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Old 30th Mar 09, 2:29 PM Forum Rules   # 1
Panzer Jager
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Location: Kingston, Ontario.

Alarm [2.400]Attention. Mods DO work.

You will need to do the following:
-change your shortcut
-change your module

It works with archived and unarchived mods.
BIG thanks to Mannerheim for this.
As a note to you before you go on, I do not know if -dev works, or if maps work.
But I do know that personal mods do, with the following stuffs done properly.

Change your shortcut's -modname (name) to -mod (name).

Changing your module should be alot of fun. As in, I was given Mannerheim's module and did stuff to it that I'm not too proud of. Or rather, on a more serious note, don't quite understand.
Here's what my modified module looks like after my changes. For your mod, change DevMod (replace with notepad) to whatever your mod's name is.

--sneaky 'six edit: Polish spaces removed with no smilies inserted either

[global]
UIName = DevMod
Description = DevMod
DllName = WW2Mod
ModVersion = 1.0
ModFolder = DevMod\Data
ScenarioPackFolder = DevMod\Scenarios
SpeechManagerCache = SpeechManagerWW2.cache

[attrib:common]
folder = DevMod\DataAttrib
archive.01 = WW2\Archives\AttribArchive

[movies:common]
folder = WW2\Movies

[movies:common:01]
folder = Engine\Movies

[data:common:01]
folder = DevMod\Data
archive.01=DevMod\Archives\AttribArchive

[data:common:02]
folder = WW2\Data
archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient
archive.05 = WW2\Archives\OFSPData

[data:common:03]
folder = Engine\Data
archive.01 = Engine\Archives\Engine

[data:common:04]
folder = RelicOnline\Data
archive.01 = RelicOnline\Archives\RelicOnline

[data:sound_low]
folder = WW2\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow

[data:sound_high]
folder = WW2\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh

[data:art_low]
folder = WW2\DataArtLow
archive.01 = WW2\Archives\WW2ArtLow

[data:art_high]
folder = WW2\DataArtHigh
archive.01 = WW2\Archives\WW2ArtHigh

[locale:English]
folder.01 = WW2\Locale\English
folder.02 = Engine\Locale\English
folder.03 = RelicOnline\Locale\English

[data:english:01]
folder = WW2\Locale\English\Data
archive.01 = WW2\Archives\WW2Locale-English

[data:english:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:english:03]
folder = Engine\Locale\English\Data
archive.01 = Engine\Archives\EngineEnglish

[locale:German]
folder.01 = WW2\Locale\German
folder.02 = Engine\Locale\German
folder.03 = RelicOnline\Locale\German

[data:german:01]
folder = WW2\Locale\German\Data
archive.01 = WW2\Archives\WW2Locale-German

[data:german:02]
folder = WW2\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman
archive.05 = WW2\Archives\OFCoreSpeechGerman
archive.06 = WW2\Archives\OFFullSpeechGerman

[data:german:03]
folder = Engine\Locale\German\Data
archive.01 = Engine\Archives\EngineGerman

[locale:French]
folder.01 = WW2\Locale\French
folder.02 = Engine\Locale\French
folder.03 = RelicOnline\Locale\French

[data:french:01]
folder = WW2\Locale\French\Data
archive.01 = WW2\Archives\WW2Locale-French

[data:french:02]
folder = WW2\DataSoundFrench
archive.01 = WW2\Archives\WW2SoundSpeechFrench
archive.02 = WW2\Archives\WW2AlliesSpeechFrench
archive.03 = WW2\Archives\WW2AxisSpeechFrench
archive.04 = WW2\Archives\WW2SoundNISFrench
archive.05 = WW2\Archives\OFCoreSpeechFrench
archive.06 = WW2\Archives\OFFullSpeechFrench

[data:french:03]
folder = Engine\Locale\French\Data
archive.01 = Engine\Archives\EngineFrench

[locale:Spanish]
folder.01 = WW2\Locale\Spanish
folder.02 = Engine\Locale\Spanish
folder.03 = RelicOnline\Locale\Spanish

[data:spanish:01]
folder = WW2\Locale\Spanish\Data
archive.01 = WW2\Archives\WW2Locale-Spanish

[data:spanish:02]
folder = WW2\DataSoundSpanish
archive.01 = WW2\Archives\WW2SoundSpeechSpanish
archive.02 = WW2\Archives\WW2AlliesSpeechSpanish
archive.03 = WW2\Archives\WW2AxisSpeechSpanish
archive.04 = WW2\Archives\WW2SoundNISSpanish
archive.05 = WW2\Archives\OFCoreSpeechSpanish
archive.06 = WW2\Archives\OFFullSpeechSpanish

[data:spanish:03]
folder = Engine\Locale\Spanish\Data
archive.01 = Engine\Archives\EngineSpanish

[locale:Russian]
folder.01 = WW2\Locale\Russian
folder.02 = Engine\Locale\Russian
folder.03 = RelicOnline\Locale\Russian

[data:russian:01]
folder = WW2\Locale\Russian\Data
archive.01 = WW2\Archives\WW2Locale-Russian

[data:russian:02]
folder = WW2\DataSoundRussian
archive.01 = WW2\Archives\WW2SoundSpeechRussian
archive.02 = WW2\Archives\WW2AlliesSpeechRussian
archive.03 = WW2\Archives\WW2AxisSpeechRussian
archive.04 = WW2\Archives\WW2SoundNISRussian
archive.05 = WW2\Archives\OFCoreSpeechRussian
archive.06 = WW2\Archives\OFFullSpeechRussian

[data:russian:03]
folder = Engine\Locale\Russian\Data
archive.01 = Engine\Archives\EngineRussian

[locale:Italian]
folder.01 = WW2\Locale\Italian
folder.02 = Engine\Locale\Italian
folder.03 = RelicOnline\Locale\Italian

[data:italian:01]
folder = WW2\Locale\Italian\Data
archive.01 = WW2\Archives\WW2Locale-Italian

[data:italian:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:italian:03]
folder = Engine\Locale\Italian\Data
archive.01 = Engine\Archives\EngineItalian

[locale:Czech]
folder.01 = WW2\Locale\Czech
folder.02 = Engine\Locale\Czech
folder.03 = RelicOnline\Locale\Czech

