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# 4 |
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Guest
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I usually go for Orks(horrible accuracy
)and space marines,i also play Necrons,Tau and Chaos.I just hope all races are in gives them game more diversity...Also i suspect Relic will use a method similiar to their Impossible Creatures game,where you can genetically engineer some 40,000 animals,but i suspect in warhammer each unit will be fully customisable (ie you choose their equipment,much like constructing and painting miniatures)... |
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# 19 |
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Well...I started with Eldars in 2nd edition..when 3ed camed I picked the box, sold Eldars to my friend and started to collect DarkEldars..I have about 1500 points DE army now..I don`t play it, because I really suck with this army
![]() Later I started to collect Chaos Space Marines..I have 2000points of tis army. Recently I`ve bought Tau codex, so that`s what I`m playing now(my friends are good enough that they allow me to play with models from other armies so I can learn a bit about Tau army before I start to spend money on it )..and I`m tempted as hell to pick DarkAngels(I`ve crazy idea of paiting them in Shinsengumi colors ). I expect Tau and DarkAngels to become my main armies for couple next years. |
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# 20 |
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I make armies with a friend, then slowly buy them off him. Also since I paint well enough to get paid for it, I can support the habit.
Bought all 120 metal cadians in one shot, with launchers, special weapons, etc etc. I'd post imagery, but really I can't spare space. Oh and guys, anyone in PA post in. If you're looking for a game, I have just a *feeling* I'll be able to put together a large enough army to use. Shinsengumi dark angels... eww... Dark Angels rock by the way. WHAT? chase us away?! Hell no! We'll just get pissed and shoot you MORE. Tau are good, but watch the marines. I went 1500x1500 73 models tau vs 73 models my marines... at the end of the fifth round, the remaining three tau models surrendered. My remaining 68 marines shot them anyway. Damn aliens. |
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# 22
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Relic Entertainment
Join Date: Dec 2003
Location: Vancouver
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although I haven't actually 'played' a tau army yet, my guess would be your friend tried to play the tau like a marine army.
That and its real easy to build an inefficient tau list, what with so much wargear and drones and everything. If you could post the list RunOn, I'd love to see it! |
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# 24 |
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Guest
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Hmm, my army was all foot marines. 1 max squad of jumpers, librarian, jump chappy, and a dev squad. Everything else in basic marine troopers.
He had 3 damn large squads of fire warriors, etherial, commander in armor, squad of armor, broadside(s), think some kroot in there somewhere. |
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# 25 |
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Guest
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Silly Tau bugger...vs. Marines you need lots of broadsides (or hammerheads) and as many plasma guns as you can. A squad of the powered guys (what they call those suits?) with plasma guns can put the hurt on marines. I know, I've nearly lost to the Tau before.
Their strength 5 guns are cool, but not vs. marines with their massive armor. You need carbines to make them hit the deck. And you needs a lot of Kroot to suck up enemy fire...in close combat, kroot are not to be trifled with en masse. Dont neglect sheild drones on your broadsides...nothing worse than watching your las cannon shots harmlessly piff some floating pile of junk while the battle suits work you over with rail gun shots. If you kicked his butt that badly then he really stinks...it appears he had both kinds of battle suits and still lost...fear the angels of death! |
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# 26 |
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Guest
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last time i met Tau was when i played a 750 pts imperial guard army and he had 500 pts over. when it ended after 6 rounds the entirely tau force was whiped out and the had only killed one and a half squad guards, a commissar and destroyed the multi-laser cannonturret of my chimera... the chimeras damage came by railguns...
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# 29 |
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Guest
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Ive had eldar, tyr, DE, dark angels and deathwatch. I'm currently putting together a defensive space marine army (WHAT??? I hear you cry...) and a Tau force.
