still looking for dedicated members. If you are interested in joining our project feel free to make a post in our forums, or you can email me at: yankfanw28@optonline.net

Last edited by the-w : 23rd Mar 08 at 3:22 PM.
 
Old 10th Aug 07, 5:27 PM   # 2
colkit12
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Looks and sounds really cool I'll be waiting for this. Hope you get all the help you need, good luck.
 
Old 10th Aug 07, 6:13 PM   # 3
Freightshaker
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This might raise some objections from Russians on the forum but the Allied War Machine for infantry could be called 'Human Wave Attack'.
 
Old 10th Aug 07, 7:14 PM   # 4
the-w
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Yeah, at this point those abilities are more of a guideline. They are not 100% finished, but we are looking for a name for that ability. That would be funny to call it that, but might not be the best choice :P
 
Old 10th Aug 07, 7:46 PM   # 5
chrisciscoioio
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I cannot wait for this to come out.

As to that name, The Might of Russia, sounds great to me, as it really was the only reason they did not lose the war.

Or Rapid Redeployment, because your troops are replaced much faster than normal.
 
Old 10th Aug 07, 8:45 PM   # 6
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When does this come out, September? Sweet mod, I love the PPSH 41 and the tanks.

Last edited by Cpt Otto : 11th Aug 07 at 8:14 AM.
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Old 10th Aug 07, 9:28 PM   # 7
the-w
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It will come out as soon as we are finished, we have to wait for the object editor before we can even get these ingame, and maybe relic will release some tools as well. I would say we would be closer to release sometime next year, but it is way to early to even think about that.
 
Old 11th Aug 07, 7:52 AM   # 8
Skyward
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Nice amount of stuff modelled. You could add your team info on the opening post though. Good luck and hopefully the editor comes while you are still inspired and motivated to complete this.
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Old 11th Aug 07, 8:33 AM   # 9
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We will complete it, we've got plenty to do while we wait for it. i think the team info isn't there because it was on the original topic. The W will probably add it. But he might not if we post a new topic for the next update.
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Old 11th Aug 07, 11:45 AM   # 10
the-w
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By team info do you mean what units and things like that or team members? All of the info about the units was posted in our first announcement I think. I can post it here again. Everything about our team can be found at our website at www.easternfront.org
 
Old 12th Aug 07, 8:04 PM   # 11
salan
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the-w are you the-william from EiR? I wonder if it would at all be possible if they modded in something like this after doing OF when that releases, It would be awesome to have the three different factions per side in if it was doable
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Old 13th Aug 07, 1:13 AM   # 12
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Yeh, hes from EiR, and we've spoken to fldash about that.
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Old 13th Aug 07, 3:04 AM   # 13
Nugiman
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Hey i have a idea :
The Commisar could have a special ability where he shot 1 Man of a Squad and then the squad is higher motivated and fights better!
Because in WWII the Commisars shot everybody who wanted to retreat, and i think its a good special ability!

And:
How big will the squads be? I think its better if the russians have 12 men in their squad, but the squad is weaker for that to balance it! Because most of the russian infantry wasnt so good trained like the experienced german infantry!
 
Old 13th Aug 07, 3:55 AM   # 14
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Its looking good, love the models
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Old 13th Aug 07, 1:14 PM   # 15
Dragon93
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Nugiman don't worry, the infantry squads will have the right numbers for what they are. But, your wrong about the Russians being badely trained, not all of them were, the Conscripts will be the High Number, low health, squad, they won't all be like that.
Yeh, The-W did a really good job on them.
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Old 13th Aug 07, 1:22 PM   # 16
Tak
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Cool guys. Hope this does well.

One comment, though, you MN looks off. That looks more like a fat M38 instead of the mainstay M91/30. Too much wood forward of the magazine and the barrel is too short. It could very well be just how it's positioned in the screencap though.

The T34 and the BA64 rawk!
 