[data:czech:01]
folder = WW2\Locale\Czech\Data
archive.01 = WW2\Archives\WW2Locale-Czech

[data:czech:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:czech:03]
folder = Engine\Locale\Czech\Data
archive.01 = Engine\Archives\EngineCzech

[locale:Polish]
folder.01 = WW2\Locale\Polish
folder.02 = Engine\Locale\Polish
folder.03 = RelicOnline\Locale\Polish

[data:polish:01]
folder = WW2\Locale\Polish\Data
archive.01 = WW2\Archives\WW2Locale-Polish

[data:polish:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:polish:03]
folder = Engine\Locale\Polish\Data
archive.01 = Engine\Archives\EnginePolish

[locale:ChineseTrad]
folder.01 = WW2\Locale\ChineseTrad
folder.02 = Engine\Locale\ChineseTrad
folder.03 = RelicOnline\Locale\ChineseTrad

[data:chinesetrad:01]
folder = WW2\Locale\ChineseTrad\Data
archive.01 = WW2\Archives\WW2Locale-ChineseTrad

[data:chinesetrad:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:chinesetrad:03]
folder = Engine\Locale\ChineseTrad\Data
archive.01 = Engine\Archives\EngineChineseTrad

[locale:Japanese]
folder.01 = WW2\Locale\Japanese
folder.02 = Engine\Locale\Japanese
folder.03 = RelicOnline\Locale\Japanese

[data:japanese:01]
folder = WW2\Locale\Japanese\Data
archive.01 = WW2\Archives\WW2Locale-Japanese

[data:japanese:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:japanese:03]
folder = Engine\Locale\Japanese\Data
archive.01 = Engine\Archives\EngineJapanese

[locale:Korean]
folder.01 = WW2\Locale\Korean
folder.02 = Engine\Locale\Korean
folder.03 = RelicOnline\Locale\Korean

[data:korean:01]
folder = WW2\Locale\Korean\Data
archive.01 = WW2\Archives\WW2Locale-Korean

[data:korean:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:korean:03]
folder = Engine\Locale\Korean\Data
archive.01 = Engine\Archives\EngineKorean

Last edited by Corsix : 30th Mar 09 at 3:11 PM.
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Old 30th Mar 09, 2:47 PM   # 2
Skizer
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big thx works fine for me
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Old 30th Mar 09, 3:03 PM   # 3
xtreme80
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Thanks a lot, it works perfekt.
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Old 30th Mar 09, 3:07 PM Forum Rules   # 4
Celéstial
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Mods do work with this Panzer Jager, but things that have been patched are effecting the mod. I mean, in my mod, the Kampfkraft Centre is removed, but it still shows up, and the units I made don't show up either. Any gameplay change I made don't show up, except the artwork. The modstudio doesn't see the new files, and it still shows the red files I made changes too, and in the modstudio it all looks good, but ingame there's no difference.
I think this means we have to wait for a new modstudio (unlikely), or someone who can tell us what's wrong.
Look, for example the wehrmacht quarters has been changed in the patch (maby some changes with the MG damage, or anything small), and so any changes I made on my wehrmacht quarters are not shown.
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Old 30th Mar 09, 3:34 PM   # 5
eliw00d
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-dev through Corsix doesn't work, but -dev -mod <modname> in a shortcut works. O_o

Also, there isn't a locale line anymore, so all my ucs lines are $xxx no range now.

Edit:

loadfile appears to be broken now, too.
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Old 30th Mar 09, 3:40 PM Forum Rules   # 6
Celéstial
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How-To: Get old mod changes working

This is a very boring job, but I think it's the only way to get your mod changes you made before patch 2.400 working again. Just open all your red files in the modstudio (the ones you edited) and simply hit the save button. You have to repeat this for every file you changed, and which is red....
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Old 30th Mar 09, 7:35 PM   # 7
georider
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What has happens another change for COH .After their failure with the 2.3 ver they fix the -dev with 2.31 .Now we have similar issues . I 'm downloading the patch and I will see if my mod (skin mod basically) is working with the aboves fixes. Thanks all of you for such excellent work . I had thought that something like this will happens with the TOV release. The game companies does not respect the community. For example ETW is full of bugs CTD etc. I'm hopping that relic will make the thinks easiest in a future patch release!
PS Are they any Corsix Mod studio new Version?
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Old 30th Mar 09, 8:55 PM   # 8
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My mod which has always worked with every patch does not work even after editing the module and changing the shortcut parameters.
I have always packed the files into sga and I don't see any paths in the module changes that point to them anymore. I tried editing to include the paths but that isn't making any difference. Only a couple of my changes show up, none of the upgrades or abilities are there or any of the new squads I made and the squads I changed are now back to the basic game again.
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Old 30th Mar 09, 10:27 PM   # 9
Khorney
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did you go back and re-save all your edited files like celestial suggested?
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Old 31st Mar 09, 12:06 AM   # 10
Sledge
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Ya I started doing that and it is working, at least for what I've gone through so far. What a pain.
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Old 31st Mar 09, 3:18 AM   # 11
Soldier13
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Thx Panzer Jager for making my day,but still I wonder what the mysterious new .ext are
Does any one know?
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Old 31st Mar 09, 3:25 AM Forum Rules   # 12
Mannerheim
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yeah the new stuff is used in tov
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Old 31st Mar 09, 4:47 AM Forum Rules   # 13
Celéstial
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Found out another bad thing: Sound mod files (the ones in BotB, Back to Basics and others) don't work anymore.
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Old 31st Mar 09, 7:13 AM   # 14
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it seems as plays the file-date a very important role, which file is used from coh, the original one or that from the mod. all files in the mod must be newer as the patch-date. even files in sga-archives. then the mod will be playable.
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Old 31st Mar 09, 7:14 AM   # 15
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Oh come on!Man I don't mean to rant or anything but the guys at Relic are bashing me to death over here...
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Old 31st Mar 09, 9:04 AM   # 16
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I think I fount out what is wrong .According to @Panzer Jager we have to modify the module there the line with the mod archives is missing I played around a little and I found that my skin mod works but with the default unit names not the castume textures because these had been changing through archive . There is the problem the archive files! I will play around and see If I will find a solution.
---------------------------------------------------------------------------
according to #1 post and after some mesh around I found a middle solution ,now the next step is that some atribs in ebps ( 5 different volks skins apears but not 3 different MG gunners ) , I will make afinal try to correct it ,but the solution of @panzer jagger is correct here is my module ( my mod nbame is Waffen_ss)

