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Old 11th Nov 04, 4:31 PM   # 1
TGGT
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*Exploit* Force Commander (OB)

Exploit: Speed up 'Orbital Bombardment' ready by two times.

How:
Just press the 'delete' key after you've used it once (killing the Force Commander) then create a new Force Commander.
The Orbital Bombardment will be ready to use immediately, again.

Fix: The Orbital Bombardment should be on a global timer of when it was last used... and is not reset simply by killing and making a new force commander.

Forgive me if the game was designed to do this... somehow I don't think it was.

Cheers.
 
Old 11th Nov 04, 10:37 PM   # 2
Kleezs
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If the cooldown for OB would simply start from scratch when the FC was newly trained, this wouldn't be a problem. It is available quite often anyway, so a full duration's wait on a new FC would seem like a logical solution.
 
Old 12th Nov 04, 8:48 AM   # 3
apbevan
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Wow if someone goes to all that trouble to get OB wich is fairly easily countered or avoided I say let them have it again.

Build time on new FC plus the time to get him into position plus the micro involved taking away from the battles and last the fact that you killed a perfectly good and strong unit... well forgive me If I dont see this as abuse but stupidity.
 
Old 12th Nov 04, 11:56 AM   # 4
Samsa
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In the late game at which you get an FC, his cost is not really a big issue compared to the damage orbital bombardment can do.

Not really a bug, but an issue with the game mechanics - a bit too powerful in team games I think.

Yes you can knock-down the FC to prevent it, but it's difficult because OB has a good range on it.
 
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