RelicNews Forums

Go Back   RelicNews Forums > Relic Games > Warhammer 40,000: Dawn of War
User Name
Password
Register FAQ Members List Arcade Mark Forums Read



Closed Thread
 
Thread Tools
Old 10th Nov 04, 8:24 PM Forum Rules   # 1
Tranj
Tranj
 
Tranj's Avatar
 
Join Date: Jul 2003

Mod Tools Up!!

http://www.fileplanet.com/files/140000/147526.shtml
http://dlx.gamespot.com/pc/wh40kdaw...fo_6112916.html

Please note that the tools are in a somewhat beta state, meaning that there still may be a few rough edges. But, by using the tool documentation available at http://www.relic.com/rdn/wiki we feel confident modders should be able to create a wide range of content for Dawn of War.

We’ve also included some sample content, to make your lives easier. This content should allow you to work through some of the tutorials we’ve included in the documentation, and will also serve as examples to those more tech-savvy modders (and we know you’re out there! ) who want to work their magic.

There is a new section in the Relic Developer Network, devoted to modding Dawn of War. You’ll need to create a login to access the RDN, and you’ll need to register if you want to edit the Wiki…but not to read it. We thought that since modding is such a community effort, you might like the ability to actually add to the existing documentation.

Please make sure that you take the time to read the extensive Release Notes section of the Wiki, covering all the little quirks of the tools. Familiarizing yourself with some of these limitations and workarounds will probably save you lots of headaches down the road!

Best of luck, and we can’t wait to see what you come up with! Special thanks to Bart Mazus from Relicnews and George Hornmoen from Relic for their part in supplying the tools and documentation.
Tranj is offline  
Old 10th Nov 04, 8:27 PM   # 2
cessna
Guest
 

Yay!
 
Old 10th Nov 04, 8:33 PM   # 3
Sgt Tyr
Guest
 

This is AWESOME.

However, I'm a little sad that you used fileplanet and gamespot to launch this from, since I have no account with either of them and don't plan on getting one with them any time soon.

But like I said earlier, THIS IS AWESOME! Now I'm just waiting for a mirror to download from!
 
Old 10th Nov 04, 8:33 PM   # 4
Psy|
Guest
 

Any chance at getting the username/password for the wiki area?

Nevermind, I'm obviously blind. Although you make it sound like I should be able to read it w/o having to make an account.
 
Old 10th Nov 04, 8:38 PM   # 5
[]inveigle[]
Member
 
[]inveigle[]'s Avatar
 
Join Date: Oct 2004
Location: Taking a walk down Heaven St.

Here is a Filefront Mirror with no wait time at the moment.
__________________
[]inveigle[] is offline  
Old 10th Nov 04, 8:41 PM   # 6
PhoenixLord
Guest
 

w00t!!!!11one
 
Old 10th Nov 04, 8:43 PM   # 7
Spiritech
Guest
 

I think the wiki may still be locked for internal use or something, my RDN username/pass doesn't work for it.
 
Old 10th Nov 04, 8:47 PM   # 8
Sgt Tyr
Guest
 

THANK YOU []inveigle[]!!!
 
Old 10th Nov 04, 8:59 PM Forum Rules   # 9
Sajuur
Senior Member
 
Sajuur's Avatar
 
Join Date: Jul 2003

Cool, I just added that the mod tools release date is unknown in the FAQ thread.. better fix that
Sajuur is offline Send a message via AIM to Sajuur Send a message via MSN to Sajuur  
Old 10th Nov 04, 9:01 PM   # 10
UKchaos
Guest
 

username/password i created doesn't work
 
Old 10th Nov 04, 9:01 PM   # 11
Skrag
Guest
 

It's asking for a login and password for the wiki, and my (newly registered) rdn account/password don't work.
 
Old 10th Nov 04, 9:05 PM Forum Rules   # 12
ceejayoz
SPAWN OF SATAN
Mostly on break
 
ceejayoz's Avatar
 
Join Date: Sep 1999
Location: Rochester, NY, USA

The webmaster forgot to take the password off, when he gets online I'll have 'im remove it.
__________________
ceejayoz is offline Send a message via AIM to ceejayoz Send a message via MSN to ceejayoz  
Old 10th Nov 04, 9:09 PM Forum Rules   # 13
NovaBurn
I didn't do it.
 
NovaBurn's Avatar
 
Join Date: Mar 2003
Location: Fort Worth, Texas

har har har. ironic that is. Yay for the tools.
__________________
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein


NovaBurn is offline  
Old 10th Nov 04, 9:12 PM   # 14
Domineus
Member
 
Join Date: Oct 2004
Location: Medusa

This is AWESOME, now as soon as I can view the wiki...<(^.^)>
__________________
Domineus is offline Send a message via AIM to Domineus  
Old 10th Nov 04, 9:34 PM   # 15
Rymafyr
Guest
 

Let the mod's begin! Ok, so I'm like an hour late.
 
