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Old 26th Feb 06, 5:43 AM   # 1
Ethrion
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New 40k army

With the current list of armies as:

# Chaos Space Marines
# Daemonhunters
# Dark Eldar
# Eldar
# Imperial Guard
# Necrons
# Orks
# Space Marines
# Tau Empire
# Tyranids
# Witch Hunters

I was thinking recently if it was possible to introduce any new and unique enough race? The only thing I cant think of at the moment is a 40k version of the Lizardmen but saying that, technically they have already been 'invented'.

SM/IG/DH/WH are all pretty much variants on humans. I guess another sect could come from humanity... Perhaps a variant on Orks? Maybe a clan that evolved and has become more than just blood thirsty warmongers? One that is more learned, more technologically advance, perhaps through assimilation of other lesser races?

Apart from my Ork idea I just cant imagine a "new" race. This is not to say that GW are planning or should bring out a new one, im just conjecting...is there the potential out there?
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Old 26th Feb 06, 6:06 AM Forum Rules   # 2
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How about an independent human faction? on the eastern rim im sure theres plenty of independent human societies, everything human seems to be imperial.

I can think of any given alien race to add but, the whole point of 40k armies and races is that they add something new, a tactic, a style, and i cant think of anything off the bat that isnt already included in the universe and fits.
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Old 26th Feb 06, 6:20 AM Forum Rules   # 3
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Why would anyone want yet another race, when currently many of the races still need updating?!?!

Although i have always wanted to see a sane and logic human force, one like todays military, with tactics, jet fighters, nukes, and an understanding of technology. Oh and tanks with ranges of miles, rather than metres...
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Old 26th Feb 06, 6:36 AM   # 4
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The old ones are speculated to have looked like the "lizardmen"
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Old 26th Feb 06, 6:38 AM   # 5
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Oh my god someone should really needs to post the Kira Yamato in wedding dress model with phase blade and automatic pistol in this thread.
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Old 26th Feb 06, 6:49 AM Forum Rules   # 6
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omg u r so right

OT
Maybe a force that uses slow moving, dirt cheap, and *relatively* tough troops.
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Old 26th Feb 06, 7:36 AM Forum Rules   # 7
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Not really an original idea,but adding the Adaptus Mechanicus into TT seems like a good idea (I assume we are talking TT and fluff here).

But adding another IoM race isnt really all that original.
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Old 26th Feb 06, 8:51 AM Forum Rules   # 8
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The old ones is based off the fact the servants of the old ones in fantasy are lizardmen and stuff i reckon.

I agree a more sane logical human force, hence the idea of a non-imperial human army.

Who is Kira Yamato when shes around?.

Or how about a race of Space Fuzzies, they can all be small and furry like animals and stuff....but you mess with them and they will fuck you up, son!.
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Old 26th Feb 06, 9:46 AM Forum Rules   # 9
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Not really a new race, but an army I guess... I demand an all-female Guardsmen regiment with full range of models. Come on, we know they're out there, and they'd be cool. I mean, really, can we actually have women in 40k who aren't fanatical zealots for cause X or else Daemonettes? Please?
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Old 26th Feb 06, 9:52 AM   # 10
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i belive an army that relies on stealth alot would be really fun to play
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Old 26th Feb 06, 12:24 PM   # 11
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The Hrud

They should really reintroduce the Hrud.........they are still out there.
 
Old 26th Feb 06, 12:36 PM   # 12
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Alien Hunters. We've got the Witch Hunters and Demon Hunters, still need the Alien Hunters.

Other than that, I think GW has introduced more than enough races, and there's no need to make more. Just keep all the existing ones up to date, so this war can carry on without them having to introduce lots of interweaving fluff for another race.
 
Old 26th Feb 06, 12:40 PM   # 13
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The alien hunters have been confirmed on the GW agenda already, I'd like to see another alien race actually, something that fights other aliens instead of always ganging up on the imperium.
 
Old 26th Feb 06, 1:28 PM   # 14
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I know they've been confirmed, but they weren't on the list of what we have, or what should be added. So I thought I'd mention them.

Another Alien race would be cool, but coming up with one will be hard I think. Not for the sake of it being hard, but because figuring out how it would play would be annoying. Most the major gameplay types have been given the one or more races already, and just mixing it up a little won't be particularly original.
 
Old 26th Feb 06, 1:41 PM   # 15
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Quote:
I think GW has introduced more than enough races, and there's no need to make more.


I think that as well, after all theres only so much you can add to it. I was just thinking if it were possible to come up with a new race but it doesnt seem like it...

Quote:
We've got the Witch Hunters and Demon Hunters, still need the Alien Hunters.