Quote:
[global]
Name = WAFFEN_SS
UIName = WAFFEN SS
Description = The WAFFEN SS mod
DllName = WW2Mod
ModVersion = 1.0
ModFolder = WAFFEN_SS\Data
LocFolder = WAFFEN_SS\Locale
ScenarioPackFolder = WAFFEN_SS\Scenarios
SpeechManagerCache = SpeechManagerWW2.cache

[attrib:common]
folder = WAFFEN_SS\DataAttrib
archive.01 = WAFFEN_SS\Archives\AttribArchive
archive.02 = WW2\Archives\AttribArchive

[movies:common]
folder = ww2\Movies

[movies:common:01]
folder = Engine\Movies

[data:common:01]
folder = WAFFEN_SS\Data
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSData
archive.02 = WAFFEN_SS\Archives\WAFFEN_SSArt
archive.03 = WAFFEN_SS\Archives\WAFFEN_SSSound
archive.04 = WAFFEN_SS\Archives\WAFFEN_SSArtAmbient

[data:common:02]
folder = WW2\Data
archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient
archive.05 = WW2\Archives\OFSPData

[data:common:03]
folder = Engine\Data
archive.01 = Engine\Archives\Engine

[data:common:04]
folder = RelicOnline\Data
archive.01 = RelicOnline\Archives\RelicOnline

[data:sound_low]
folder = WW2\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow

[data:sound_low:01]
folder = WAFFEN_SS\DataSoundLow
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSSoundLow

[data:sound_high]
folder = WW2\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh

[data:sound_high:01]
folder = WAFFEN_SS\DataSoundHigh
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSSoundHigh

[data:art_low]
folder = WW2\DataArtLow
archive.01 = WW2\Archives\WW2ArtLow

[data:art_low:01]
folder = WAFFEN_SS\DataArtLow
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSArtLow

[data:art_high]
folder = WW2\DataArtHigh
archive.01 = WW2\Archives\WW2ArtHigh

[data:art_high:01]
folder = WAFFEN_SS\DataArtHigh
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSArtHigh

[locale:English]
folder.01 = WW2\Locale\English
folder.02 = Engine\Locale\English
folder.03 = RelicOnline\Locale\English

[data:english:01]
folder = WW2\Locale\English\Data
archive.01 = WW2\Archives\WW2Locale-English

[data:english:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:english:03]
folder = Engine\Locale\English\Data
archive.01 = Engine\Archives\EngineEnglish

[data:english:04]
folder = WAFFEN_SS\Locale\English\Data
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSLocale-English

[data:english:05]
folder = WAFFEN_SS\DataSoundEnglish
archive.01 = WAFFEN_SS\Archives\WAFFEN_SSSoundSpeechEnglish
archive.02 = WAFFEN_SS\Archives\WAFFEN_SSAlliesSpeechEnglish
archive.03 = WAFFEN_SS\Archives\WAFFEN_SSAxisSpeechEnglish
archive.04 = WAFFEN_SS\Archives\WAFFEN_SSSoundNISEnglish

[locale:German]
folder.01 = WW2\Locale\German
folder.02 = Engine\Locale\German
folder.03 = RelicOnline\Locale\German

[data:german:01]
folder = WW2\Locale\German\Data
archive.01 = WW2\Archives\WW2Locale-German

[data:german:02]
folder = WW2\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman
archive.05 = WW2\Archives\OFCoreSpeechGerman
archive.06 = WW2\Archives\OFFullSpeechGerman

[data:german:03]
folder = Engine\Locale\German\Data
archive.01 = Engine\Archives\EngineGerman

[locale:French]
folder.01 = WW2\Locale\French
folder.02 = Engine\Locale\French
folder.03 = RelicOnline\Locale\French

[data:french:01]
folder = WW2\Locale\French\Data
archive.01 = WW2\Archives\WW2Locale-French

[data:french:02]
folder = WW2\DataSoundFrench
archive.01 = WW2\Archives\WW2SoundSpeechFrench
archive.02 = WW2\Archives\WW2AlliesSpeechFrench
archive.03 = WW2\Archives\WW2AxisSpeechFrench
archive.04 = WW2\Archives\WW2SoundNISFrench
archive.05 = WW2\Archives\OFCoreSpeechFrench
archive.06 = WW2\Archives\OFFullSpeechFrench

[data:french:03]
folder = Engine\Locale\French\Data
archive.01 = Engine\Archives\EngineFrench

[locale:Spanish]
folder.01 = WW2\Locale\Spanish
folder.02 = Engine\Locale\Spanish
folder.03 = RelicOnline\Locale\Spanish

[data:spanish:01]
folder = WW2\Locale\Spanish\Data
archive.01 = WW2\Archives\WW2Locale-Spanish

[data:spanish:02]
folder = WW2\DataSoundSpanish
archive.01 = WW2\Archives\WW2SoundSpeechSpanish
archive.02 = WW2\Archives\WW2AlliesSpeechSpanish
archive.03 = WW2\Archives\WW2AxisSpeechSpanish
archive.04 = WW2\Archives\WW2SoundNISSpanish
archive.05 = WW2\Archives\OFCoreSpeechSpanish
archive.06 = WW2\Archives\OFFullSpeechSpanish

[data:spanish:03]
folder = Engine\Locale\Spanish\Data
archive.01 = Engine\Archives\EngineSpanish

[locale:Russian]
folder.01 = WW2\Locale\Russian
folder.02 = Engine\Locale\Russian
folder.03 = RelicOnline\Locale\Russian

[data:russian:01]
folder = WW2\Locale\Russian\Data
archive.01 = WW2\Archives\WW2Locale-Russian