Old 10th Nov 04, 9:41 PM   # 16
Brannigans_Law
Guest
 

Thank you. Are we allowed to create our own mirrors/trackers?
 
Old 10th Nov 04, 10:13 PM Forum Rules   # 17
ani
stating the obvious
 
ani's Avatar
 
Join Date: Oct 2003
Location: @weymouth.gov.uk

good stuff Tranj

Stickied for a few days.
__________________
ani is offline Send a message via MSN to ani  
Old 10th Nov 04, 10:17 PM   # 18
REDDY
Guest
 

The long wait is finally over....
 
Old 10th Nov 04, 10:32 PM   # 19
DarthVaygr
Guest
 

Yea man! W00t! Now Let the games begin! And, thanks for the mirror
 
Old 10th Nov 04, 10:59 PM   # 20
Hanna
Member
 
Join Date: Sep 2004
Location: Pacific Northwest

This is wonderful! Thank you, Relic! Thank you, Tranj!

(Okay, I have absolutely no idea how to use any of this. I'm sure many others will, though. I think the Map Editor isn't included in this release, or that the Map Editor is a separate thing. I was sorta looking forward to that, cause I figured I had a better idea of how to use that, but maybe I need to read the wiki when it becomes available and maybe the Mission Editor is the map editor, but I really have no idea because the Read Me -- while being packed with useful info -- doesn't explain everything, as Tranj said. I'm going to go mope now. Still love you, though.)

Very, Very Much Love,

Hanna
__________________
Former Warhammer 40,000 Dawn of War Community Map Maker

Last edited by Hanna : 10th Nov 04 at 11:24 PM.
Hanna is offline  
Old 10th Nov 04, 11:00 PM   # 21
Lord Azrael
Guest
 

Excellent news. Looking forward to putting it to use.
 
Old 10th Nov 04, 11:10 PM Forum Rules   # 22
thudmeizer
Resident AI guy
 
thudmeizer's Avatar
 
Join Date: Sep 2004
Location: North Toronto, Canada

Bravo Relic.. not bad considering DoW was released mid-Sept! Thank you SO MUCH for the chance to enhance your product!

I do hope you guys will upgrade the tools if you have a chance based on community feedback. I probably realize the tools are not supported but it would be a super PR move on your part to further tweak your tools for your faithful community! I also hope you fellas will be OKAY with being asked questions regarding the tools. You'd be one of the first in the gaming industry for your supre-receptiveness in this matter. Too many times, mod tools are published but the community must fend for itself to work around the inherent tool bugs (ie. Generals' WorldBuilder... Esshhhh!)

Once more.. MAJOR THANKS for the Tools! Joy JoY JOY ! ! !
thudmeizer is offline  
Old 10th Nov 04, 11:43 PM   # 23
LheRoX
Guest
 

Yay!.
 
Old 10th Nov 04, 11:50 PM   # 24
MilkShake
Guest
 

this will shup up people about the map editor
 
Old 11th Nov 04, 12:39 AM   # 25
Carney
Guest
 

Yeehaa, only problem, won't run on Win98SE. Damn. Best get a new Comp!!!!!
 
Old 11th Nov 04, 1:19 AM Forum Rules   # 26
Tranj
Tranj
 
Tranj's Avatar
 
Join Date: Jul 2003

Quote:
Originally Posted by Hanna
This is wonderful! Thank you, Relic! Thank you, Tranj!

(Okay, I have absolutely no idea how to use any of this. I'm sure many others will, though. I think the Map Editor isn't included in this release, or that the Map Editor is a separate thing. I was sorta looking forward to that, cause I figured I had a better idea of how to use that, but maybe I need to read the wiki when it becomes available and maybe the Mission Editor is the map editor, but I really have no idea because the Read Me -- while being packed with useful info -- doesn't explain everything, as Tranj said. I'm going to go mope now. Still love you, though.)

Very, Very Much Love,

Hanna

The map editor (same as mission editor) is part of this release. No moping needed.
Tranj is offline  
Old 11th Nov 04, 1:26 AM   # 27
Ultramoose
Guest
 

Very much appreciated relic
 
Old 11th Nov 04, 1:41 AM   # 28
Vin258
Guest
 

i have to get my mods working very fast or i will miss the awesome new models
 
Old 11th Nov 04, 2:29 AM   # 29
Shakrith
Member
 
Shakrith's Avatar
 
Join Date: Mar 2004
Location: Australia

Exciting. Now the Tau Mod (insert some Tau mod ad which you think is really cool here) will be able to progress much faster! Maybe I even might try my hand at the mod coding too... let's start reading the wiki...
__________________
Death to the False Emperor!
Shakrith is offline  
Old 11th Nov 04, 3:01 AM   # 30
Guilliman
Member
 