Old 13th Aug 07, 5:18 PM   # 17
Nugiman
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Yes Dragon sure they werent all bad trained, but the normal infantry was REALLY bad, so the standard units from the russians should be much people, but bad trained! Sure there are Veteran Troops, but i just wanted to say that!

And what do you think about the Commisar? Do you like my Idea?
 
Old 14th Aug 07, 11:51 AM   # 18
Tak
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Nugimen, Commisars were political officers. They did not just shoot people for thrills. This popularized image comes from Stalingrad, where yes those who retreated were made into an example, but tha'ts only because *there was no choice*

Had Stalingrad fallen, the USSR would have been out of the war, period. The next major obstacle Germany would have faced after that (aside from the weather) would have been the sea, and all of Russias resources would have fueld the German war machine.

'Not one step back' isn't a radical order when the fate of not just your armed forces, but your entire country depends on you not losing any ground.
 
Old 14th Aug 07, 11:59 AM   # 19
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The tank-riding doctrine uppgrade should be called "tankodesantniki". I think it's really cool you're including it, since tank riders were a common way for Soviet troops to keep up with the tanks they were supporting.
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Old 14th Aug 07, 12:41 PM   # 20
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Nugimen, For the standard units we have Regulars(Riflemen), but then from the HQ you can get the numerous and weak Conscripts. I thought about the Commissar Idea before, and at the moment, to make conscripts useful for charging MGs, they have the fire up ability. At the moment, im not sure if we can make them shoot their own. Hmm, Not one Step Back could be a good name for a doctrine ability. What does "tankodesantniki" mean?
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Old 29th Sep 07, 2:27 PM   # 21
Owned
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Nice looking mod!
 
Old 5th Oct 07, 1:34 PM   # 22
Dragon93
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Thanks.
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Old 6th Oct 07, 2:01 AM   # 23
Panzern00b21
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Im impressed that you actualy seem to have model shots, a team, a site and are getting things done. Good on you and good luck !
 
Old 8th Jan 08, 1:39 PM Forum Rules   # 24
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Oh, well I was going to start an Eastern Front mod, but theres one already, and its looking very good, well done sir.

Good luck with your mod, and pm if you want help or anything for that matter. I like pms.
[I can code and model, and I'm working on retexturing]
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Old 8th Jan 08, 5:50 PM   # 25
Treizoz
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Im worried the Russian doctrines will be overpowerd and you may want to redistribute some of the units to different branches so you dont get two super tanks from one cp branch
 
Old 9th Jan 08, 9:38 AM   # 26
Dragon93
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The doctrines in this update will probably change, and where only an early idea. Except another update soon. We've done a lot since this topic was created.
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Old 22nd Jan 08, 3:42 AM   # 27
nbIX
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Why Katyusha on the basis of Studebaker US6*4 instead of on the basis of ZiS-6 as it is specified in the list of technics?
In my opinion it would be better to make BM-31-12 on the basis of the same Studebaker US6*4 instead of BM-13 Katyusha, therefore as BM-31-12 release 1944 (time in the list is IS-2 and ISU-152)
I think to find a photo with BM-31-12 on open spaces of the Internet to you it is possible
I ask to forgive my bad english
 
Old 30th Jan 08, 10:08 PM   # 28
Panzern00b21
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Any updates ? been a while...
 
Old 9th Feb 08, 11:34 AM   # 29
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why is still no new updates????
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Old 19th Mar 08, 7:58 PM   # 30
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.......
Is this mod dead?
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Old 20th Mar 08, 10:40 PM   # 31
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chances are the guys really did die before being able to type in the fact that the mod itself diead
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Old 21st Mar 08, 1:35 AM   # 32
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As a member of the team I can say this mod is still very much alive and we are always working on new things. For more details check our forums at http://www.easternfront.org/forums/
There you will be able to find all the latest news and information.
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Old 22nd Mar 08, 5:38 AM   # 33
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New update on the way guys.
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Old 22nd Mar 08, 8:29 AM   # 34
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Thank you. I'm really looking forward to see this mod in action soon.
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