[data:russian:02]
folder = WW2\DataSoundRussian
archive.01 = WW2\Archives\WW2SoundSpeechRussian
archive.02 = WW2\Archives\WW2AlliesSpeechRussian
archive.03 = WW2\Archives\WW2AxisSpeechRussian
archive.04 = WW2\Archives\WW2SoundNISRussian
archive.05 = WW2\Archives\OFCoreSpeechRussian
archive.06 = WW2\Archives\OFFullSpeechRussian

[data:russian:03]
folder = Engine\Locale\Russian\Data
archive.01 = Engine\Archives\EngineRussian

[locale:Italian]
folder.01 = WW2\Locale\Italian
folder.02 = Engine\Locale\Italian
folder.03 = RelicOnline\Locale\Italian

[data:italian:01]
folder = WW2\Locale\Italian\Data
archive.01 = WW2\Archives\WW2Locale-Italian

[data:italian:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:italian:03]
folder = Engine\Locale\Italian\Data
archive.01 = Engine\Archives\EngineItalian

[locale:Czech]
folder.01 = WW2\Locale\Czech
folder.02 = Engine\Locale\Czech
folder.03 = RelicOnline\Locale\Czech

[data:czech:01]
folder = WW2\Locale\Czech\Data
archive.01 = WW2\Archives\WW2Locale-Czech

[data:czech:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:czech:03]
folder = Engine\Locale\Czech\Data
archive.01 = Engine\Archives\EngineCzech

[locale:Polish]
folder.01 = WW2\Locale\Polish
folder.02 = Engine\Locale\Polish
folder.03 = RelicOnline\Locale\Polish

[dataolish:01]
folder = WW2\Locale\Polish\Data
archive.01 = WW2\Archives\WW2Locale-Polish

[dataolish:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[dataolish:03]
folder = Engine\Locale\Polish\Data
archive.01 = Engine\Archives\EnginePolish

[locale:ChineseTrad]
folder.01 = WW2\Locale\ChineseTrad
folder.02 = Engine\Locale\ChineseTrad
folder.03 = RelicOnline\Locale\ChineseTrad

[data:chinesetrad:01]
folder = WW2\Locale\ChineseTrad\Data
archive.01 = WW2\Archives\WW2Locale-ChineseTrad

[data:chinesetrad:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:chinesetrad:03]
folder = Engine\Locale\ChineseTrad\Data
archive.01 = Engine\Archives\EngineChineseTrad

[locale:Japanese]
folder.01 = WW2\Locale\Japanese
folder.02 = Engine\Locale\Japanese
folder.03 = RelicOnline\Locale\Japanese

[data:japanese:01]
folder = WW2\Locale\Japanese\Data
archive.01 = WW2\Archives\WW2Locale-Japanese

[data:japanese:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:japanese:03]
folder = Engine\Locale\Japanese\Data
archive.01 = Engine\Archives\EngineJapanese

[locale:Korean]
folder.01 = WW2\Locale\Korean
folder.02 = Engine\Locale\Korean
folder.03 = RelicOnline\Locale\Korean

[data:korean:01]
folder = WW2\Locale\Korean\Data
archive.01 = WW2\Archives\WW2Locale-Korean

[data:korean:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:korean:03]
folder = Engine\Locale\Korean\Data
archive.01 = Engine\Archives\EngineKorean

Last edited by georider : 31st Mar 09 at 9:24 AM.
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Old 31st Mar 09, 9:28 AM   # 17
Draygon
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It has been brought to our attention by Mannerheim and Marcus (Cozmoisme) that due to Relics new "anti cheat" system, any Mod that uses no base building (uses SCAR functions) is basically screwed because this is seen as a cheat.

So we are trying to contact relic and see what can be done about this, as far as I know this affects 4 mods, could be more that I dont know about.

Until this is fixed all of those mods are borked and not going to work.
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Old 31st Mar 09, 9:34 AM   # 18
GamerAndy
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It should be noted that this only effects MULTIPLAYER mods - Single player mods are fine since the anti-cheat system doesnt monitor those
 
Old 31st Mar 09, 10:02 AM   # 19
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More detail :Just a few commands are "naughty": command IDs it dislikes are: 4, 6, 19, 54, 61, 62, 72, 87, 88, 89, 91, 94, 92, 84, 85 and 86

94 is PCMD_InstantUpgrade().
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Old 31st Mar 09, 10:53 AM   # 20
rex123210
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My mod : Heroes
shorcut: "D:\THQ\Company of Heroes\RelicCOH.exe" -mod Heroes
mod file
Did i do right? (sorry for poor English)
Quote:
[global]
UIName = Heroes
Description = Heroes
DllName = WW2Mod
ModVersion = 1.0
ModFolder = Heroes\Data
ScenarioPackFolder = Heroes\Scenarios
SpeechManagerCache = SpeechManagerWW2.cache

[attrib:common]
folder = Heroes\DataAttrib
archive.01 = WW2\Archives\AttribArchive

[movies:common]
folder = WW2\Movies

[movies:common:01]
folder = Engine\Movies

[data:common:01]
folder = Heroes\Data
archive.01=Heroes\Archives\AttribArchive

[data:common:02]
folder = WW2\Data
archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient
archive.05 = WW2\Archives\OFSPData

[data:common:03]
folder = Engine\Data
archive.01 = Engine\Archives\Engine

[data:common:04]
folder = RelicOnline\Data
archive.01 = RelicOnline\Archives\RelicOnline

[data:sound_low]
folder = WW2\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow

[data:sound_high]
folder = WW2\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh

[data:art_low]
folder = WW2\DataArtLow
archive.01 = WW2\Archives\WW2ArtLow

[data:art_high]
folder = WW2\DataArtHigh
archive.01 = WW2\Archives\WW2ArtHigh

[locale:English]
folder.01 = WW2\Locale\English
folder.02 = Engine\Locale\English
folder.03 = RelicOnline\Locale\English

[data:english:01]
folder = WW2\Locale\English\Data
archive.01 = WW2\Archives\WW2Locale-English

[data:english:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:english:03]
folder = Engine\Locale\English\Data
archive.01 = Engine\Archives\EngineEnglish

[locale:German]
folder.01 = WW2\Locale\German
folder.02 = Engine\Locale\German
folder.03 = RelicOnline\Locale\German

[data:german:01]
folder = WW2\Locale\German\Data
archive.01 = WW2\Archives\WW2Locale-German