The technique with Tau is a mobile style of play, stay out of assault range and keep shooting. Inevitably you will need more tau than space marines to make it fair, but you can quite easily take out three tacticals and a devastator with 5 or 6 fire warrior squads... |
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# 31 | |
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Guest
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Quote:
Deggy I saw your post I'll post my Tau army list also. and I put it on the fourth page because I guess its illegal by the games workshop drones that I can't post unit stats on the internet. :madashel: :madashel: :madashel: :madashel: Last edited by EnderWiggin : 2nd Jan 04 at 8:35 AM. |
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# 34
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Relic Entertainment
Join Date: Dec 2003
Location: Vancouver
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yeah, that looks pretty comprehensive Ender, ready for any threat!
Your stealth team only has 3 members... why so small? Do you find such a compact unit to be more effective or did you run out of points? Overall you have a pretty low number of infantry, have you found greater success in your crisis suits? If you had to drop down to 1500 pts, what would you sacrifice? Have you had a battle with this list? If so, how did you fare? I'm really intrigued by the jump packs ability to move in the assault phase. I'd love to see that in action in a heavily jungled or urbanized environment, where you could jump out from behind cover, shoot, and then jump back into cover. It seems like you could really concentrate fire and annihilate your way through an enemy army one unit at a time. Overall, it looks like a solid list! I know I would have second thoughts before taking my Death Guard against you! |
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# 35 |
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Guest
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For the record Ender, that list is too accurate. Relic could get in trouble from a post with that much detail on the list (:
General rule of thumb for posting lists online, post the unit name, and equipment it has. NEVER include itemized points costs [in fact its better to leave points costs out entirely]. Also NEVER post stats for the units. Keeps everyone out of trouble should some GW bean counter happen across this board (: An example would be as follows. Imperial Guard 1850 Jr Officer Command Squad -4x Flamers -1x Power Weapon -Chimera --Smoke Launchers --Pintle Mounted Storm Bolters --Multi Laser --Heavy Bolter Infantry Platoon -Command Squad --4x Flamers --1x Power Weapon --Chimera ---Multi Laser ---Heavy Bolter -Infantry Squad --Lascannon --Grenade Launcher -Infantry Squad --Missile Launcher --Plasma Gun Infantry Platoon -Command Squad --4x Flamers --1x Power Weapon --Chimera ---Multi Laser ---Heavy Bolter -Infantry Squad --Lascannon --Plasma Gun -Infantry Squad --Heavy Bolter --Plasma Gun Infantry Platoon -Command Squad --2x Flamers --2x Melta Guns --1x Power Weapon -Infantry Squad --Heavy Bolter --Plasma Gun -Infantry Squad --Heavy Bolter --Plasma Gun Infantry Platoon -Command Squad --2x Plasma Guns --1x Power Weapon -Infantry Squad -Infantry Squad Hellhound -Smoke Launchers Hellhound -Smoke Launchers Sentinel -Multi Laser Leman Russ -Hull Heavy Bolter -Sponsoon Heavy Bolters Leman Russ Demolisher -Hull Heavy Bolter -Sponsoon Heavy Bolters Last edited by IWAssassin : 31st Dec 03 at 5:11 PM. |
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# 38 |
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Guest
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I currently have played over the last year both World Eaters army and Necron army (that got a bit out of control, started as a 2000 point army but now its over 4000...oops). Way back, I played Eldar and Orks back in the Rogue Trader era. I've played Marines for years during 2nd edition and for a few years at the begining of 3rd till Necrons came out.
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# 39 | |
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Guest
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Quote:
What will GW do sue me for posting my army builder list? |
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# 40 | |
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Guest
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Quote:
For the stealth team I basically ran out of points on that one I would probably take a second squad of three. I have lo infrantry because mostly I play against space marine,orks,nids,chaos,and guard. So I want the AP stuff to take out all the big things that come towards me. I haven't played this list yet. I have I think a 1500 tau army but its bad, so I revamped it in army builder to make it better. But I can't really play much or buy much any more because my parents get on a hissy fit because I spend a lot of time on warhammer and sutch and they say its just a waste of money and time. But they say that to almost everything I do. If I had to drop to 1500 I would drop the krootox and the hounds. |
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# 41
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Give me more, 64!