Guilliman's Avatar
 
Join Date: Sep 2004
Location: Belgium

woot thank you relic woot wooot yeehaaa victory dance :smash:

now the mods can go on putting stuff ingame

(downloading now: 1 minut waiting time :s)
__________________
Guilliman is offline  
Old 11th Nov 04, 3:31 AM   # 31
Navaros
Guest
 

i hate to spoil the party, but unless the in-game interface is changed in order to allow users to download new maps automatically upon entering a game (ie: the 'Craft games), then no one is ever gonna have the new multiplayer user-made maps and hence really there's little point in the map editor, except for people don't play DoW online
 
Old 11th Nov 04, 3:36 AM   # 32
Master Azrael
Member
 
Join Date: May 2004
Location: The Netherlands, Zwolle

it's great for lan games. ALready played a couple of hundred really rocks
__________________
Master Azrael is offline  
Old 11th Nov 04, 3:54 AM   # 33
SlashDotDash
Guest
 

I remember that Myth II: Soulblighter couldn't auto download maps either, and that was the rockest strategy game I have played or seen ever in all the wolrds ever the best the best!

But people still managed to download the most popular maps from community setup fansites that organised it well. Takes a little extra work, but if you like DoW enough then its probably worth it.

Thanks for realesing the modding tools Relic.
 
Old 11th Nov 04, 4:01 AM   # 34
Master Azrael
Member
 
Join Date: May 2004
Location: The Netherlands, Zwolle

and maybe they could set all the good mods together on their site so all can easily download them
Master Azrael is offline  
Old 11th Nov 04, 4:02 AM   # 35
SharpyCL
Guest
 

ahhh finally. Now you will see where I will shine.
 
Old 11th Nov 04, 4:07 AM   # 36
Lich1990
Guest
 

Bwhhah...

Eye of Terror, Here I come..
Thank you relic.. now, to bring death to the lapdogs of the false emporerer..

Anyone working on a demonworld tileset? :bandit:

Lich.

*I'm Lord_Mortis on DoW, by the way*
 
Old 11th Nov 04, 4:12 AM   # 37
Navaros
Guest
 

"easy downloading" on this site won't make a difference. less than 10% of the multiplayer population is gonna have these maps unless in-game auto-download for maps is put in

i know this because i've seen this situation before with Westwood RTS games. no auto-downloading in-game = almost no one ever has the maps.

it may seem like a simple thing to come to this site and download the maps, but that's just not how reality works when it comes time for people to actually do it

Myth II is a bit of an exception because as i understand it people had to go to websites and gets mods just to be able to play online after Bungie screwed those people over. so people might as well have downloaded those maps since the die-hards who had to mod the game to keep playing online were the only ones playing anyhow

this phenomenon will not tranfer over to DoW. DoW is full of casual players who can access a functioning game out of the box. they're not gonna be bothered coming here or anywhere else and then manually downloading and installing maps in any significant numbers. which is unfortunate, but that's just how it goes.

hopefully Relic will realize this and put auto-downloading of maps into DoW. it really is an essential function.
 
Old 11th Nov 04, 4:17 AM   # 38
BrianGeneral
Member
 
BrianGeneral's Avatar
 
Join Date: Jan 2004
Location: Mad about DoW in Hong Kong

Though late,but with the mission editor I'll say YAY!
__________________
LET THE GALAXY BURN!! IRON FOR THE IRON GOD!
Arise, my Iron Legionnaires!!
Only argue with me about 40K gaming after reading this, about Tau after this, this and this, and about Space Marines after that.Remember!
BrianGeneral is offline Send a message via MSN to BrianGeneral  
Old 11th Nov 04, 4:59 AM   # 39
TigerWolf
Guest
 

DoWHQ.com has it mirrored, you can add it to the top thread, please use sparingly i only have 30 gb of bandwith and this is a big file.

I will also provide a great place for mods to call home (free mod hosting) and also have an extensive library of current mods for you all to download. When new maps come out, dowhq.com will be the place where people wont download the cool maps cos their too lazy

not i have to keep up with all the mods, o noes, anyone wanna help?
 
Old 11th Nov 04, 5:21 AM   # 40
Gerog
Guest
 

Well done Relic!
I agree with the other guys, auto downloading needs to be put in place
for badges, banners and maps
or else noone will ever have the required maps
 
Old 11th Nov 04, 5:28 AM Forum Rules   # 41
theBlind
bones.. yes..
 
theBlind's Avatar
 
Join Date: Aug 2003
Location: At home. Procastrating.