[data:german:02]
folder = WW2\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman
archive.05 = WW2\Archives\OFCoreSpeechGerman
archive.06 = WW2\Archives\OFFullSpeechGerman

[data:german:03]
folder = Engine\Locale\German\Data
archive.01 = Engine\Archives\EngineGerman

[locale:French]
folder.01 = WW2\Locale\French
folder.02 = Engine\Locale\French
folder.03 = RelicOnline\Locale\French

[data:french:01]
folder = WW2\Locale\French\Data
archive.01 = WW2\Archives\WW2Locale-French

[data:french:02]
folder = WW2\DataSoundFrench
archive.01 = WW2\Archives\WW2SoundSpeechFrench
archive.02 = WW2\Archives\WW2AlliesSpeechFrench
archive.03 = WW2\Archives\WW2AxisSpeechFrench
archive.04 = WW2\Archives\WW2SoundNISFrench
archive.05 = WW2\Archives\OFCoreSpeechFrench
archive.06 = WW2\Archives\OFFullSpeechFrench

[data:french:03]
folder = Engine\Locale\French\Data
archive.01 = Engine\Archives\EngineFrench

[locale:Spanish]
folder.01 = WW2\Locale\Spanish
folder.02 = Engine\Locale\Spanish
folder.03 = RelicOnline\Locale\Spanish

[data:spanish:01]
folder = WW2\Locale\Spanish\Data
archive.01 = WW2\Archives\WW2Locale-Spanish

[data:spanish:02]
folder = WW2\DataSoundSpanish
archive.01 = WW2\Archives\WW2SoundSpeechSpanish
archive.02 = WW2\Archives\WW2AlliesSpeechSpanish
archive.03 = WW2\Archives\WW2AxisSpeechSpanish
archive.04 = WW2\Archives\WW2SoundNISSpanish
archive.05 = WW2\Archives\OFCoreSpeechSpanish
archive.06 = WW2\Archives\OFFullSpeechSpanish

[data:spanish:03]
folder = Engine\Locale\Spanish\Data
archive.01 = Engine\Archives\EngineSpanish

[locale:Russian]
folder.01 = WW2\Locale\Russian
folder.02 = Engine\Locale\Russian
folder.03 = RelicOnline\Locale\Russian

[data:russian:01]
folder = WW2\Locale\Russian\Data
archive.01 = WW2\Archives\WW2Locale-Russian

[data:russian:02]
folder = WW2\DataSoundRussian
archive.01 = WW2\Archives\WW2SoundSpeechRussian
archive.02 = WW2\Archives\WW2AlliesSpeechRussian
archive.03 = WW2\Archives\WW2AxisSpeechRussian
archive.04 = WW2\Archives\WW2SoundNISRussian
archive.05 = WW2\Archives\OFCoreSpeechRussian
archive.06 = WW2\Archives\OFFullSpeechRussian

[data:russian:03]
folder = Engine\Locale\Russian\Data
archive.01 = Engine\Archives\EngineRussian

[locale:Italian]
folder.01 = WW2\Locale\Italian
folder.02 = Engine\Locale\Italian
folder.03 = RelicOnline\Locale\Italian

[data:italian:01]
folder = WW2\Locale\Italian\Data
archive.01 = WW2\Archives\WW2Locale-Italian

[data:italian:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:italian:03]
folder = Engine\Locale\Italian\Data
archive.01 = Engine\Archives\EngineItalian

[locale:Czech]
folder.01 = WW2\Locale\Czech
folder.02 = Engine\Locale\Czech
folder.03 = RelicOnline\Locale\Czech

[data:czech:01]
folder = WW2\Locale\Czech\Data
archive.01 = WW2\Archives\WW2Locale-Czech

[data:czech:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:czech:03]
folder = Engine\Locale\Czech\Data
archive.01 = Engine\Archives\EngineCzech

[locale:Polish]
folder.01 = WW2\Locale\Polish
folder.02 = Engine\Locale\Polish
folder.03 = RelicOnline\Locale\Polish

[dataolish:01]
folder = WW2\Locale\Polish\Data
archive.01 = WW2\Archives\WW2Locale-Polish

[dataolish:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[dataolish:03]
folder = Engine\Locale\Polish\Data
archive.01 = Engine\Archives\EnginePolish

[locale:ChineseTrad]
folder.01 = WW2\Locale\ChineseTrad
folder.02 = Engine\Locale\ChineseTrad
folder.03 = RelicOnline\Locale\ChineseTrad

[data:chinesetrad:01]
folder = WW2\Locale\ChineseTrad\Data
archive.01 = WW2\Archives\WW2Locale-ChineseTrad

[data:chinesetrad:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:chinesetrad:03]
folder = Engine\Locale\ChineseTrad\Data
archive.01 = Engine\Archives\EngineChineseTrad

[locale:Japanese]
folder.01 = WW2\Locale\Japanese
folder.02 = Engine\Locale\Japanese
folder.03 = RelicOnline\Locale\Japanese

[data:japanese:01]
folder = WW2\Locale\Japanese\Data
archive.01 = WW2\Archives\WW2Locale-Japanese

[data:japanese:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:japanese:03]
folder = Engine\Locale\Japanese\Data
archive.01 = Engine\Archives\EngineJapanese

[locale:Korean]
folder.01 = WW2\Locale\Korean
folder.02 = Engine\Locale\Korean
folder.03 = RelicOnline\Locale\Korean

[data:korean:01]
folder = WW2\Locale\Korean\Data
archive.01 = WW2\Archives\WW2Locale-Korean

[data:korean:02]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish

[data:korean:03]
folder = Engine\Locale\Korean\Data
archive.01 = Engine\Archives\EngineKorean

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Old 31st Mar 09, 1:02 PM   # 21
sweeten2213
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I'm also having issues with the .ucs descriptions.

I seem to have everything working, but all the descriptions are the $000 .

Has anyone found a solution?

I also tried resaving the .ucs files with the newer date, but that didn't change anything.

Do you think maybe it has something to do with the order in the module file (since the ww2 is is listed before <your mod>)? I'm guessing not.

Does anyone know EXACTLY what's different with the new .module file format from the last? I noticed it seems to have to do with the language areas.

