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Old 16th Aug 04, 4:32 PM   # 1
ZzGashi
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Battle For Macragge

alright what is the battle for macragge because i think the new 4th ed starter is going to be based on battle for macragge (info from portent.net)
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Old 16th Aug 04, 4:35 PM   # 2
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Hive Fleet Behemoth(or is it Kraken?) invades the sector, the first fight is on Thrandos i believe, then the 'nids move to Macragge, BIG BIG fight ensues lots of people die, 'nids are fought back, and the whole 1st company of the Ultra's is wiped out.
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Old 16th Aug 04, 4:36 PM   # 3
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You like Tyranids yet you dont know about the battle of Macragge? Shame on you lol, see my sig for info. Or basically, the battle of Macragge (Ultramarines home planet) was between the Ultramarine garrison and the Tyranid Hive Fleet Behemoth, the most notable incident being that the whole of the Ultramarines 1st company were wiped out in the northen polar fortress (Magragge is a snowy planet)
 
Old 16th Aug 04, 4:37 PM   # 4
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It was during the invasion of Hive Fleet Behemoth when the Ultramarine Homeworld of Macragge was beset by the Hive. During the battle, particularly the defense of the Polar Defense stations, the entire, I mean ENTIRE 1st Company of Ultramarines was wiped out. But the planet was held and the nids were pushed back. Go here:

HiveFleet Behemoth

to see some further info.


:duck:
 
Old 16th Aug 04, 4:49 PM   # 5
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well i don't fallow the fluff all that much. so if 4th edition starter battle for macragge then its going to have marines and nids
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Old 16th Aug 04, 7:24 PM Forum Rules   # 6
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Tyran is a frontier base used to supply ships that go out into the eastern rim.

Kryptman looks at some stuff and figures that something is up in the eastern rim. Logically, one would resupply at Tyran before heading out into the middle of nowhere, so he heads to Tyran.

While he's en route the Tyranids take the place. The commander records everything on the black box before dropping it down a tunnel and blowing the installation to hell.

Kryptman finds the black box and heads to a place to transmit it all the way to Earth. Thandros. They go there (and are delayed because the Tyranid swarms are so huge the warp is screwed up either by their travel or their giant psychic creatures) and find that the Tyranids beat them to it and killed the place.

Kryptman transmits to Earth.

Action moves to Ultramar.

Tyranids appear in Ultramar. They hit the northern and southern fortresses with swarms of 'nids. SM fleet routes the Tyranids into the anvil of the Imperial Navy.

Tyranid reinforcements arrive. IN ships turn to engage while SM ships head back home asap.

SM ships drop reinforcements on polar fortresses. Tyranids over-run both compounds, killing every single member of the First Company in their Terminator armor plus garrisons and stuff.
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Old 16th Aug 04, 8:00 PM Forum Rules   # 7
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3 CHEERS FOR TYRANIDS!!! Ultra SMurfs aren't exactly my favorite loyalist chapter, so seeing a bunch get eaten is always a field day.
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Old 16th Aug 04, 8:08 PM Forum Rules   # 8
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their upcoming nid hunter units look pretty good. Anyways the new starter set is not about macragge itself but about Lt verras (something like that), an imperial officer in charge of bringin the stock of the Ultramarine's geneseed back to Mars. however some nids shoot down his aquilla and he was the only survivor (how convinient). The story then unfolds in 6 basic missions where it introduces rules to a new player. First one is about moving i think, and Verras has to escape from nids. the later missions teach botu shootin, assualt, etc. Because when the Ultras here bout this they get worried/pissed and send a rescue team to save this guy. The rule book aint included in the 4th edition starter set, but it has a handy travel sized one, and tons of cool scenery.
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Old 16th Aug 04, 9:54 PM   # 9
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even though the ultramarines arent my favriote chapter they fought to the last man and gave the nids a good fight.
 