But maps are about 2MB is size. Now that would make the complaints about 56k-ers right now seem like nothing!
__________________
on wings of destiny ............................ (\(\ One Bunny
through virgin skies ........................... (0.o) to rule them
to far horizons I will fly ....................... (> <) all!
theBlind is offline  
Old 11th Nov 04, 5:33 AM   # 42
TigerWolf
Guest
 

of cource, there would be an option to turn it off, hopfully
 
Old 11th Nov 04, 5:54 AM Forum Rules   # 43
NeoHunter
The Power of Nothingness
 
NeoHunter's Avatar
 
Join Date: Aug 2004
Location: Singapore

Downloading now....can't wait to see what they have available for me to play around with...heehee
NeoHunter is offline  
Old 11th Nov 04, 6:29 AM   # 44
Hengist
Guest
 

Excellent, I take it this will allow us to create new campaigns? If so, then wahay, the single player majority will now be happy
 
Old 11th Nov 04, 7:57 AM Forum Rules   # 45
Titler
In Ur Gubbinz, Makin' Dem Orky
 
Titler's Avatar
 
Join Date: Sep 2004

"THIS PROGRAM MUST BE RUN ON WINDOWS NT"

I've downloaded the mod tools, and I get this error when trying to run the installer.

Does this mean that you can't run the mod tools on anything but Win XP/NT?

I should have expected this, I guess.
Titler is offline  
Old 11th Nov 04, 8:25 AM   # 46
Sgt Tyr
Guest
 

This editor package is CONFUSING.

Any chance we'll get some directions or instructions on how to use it sometime soon? I'm getting frustrated trying to figure it out myself.


Still, I'm glad I have it though.

EDIT:

I redgistered at the RDN site so that I can see the Wiki now. Yay!
 
Old 11th Nov 04, 8:28 AM Forum Rules   # 47
thudmeizer
Resident AI guy
 
thudmeizer's Avatar
 
Join Date: Sep 2004
Location: North Toronto, Canada

Quote:
Does this mean that you can't run the mod tools on anything but Win XP/NT?


People actually still use Win9x/ME? Wow! :argh: And I thought the dinosaurs were long since taken to pasture!?! :bandit: Just joshing with ya bud. I'm sure someone will release library files/modules that'll link with Win9x/ME unless of course .NET is involved then arghh...

Win2000/XP are now ~4 years old and with Longhorn expected in 2006 I think its time to take the plunge. Trust me: ya won't regret it. Our 2000/XP boxes are pure bliss!
thudmeizer is offline  
Old 11th Nov 04, 8:53 AM Forum Rules   # 48
Titler
In Ur Gubbinz, Makin' Dem Orky
 
Titler's Avatar
 
Join Date: Sep 2004

Quote:
Win2000/XP are now ~4 years old and with Longhorn expected in 2006 I think its time to take the plunge. Trust me: ya won't regret it. Our 2000/XP boxes are pure bliss!


Without wishing to repeat the thread again where I pointed out that Win ME users can't play online due to the insane load times, I'll just add that it makes more sense when you are on limited income to simply wait and skip the XP generation now, and use the funds to get the next generation when it comes. I cannot justify an XP upgrade to just play this one game. Or make maps for it... *sighs*

I had the idea of making a map similar to the intro movie; Orc hordes on one side, smaller Human base on the other, central hill control point for lots of hero/flag related charging... Guess one of you guys will have to do it instead now. And I'll download it for solo play in a few months time...
Titler is offline  
Old 11th Nov 04, 8:56 AM   # 49
ffmruler
Guest
 

Mirror

Here is a mirror of extreme-players.de

http://www.extreme-players.de/download.php?id=7655 (Germany)
 
Old 11th Nov 04, 9:16 AM Forum Rules   # 50
thudmeizer
Resident AI guy
 
thudmeizer's Avatar
 
Join Date: Sep 2004
Location: North Toronto, Canada

Ugh Titler.. you'll be waiting a mighty while before the next generation.. WinME->Win2000->WinXP transitions will be much shorter than WinXP->Win2006(?).. Don't wait.. Micro$haft is taking their time on this next evolution so no sense in waiting it out. Hell.. I could build ya a system for next to nothing to run what ya need. Power is knowing the parts and in having going sources. Then again.. maybe if we prostrate ourselves enough before the RELIC GODS then perhaps they'll release Win9x/ME compatibility mods. :bandit:
thudmeizer is offline  
Closed Thread



Go Back   RelicNews Forums > Relic Games > Warhammer 40,000: Dawn of War
User Name
Password
Register FAQ Members List Arcade Mark Forums Read



Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump




All times are GMT -7. The time now is 8:05 AM.

Page generated in 0.63079810 seconds (90.67% PHP - 9.33% MySQL) with 9 queries

Powered by: vBulletin Version 3.0.7
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.