Last edited by sweeten2213 : 31st Mar 09 at 2:11 PM.
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Old 31st Mar 09, 2:24 PM   # 22
garrett689
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i wish i could play pofia or nhc mod
 
Old 31st Mar 09, 2:35 PM   # 23
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The new mod uses the newest file atribs from beta patches also I have notice that include all the units that will be supported in TOV so I have to remake my skinmod (each unit have his own skin etc) again from the beginning to see that if this is working!
Also if someone wish to have his mod the easyest solution is to have 2 installation one with the ver 2.4 and one for mods ver 2.301
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Old 31st Mar 09, 2:47 PM   # 24
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Interesting discovery :

In this part -

Code:
[locale:English] folder.01 = WW2\Locale\English folder.02 = Engine\Locale\English folder.03 = RelicOnline\Locale\English


I added a 4th folder (the one for the mod), and it didn't do anything. However, when I moved that folder (the one for the mod) into the folder.01 spot and moved the others down 1, it changed a lot. Suddenly, everything else in the game was $######, and the custom descriptions for the mod were correct! I tried moving them around to no avail - haven't been able to get both to work.

Out Module file looks like this at the moment (I put that part in question in bold) :

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Old 31st Mar 09, 3:37 PM   # 25
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making

folder.04 = OMGmod\Locale\English

worked fine for OMG, and also when i made one for botb (so me and my friends could play).
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Old 31st Mar 09, 3:46 PM   # 26
sweeten2213
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did you do anything else - adding that helped, but I still don't get the correct descriptions. If I put the

Code:
folder.03 = RelicOnline\Locale\English


first, and

Code:
folder.02 = Normandy3\Locale\English


second, the regular things are there.

When I do it the opposite, N44 stuff is there but not the regular stuff
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Old 31st Mar 09, 3:54 PM   # 27
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I don't use the loc folder at the top...
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Old 31st Mar 09, 3:59 PM   # 28
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I'll try that

Edit - Nope, didn't work. I did find a workaround though.

If you put your mod's path first of the 4, and copypaste all the info from Relics .English file into your mods .English file, it works

So, now N44's Normandy3.module file looks like this :



I also made sure Normandy3 files were first everywhere else (which may or may not have made a difference in a couple of places)

I also should note N44 is .sga archived as far as data and dataattrib, and I did repack them. Not sure if that is needed or what will happen for non .sga mods

Last edited by sweeten2213 : 31st Mar 09 at 4:28 PM.
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Old 31st Mar 09, 9:04 PM   # 29
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Whilst playing last night online in COH, a few people in there where mentioning that when TOV comes out its version 2.5, is this confirmed or is this typical bullsh**t that we often see in the lobby
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Old 31st Mar 09, 11:53 PM Forum Rules   # 30
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Try to copy the text that Panzer Jager posted at the topic, then use ctrl + F to change a word Then change WW2Mod to Normandy3. It worked for me.
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Old 1st Apr 09, 12:10 AM Forum Rules   # 31
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sirpsychoj: yes 2.500 comes next week
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Old 1st Apr 09, 12:16 AM   # 32
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@ Celestial - I tried that and it worked, but the descriptions were wrong.

I figured out a way around it though (using the ideas from this thread and on my own) and got it working with descriptions now.

Edit - scratch that - just reread your post. I did get it working, but didn't try changing WW2Mod. May have to try that since I had to adjust the Normandy3.English file to get it working my way.
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Old 1st Apr 09, 1:02 AM Forum Rules   # 33
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Oh, and I forgot to say, to get all current changes working that you made before the patch, you have to open ALL the files you edited in the attrib\attrib folder and hit the save button for each. It's a very boring job, and not fun to do, but it's the only way to get it working.
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Old 1st Apr 09, 1:10 AM   # 34
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Forunately N44 is archived so there was no problem there. The patch doesn't seem to effect .sga.

I'm gonna save what I have and try your idea now.

Edit - just tried to no avail. Did it work for N44, or a different mod? I couldn't even get it to load. N44 has a ton of stuff in it's .module file that aren't included up top here (movies, sound, english, etc...)

No big deal - the only flaw in my version is I had to include of all Relic's .English data into N44's. Works fine

Last edited by sweeten2213 : 1st Apr 09 at 1:21 AM.
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Old 1st Apr 09, 1:54 AM Forum Rules   # 35
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Yes , I forgot that N44 is in .sga format (I got it myself of course).

I've got no further ideas man.. Maby unarchive and then archive it again?
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Old 1st Apr 09, 3:29 AM   # 36
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Thanks for your advice. i guess we'll just stick with what we got since it works
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Old 1st Apr 09, 5:01 AM   # 37
mdfgt82
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Sorry, but for me dosent work...i think i miss it!

i try to show you what i've done:
i try to play botb mod...
1-i change my shortcut (-mod botb)
2-change the botb.module (i used notepad) and change "botb" with "DevMod" (all the words in the .module file). Than save my work and play the game with "C:\Programmi\THQ\Company of Heroes\RelicCOH.exe" -mod botb

...but don't work!
What's my error???
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Old 1st Apr 09, 5:54 AM Forum Rules   # 38
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first: if you changed "DevMod" with "botb", it's wrong it should be "BotB". (without the quotes)
second: BotB is installed with an installer, so the shortcut was already made during the instalation.
The target line should be this:

"C:\Program Files\THQ\Company of Heroes\BotBMod.exe"

Another thing that may be a problem is that BotB is not fully archived, so parts of the mod don't work, you have to open the modstudio, and open all red files and hit the save button for each file.
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Old 1st Apr 09, 7:29 AM   # 39
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All of botb attribs are archived only their data is not, i made a new shortcut and module and it works fine. without re-saving anything.
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Old 1st Apr 09, 7:59 AM   # 40
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what i can do???
It's an easy procedure???
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Old 1st Apr 09, 9:14 AM Forum Rules   # 41
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Ohh, yes indeed all BotB attrib files are archived.
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Old 1st Apr 09, 2:56 PM   # 42
danigp
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mmm...i don't really understand... i always launch my mod with the mod studio, and obviously, now it doesn't work...change the shorcut? wich shorcut?
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Old 1st Apr 09, 2:57 PM   # 43
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@Celéstial
you don't need to open and save each file. it's a too boring job. take a tool that can change the date/time of files and ran it recursivly. that's enough for that.

my only problem at this time are the sounds. it's work only partly and partly false.
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Old 1st Apr 09, 4:08 PM   # 44
lui11
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hello every body

Somebody could explain to a 0 as me, change the shortcut, no problemo, but the "module", it is Chinese for me. I want to thank also every guy, who make mods, you make a magnificent job, you are available and very kind (yes, yes...). Damage that my French version is not compatible with all, I tried more than 12, so i satisfied. Thank a lot.
 