Join Date: Dec 2003
Location: NOT Germany
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Eldar!
Iyanden ELDAR
Biel Tan ELDAR Ultwë ELDAR Alaitoc ELDAR Do I see a connection? eldar, Eldar, ELDAR! I've played WH40k since the start with different teams but really stuck with the Eldar because of their rich and interesting background, fluff and excellent models. |
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# 42 | |
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Guest
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Quote:
Not you, rather Relic, the owners of RelicNews domain, etc. GW is REALLY facist about things like that. You'd be amazed how difficult it has become to look up stats on models these days from what it used to be, because yes GWs teams of Lawyers threaten lawsuits against everyone. "Take it down or else" with the same going to the provider of the site. |
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# 43 |
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Guest
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i have a imperial guard army "Macharia 27"... and yes it was the planet who was destroyed in the EoT, The planet next to Cadia... my army is abaut 2500 pts. and then i have a Eldar ulthwé army 3000 pts and last a SM its abaut 4000 Ultra marines.
Last edited by ATag : 1st Jan 04 at 6:47 PM. |
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# 45 |
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Guest
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The good thing about WH (40k and fantasy), is that no single army rules, mostly thanks to the balancing of the dev teams. As long as you know how to use the army, it's strong and weak points and those of your opponnent, you can win most battles with a bit of ingenuity and luck on the dice...
The old codices had a LOT of fluff, and interesting stuff to read about, which makes some of the older armies much more popular than the new ones (SM, Eldar, etc...). That's a nice tau army, although the army list in a simplified form might be easier to read for people not used to using army builder... |
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# 46 |
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Guest
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Simplified version
HQ Aun'Shi-- 105 Elites 3Stealth Team-- 90 2Crisis Battlesuit Bust Cannon; Plasma Rifle; Multi Tracker-- 195 1Shas'vre Burst Cannon; Plasma Rifle; Multi tracker;Hard Wired Drone controller.-- 73 2Crisis Battlesuit Missle Pod; Plasma Rifle;Multi Tracker;Bonded-- 212 1Team Leader Missle Pod; Plasma Rifle; Multi Tracker; Hard wired dron controller.-- 72 Troops 12Fire Warriors 4x Pulse Carbine 8x Pulse Rifle-- 120 12Fire Warriors 4x Pulse Carbine 8x Pulse Rifle-- 120 19Kroot Carnivores-- 257 1Kroot Shaper-- 29 1Kroot Hounds-- 12 1Kroot Hounds-- 12 1Krootox-- 50 Heavy 1HammerHead gunship-- 160 3Broadside Battlesuit team-- 225 Fast Attack Pathfinders/Devilfish Dropship-- 164/80 Gun drones Pair. |
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# 47 |
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Member
Join Date: Jan 2004
Location: Seattle, WA
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re: Tau
Tau actually aren't that difficult. What you have to remember is that you have the single most powerful basic 'gun' in the warhammer universe (in terms of raw strength) and not much in the way of wargear.
FireWarriors are very deadly when used properly and with a 50 pt ethereal, being able to re-roll all those morale checks is great (especially when you want to fail and catch a squad of BT in a rapid fire crossfire!). The T'au are just horrible at close combat, so you need to be able to think ahead and realize that your firewarrior squads are expendable for the greater good of the entire army. Kroot are just no good usually so I wouldn't waste points with that. Also, don't mix carbines in unless absolutely necessary. The ability to pin someone doesn't really come in handy all that often. A good 1500-1700 point force should have at least 3-4 full squads of firewarriors. The armies I play are Dark Angels (SM), T'au, and Imperial Guard. |
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# 49 | |
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Guest
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Re: re: Tau
Quote:
Like I said before fire warriors really do jack squat against space marines so I put in heavys and elites instead and put the kroot in so if the marines come to close I have a buffer. |
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