Old 17th Aug 04, 11:05 AM   # 10
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Quote:
Originally Posted by Dante
their upcoming nid hunter units look pretty good. Anyways the new starter set is not about macragge itself but about Lt verras (something like that), an imperial officer in charge of bringin the stock of the Ultramarine's geneseed back to Mars. however some nids shoot down his aquilla and he was the only survivor (how convinient). The story then unfolds in 6 basic missions where it introduces rules to a new player. First one is about moving i think, and Verras has to escape from nids. the later missions teach botu shootin, assualt, etc. Because when the Ultras here bout this they get worried/pissed and send a rescue team to save this guy. The rule book aint included in the 4th edition starter set, but it has a handy travel sized one, and tons of cool scenery.


the 6 missions sound like a tutorial in an rts game which i find annoying.
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Old 17th Aug 04, 12:22 PM   # 11
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The nids wouldn't stand a chance on Fenris.


BUt aside from that, it does sound like a good way to break in new players. And give em a taste of the excelent Fluff of the 40k universe.
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Old 17th Aug 04, 12:24 PM   # 12
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ya dont know that.but seeing that the fang was defended by serfs and some marines agasint the thousand sons I think they would kick the nids ass of fenris.
 
Old 17th Aug 04, 12:30 PM   # 13
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i dont see why ultramarines get nid hunters, i really dont, no other chaptor has special hunting units for different races, i mean the blood angels "had" one guy, he didnt go and train units to go and hunt orks cos of wot happened him.

As for the fang, you could defend it with some wolfs agaisnt thousands of people, its one of the best if not the best forteress in teh imperium party because of its location
 
Old 17th Aug 04, 12:32 PM   # 14
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cause the nids cause big damage on the ultra's and they hate them with a passion,so they need something,other than them they have no rules.
 
Old 17th Aug 04, 12:47 PM Forum Rules   # 15
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Also their are veterans still alive from the macragge slauter and they learned how to fight against them (or so they think) so now they teach some new guys and invite them to be the elite nid hunters.
And ultras can be given "rules" with the new doctrine like thingy for the Space Marine codex. But they have their own specail nid hunters too.

And tycho hated orks, but he wasn't specialized in killing them...he just hated them with a pasion...
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Old 17th Aug 04, 7:21 PM Forum Rules   # 16
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Fenris was held against the Thousand Sons by Bjorn the Fell-Handed's abilities, as a powerful dreadnought, a experienced soldier and former Great Wolf with the experience as a commander.

It would be rather interesting to see the Tyranids survive in the wilds that are Fenris. Most of Fenris is hostile to life. But if the 'nids went for the population of Fenris, the Space Wolves would be forced to disperse to protect their recruiting base, and in the process the natives would see that their gods weren't invincible, and many would die to the aliens. The long-term affect would be that the natives would become disillusioned to the strength of the Space Wolves and see them as lesser gods; but they would still be the most powerful beings in the area, so this changes nothing.
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Old 17th Aug 04, 8:37 PM Forum Rules   # 17
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why is this thread bout macragge talking bout fenris/nids?!?! nids maybe, but who cares bout dem space wolves???!?!
:fight: argle
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Old 17th Aug 04, 8:48 PM   # 18
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I know of the battle at fenris.
dante,the dark angels and space wolves get into every converstation,were every where lol.
 
Old 17th Aug 04, 9:38 PM   # 19
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The two most important times that the fang was under siege was by the Thousand Sons right after the heresy and during the Age of Apostosy when that lunatic cardinal tried to reach earth, but he had to get past the fang first. Oops, didn't happen.


:duck:
 
Old 18th Aug 04, 6:36 AM   # 20
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OK, i'm going to stop talking about Space Wolves now unless the topic is about Space Wolves, therefore no more hijacking. And that's a promise. But the 'nds wouldn't stand a chance against the 'Wolves.
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Old 18th Aug 04, 1:24 PM   # 21
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The battle for Maccragge also had a large (as in battlefleet) naval engagement which was only won by a battleship making a suicide attack with everything else supporting it on an exposed command ship.
 