Old 1st Apr 09, 6:12 PM   # 45
azscottwin13
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Heeeeeeeeeeelp!!

Leave it to the CoH's dev teams to do it to us again.. ahhrrgggg!

I'm running a highly modded version of Combat Revolution: A Shattering of Countries (aka: SoC or CR: SoC) and noticed a lot of my module doesn't match up with the ones posted here. Likely the fact mine does not match the ones posted he might be that there is a lot off skin mods, sound mods, & in a nut shell, virtually all of the attributes files have been modded in some way shape or form (as well as a lot of the other Data files).. All in all though, I think the Module file should be the same or nearly the same as a standard SoC one.

Also, as with all the CR & SoC versions available, it is a self executing install that automatically creates the start icons, etc and wasn't sure if that even needed to be changed since it needed niether the -dev or -modname/-mod in the command lines. . The Properties on the Start Icon are as follows:

"C:\Program Files\THQ\Company of Heroes\CR_SOCMod.exe"

Can anyone help with the changes needed in this module so I can play my mod again within my lifetime?

Thanks for any and all help!

My module text is as follows:

[global]
Name = CR_SOC
UIName = CR: SOC
Description = The CR: SOC mod
DllName = CR_SOCMod
ModVersion = 1.0
ModFolder = CR_SOC\Data
LocFolder = CR_SOC\Locale
ScenarioPackFolder = WW2\Scenarios

[corsix]
DllName = WW2Mod
Engine = CR_SOC\DataEngine
AutoCmd = -dev -modname CR_SOC -nomovies

[attrib:common]
folder = CR_SOC\DataAttrib
archive.01 = CR_SOC\Archives\AttribArchive
archive.02 = WW2\Archives\AttribArchive

[movies:common:01]
folder = CR_SOC\Movies

[movies:common:02]
folder = WW2\Movies

[data:common:01]
folder = CR_SOC\Data
archive.01 = CR_SOC\Archives\CR_SOCData
archive.02 = CR_SOC\Archives\CR_SOCArt
archive.03 = CR_SOC\Archives\CR_SOCSound
archive.04 = CR_SOC\Archives\CR_SOCArtAmbient

[data:common:02]
folder = WW2\Data
archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient
archive.05 = WW2\Archives\OFSPData

[data:sound_low:01]
folder = CR_SOC\DataSoundLow
archive.01 = CR_SOC\Archives\CR_SOCSoundLow

[data:sound_low:02]
folder = WW2\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow

[data:sound_high:01]
folder = CR_SOC\DataSoundHigh
archive.01 = CR_SOC\Archives\CR_SOCSoundHigh

[data:sound_high:02]
folder = WW2\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh

[data:art_low:01]
folder = CR_SOC\DataArtLow
archive.01 = CR_SOC\Archives\CR_SOCArtLow

[data:art_low:02]
folder = WW2\DataArtLow
archive.01 = WW2\Archives\WW2ArtLow

[data:art_high:01]
folder = CR_SOC\DataArtHigh
archive.01 = CR_SOC\Archives\CR_SOCArtHigh

[data:art_high:02]
folder = WW2\DataArtHigh
archive.01 = WW2\Archives\WW2ArtHigh

[data:english:01]
folder = CR_SOC\Locale\English\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-English

[data:english:02]
folder = My_Mod\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:english:03]
folder = WW2\Locale\English\Data
archive.01 = WW2\Archives\WW2Locale-English

[data:english:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:german:01]
folder = CR_SOC\Locale\German\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-German

[data:german:02]
folder = CR_SOC\DataSoundGerman
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechGerman
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechGerman
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechGerman
archive.04 = CR_SOC\Archives\CR_SOCSoundNISGerman

[data:german:03]
folder = WW2\Locale\German\Data
archive.01 = WW2\Archives\WW2Locale-German

[data:german:04]
folder = WW2\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman
archive.05 = WW2\Archives\OFCoreSpeechGerman
archive.06 = WW2\Archives\OFCoreSpeechGerman

[data:french:01]
folder = CR_SOC\Locale\French\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-French

[data:french:02]
folder = CR_SOC\DataSoundFrench
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechFrench
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechFrench
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechFrench
archive.04 = CR_SOC\Archives\CR_SOCSoundNISFrench

[data:french:03]
folder = WW2\Locale\French\Data
archive.01 = WW2\Archives\WW2Locale-French

[data:french:04]
folder = WW2\DataSoundFrench
archive.01 = WW2\Archives\WW2SoundSpeechFrench
archive.02 = WW2\Archives\WW2AlliesSpeechFrench
archive.03 = WW2\Archives\WW2AxisSpeechFrench
archive.04 = WW2\Archives\WW2SoundNISFrench
archive.05 = WW2\Archives\OFCoreSpeechFrench
archive.06 = WW2\Archives\OFCoreSpeechFrench

[data:spanish:01]
folder = CR_SOC\Locale\Spanish\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Spanish

[data:spanish:02]
folder = CR_SOC\DataSoundSpanish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechSpanish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechSpanish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechSpanish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISSpanish

[data:spanish:03]
folder = WW2\Locale\Spanish\Data
archive.01 = WW2\Archives\WW2Locale-Spanish

[data:spanish:04]
folder = WW2\DataSoundSpanish
archive.01 = WW2\Archives\WW2SoundSpeechSpanish
archive.02 = WW2\Archives\WW2AlliesSpeechSpanish
archive.03 = WW2\Archives\WW2AxisSpeechSpanish
archive.04 = WW2\Archives\WW2SoundNISSpanish
archive.05 = WW2\Archives\OFCoreSpeechSpanish
archive.06 = WW2\Archives\OFCoreSpeechSpanish

[data:russian:01]
folder = CR_SOC\Locale\Russian\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Russian

[data:russian:02]
folder = CR_SOC\DataSoundRussian
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechRussian
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechRussian
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechRussian
archive.04 = CR_SOC\Archives\CR_SOCSoundNISRussian

[data:russian:03]
folder = WW2\Locale\Russian\Data
archive.01 = WW2\Archives\WW2Locale-Russian

[data:russian:04]
folder = WW2\DataSoundRussian
archive.01 = WW2\Archives\WW2SoundSpeechRussian
archive.02 = WW2\Archives\WW2AlliesSpeechRussian
archive.03 = WW2\Archives\WW2AxisSpeechRussian
archive.04 = WW2\Archives\WW2SoundNISRussian
archive.05 = WW2\Archives\OFCoreSpeechRussian
archive.06 = WW2\Archives\OFCoreSpeechRussian

[data:italian:01]
folder = CR_SOC\Locale\Italian\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Italian

[data:italian:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:italian:03]
folder = WW2\Locale\Italian\Data
archive.01 = WW2\Archives\WW2Locale-Italian

[data:italian:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:czech:01]
folder = CR_SOC\Locale\Czech\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Czech

[data:czech:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:czech:03]
folder = WW2\Locale\Czech\Data
archive.01 = WW2\Archives\WW2Locale-Czech

[data:czech:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[dataolish:01]
folder = CR_SOC\Locale\Polish\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Polish

[dataolish:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[dataolish:03]
folder = WW2\Locale\Polish\Data
archive.01 = WW2\Archives\WW2Locale-Polish

[dataolish:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:chinesetrad:01]
folder = CR_SOC\Locale\ChineseTrad\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-ChineseTrad

[data:chinesetrad:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:chinesetrad:03]
folder = WW2\Locale\ChineseTrad\Data
archive.01 = WW2\Archives\WW2Locale-ChineseTrad

[data:chinesetrad:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:japanese:01]
folder = CR_SOC\Locale\Japanese\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Japanese

[data:japanese:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:japanese:03]
folder = WW2\Locale\Japanese\Data
archive.01 = WW2\Archives\WW2Locale-Japanese

[data:japanese:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:korean:01]
folder = CR_SOC\Locale\Korean\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-Korean

[data:korean:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:korean:03]
folder = WW2\Locale\Korean\Data
archive.01 = WW2\Archives\WW2Locale-Korean

[data:korean:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:chineseenglish:01]
folder = CR_SOC\Locale\ChineseEnglish\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-ChineseEnglish

[data:chineseenglish:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:chineseenglish:03]
folder = WW2\Locale\ChineseEnglish\Data
archive.01 = WW2\Archives\WW2Locale-ChineseEnglish

[data:chineseenglish:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish

[data:chinesesimp:01]
folder = CR_SOC\Locale\ChineseSimp\Data
archive.01 = CR_SOC\Archives\CR_SOCLocale-ChineseSimp

[data:chinesesimp:02]
folder = CR_SOC\DataSoundEnglish
archive.01 = CR_SOC\Archives\CR_SOCSoundSpeechEnglish
archive.02 = CR_SOC\Archives\CR_SOCAlliesSpeechEnglish
archive.03 = CR_SOC\Archives\CR_SOCAxisSpeechEnglish
archive.04 = CR_SOC\Archives\CR_SOCSoundNISEnglish

[data:chinesesimp:03]
folder = WW2\Locale\ChineseSimp\Data
archive.01 = WW2\Archives\WW2Locale-ChineseSimp

[data:chinesesimp:04]
folder = WW2\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFCoreSpeechEnglish
 
Old 1st Apr 09, 6:32 PM   # 46
Muad'Dib
Member
 
Muad'Dib's Avatar
 
Join Date: Aug 2007
Location: Wherever I Lurk

Since my friends and I stopped playing regular online CoH and instead played with our favorite mod, I don't have to patch to 2.400 then. Thanks for the heads up with the borked patch!
Muad'Dib is offline  
Old 2nd Apr 09, 2:29 AM   # 47
pippaman
Member
 
pippaman's Avatar
 
Join Date: Jun 2007

Panzer your module didn't work for me, so i started to look very carefully between your module, my original mod module, and the reliccoh.

i came up with this ( note that i'm using a new mod so up to data files and archives!)

[global]
UIName = xxx
Description = xxx
DllName = WW2Mod
ModVersion = 1.0
ModFolder = xxx\Data
ScenarioPackFolder = xxx\Scenarios
SpeechManagerCache = SpeechManagerWW2.cache

[attrib:common]
folder =
archive.01 = xxx\Archives\AttribArchive
archive.02 = WW2\Archives\AttribArchive

[movies:common]
folder = WW2\Movies

[movies:common:01]
folder = Engine\Movies

[data:common:01]
folder =
archive.01=xxx\Archives\xxxData
archive.02=WW2\Archives\WW2Data
pippaman is offline  
Old 2nd Apr 09, 3:40 AM   # 48
pete1960
Member
 
Join Date: Mar 2009

Hey Guys, Im an ultra nube at modding and definately a learner driver when it comes to technical file type stuff. I love COH and have been using Corsix's Mod Studio 5.5 and it has been so much fun and has really increased my playing pleasure, but Im perplexed at how to overcome the new 2.4 transition, I know you guys are talking about how to overcome the issue, but I just dont understand what you guys are talking about. Could someone please educate me in ultra low tech lingo please. Pete1960
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Old 2nd Apr 09, 3:57 AM   # 49
pippaman
Member
 
pippaman's Avatar
 
Join Date: Jun 2007

a mod is composed by a folder with files+the module (what we are talking about) + the original coh files.

the module is needed to coordinate which file the game loads, after the patch something changed so we need to find how to change the module to make him load all the files, like the old times
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Old 2nd Apr 09, 4:45 AM   # 50
pete1960
Member
 
Join Date: Mar 2009

Hey pippaman, thanx for that, the confusion Im having is that I dont understand the process the guys have outlined for being able to use mods after the 2.4 patch
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