Old 19th Aug 04, 9:16 PM Forum Rules   # 22
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Macragge wasn't too bad for a first encounter with a super swarmy race of psychotic killing aliens.
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Old 20th Aug 04, 10:27 AM   # 23
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is macragge a snow world or did they just happen to land in the snow covered areas.
but the ultramarines did good for a force that has never been faught before.
 
Old 20th Aug 04, 10:52 AM   # 24
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While the loss of the 1st company and countless number of marines and guardsmen is devestating... hey we did do a pretty good job eh? We punched the behemoth right in the face!
 
Old 20th Aug 04, 11:01 AM   # 25
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which face? :P
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Old 20th Aug 04, 11:08 AM   # 26
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shows that this aint gonna be a easy feast,there gonna have to earn there dinner in this universe.
how many hive fleets are there?
 
Old 20th Aug 04, 11:37 AM   # 27
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13

Kraken has been crushed by a very great attempt by craft world Iyandan

And Behemoth has been scattered into splinter fleets.
 
Old 20th Aug 04, 3:06 PM   # 28
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The Ultras had to pay BIG time for victory though. They were completely annihilated in their first space battle, and as a consequence the most fertile system in the sector got sucked down and eaten to the bedrock.Only a small part of Kraken attacked Iyanden.
 
Old 20th Aug 04, 3:26 PM   # 29
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no the full might of the kraken fell upon Iyanden, although it fragmented into many splinter fleets.
 
Old 20th Aug 04, 3:40 PM   # 30
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the ultramarines were fightin a eneime that no one has faught before,we did very well for a first encounter.
 
Old 20th Aug 04, 3:59 PM   # 31
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"we" u a ultramarine then :Slap: :argh:
 
Old 20th Aug 04, 4:21 PM   # 32
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naw I aint a ultramarine,Im just sayin that human warriors did well for a first time fight with a monster no one has fought before.
 
Old 20th Aug 04, 4:52 PM   # 33
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i was taking the piss
 
Old 21st Aug 04, 7:49 PM Forum Rules   # 34
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Most of the credit for the Macragge victory goes to Macragge's orbital defenses. They lured the Hive Fleet onto them and then used their ships to concentrate on the command nodes to eliminate them.
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Old 22nd Aug 04, 3:27 PM   # 35
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Quote:
Originally Posted by The Collector
It would be rather interesting to see the Tyranids survive in the wilds that are Fenris. Most of Fenris is hostile to life.


It seems like GW got the whole idea of 'nids and all though from the Alien movies (such as the new AVP out), if they're that similiar then Nids could live in any environment no matter how hostile, unless it was actually hurting them (im just saying they could live in space or some really hot place, but cant go swimmin around in lava ). Temperature and all that doesn't matter to Aliens so could be same with 'Nids.
 
Old 22nd Aug 04, 3:34 PM   # 36
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But the actual planet might kill them, Fenris's continents always change after each summer, and during the winter when the massive ice sheets move and cause tidal waves 400 metres high and such. So they might have some trouble bringing in reinforcements.And the fact that the fang is the second mose defended place in the entire Imperium. The Golden Palace being the first.
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Old 22nd Aug 04, 3:37 PM   # 37
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I dont know if they could surive on fenris,it is one of the harder planets to grow up in and many people die from just the shifting ice.
and plus the animals are nothing to laugh at,a wolf the size of a rhino tank?or a kraken.
 
Old 22nd Aug 04, 3:37 PM   # 38
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Quote:
Originally Posted by Sarcastic Jedi
13

Kraken has been crushed by a very great attempt by craft world Iyandan

And Behemoth has been scattered into splinter fleets.


behemoth got destroyed by the ultra marines and kraken lost agianst marines and eldar but had X number of splinter fleets after the attack of Ichar IV
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