Surely the Ultramarines must lay claim to being the best alien hunters in the Imperium as they have the most experience in dealing with them (I forget which Ultramarine Company has their heraldry specifically focused on the tyranids, I remember their trim was purple...could have been the 7th company).
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Old 26th Feb 06, 2:18 PM   # 16
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Maybe Orks that have become incredibly powerful fighting the Tyranids? Y'know, the average Ork has a Strength of 4, while Nobz and Skarboys have a Strength and toughness of 5, and the warboss has a strength of 6, toughness 5, and 4 wounds. I dunno, something nasty like that. Maybe a small human empire technologically advanced (amazingly technologically advanced, makes the AM look like kids playing with toys type of stuff) or perhaps introduce the Adeptus Mechanicus as a playable race in Warhammer 40k, with their own weapons, armor, equipment, and methods of fighting.
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Old 26th Feb 06, 2:26 PM   # 17
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naw, there is already too many human/humanoid races or armies.....we need something unique....something that is very great in stealth operations
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Old 26th Feb 06, 6:37 PM   # 18
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All they lack is super AI controlled Ad-mech/iron men troops.
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Old 26th Feb 06, 6:57 PM   # 19
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How about a race of Bio-construct's that rely heavily on stealth technology or something call them the Wraiths. Make them look like technological insects with guns while balancing the force with some rule like the phase-out rule in the Necron codex limit their list to one basic troop type while making the rest of their list classified as Elites or Heavy's. And have their allegiances be tipped against everybody and say they are deeply territorial and only attack when someone makes the mistake of entering their space. That way you can play on their 'specteral' quality by making people tell 'ghost stories' As for their territory just say they like to call the Galactic rim as home that way you don't have to directly involve them while making them able to be played with.
 
Old 26th Feb 06, 8:07 PM   # 20
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I think you've been watching too much Star Gate here...
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Old 26th Feb 06, 8:46 PM   # 21
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Bring back the Aliens Fulgrim whiped out during the Crusades (pre-heresy)! Yeah.

Quote:
THE CLEANSING OF LAERAN
(Recorded by Scribe First Order Wendel Voss
in the year of the Emperor's grace 893/M31)
Shortly after the beginning of their own Crusade, the Emperor`s Children encountered a hitherto-unknown alien race, who called themselves the Laer. Analysis of captured scouts and envoys showed the Laer to be concentrated in a single star system, Laeran. Nonetheless they had the potential to be a powerful foe. Like the Emperor's Children themselves, the Laer prized perfection in all aspects of civilisation. By the use of chemical manipulation from birth, individual Laer were adapted to their roles, whether they be workers, soldiers, diplomats, even artists. Observers from the Adeptus Administratum wondered if perhaps the Laer might be made a protectorate of the Imperium as conquering such an efficient race could prove to be a long and costly endeavour.

Fulgrim refused any notion of co-operation. Only Humanity was perfect, he insisted. For an alien race to hold its own ideals to be comparable to those of Humanity was blasphemy in its most blatant form, and deserved nothing less than annihilation. He ordered his Lord Commanders to attack immediately, beginning a war that the Administratum predicted would last decades. Fulgrim heard this prediction, and shook his head. In one month`s time, he said, the Eagle will rule Laeran.

In every theatre of war the battle was joined. The Emperor's Children attacked the Laer in space, on the surface of their worlds, beneath their oceans and over the hulls of their orbital platforms. Everywhere they faced enemies adapted to their conditions - warships connected bio-electronically to their crews minds, liquid-breathing sea warriors, scouts capable of moving as fast as a speeder, gunners whose eyesight allowed them to target individual Space Marines in squads miles distant. The casualties on both sides were horrendous - it is estimated that, if not for the excellence of the Legion's Apothecaries, more than half of its warriors would have died from their wounds.

The Laer never surrendered - their last warriors died fighting in the ruins of their capital city. One month after he had begun the attack, Fulgrim planted a standard displaying the Imperial Eagle over their corpses, leaving it the only thing standing on the worlds of the Laeran system. Over seven hundred of his men were dead, six times that number injured, but Fulgrim believed he had proven himself correct. Against the most finely-honed alien warriors ever encountered. Humanity had proven itself more powerful.

[Archivists note: The Laeran system, for ten thousand years now, has been home to three cities and a dozen mining colonies, all traces of its former rulers gone.]
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Old 26th Feb 06, 10:02 PM   # 22
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I read some ware and i think it was wiki that some alies had theese super suits like the sm carpace armor. but the suits allowed them super strangth and were a hell of alot harder to destroy. only thing was they had a plasma energy pack or sumthing like it that was hihgly volitile. i think it was the Laer people. sounds like it. i dont know.

I would like to a see a race with a more stealth aproch to its units. like phasing or sumthing. making them hard to hit with ranged but Uber weak in melee. wait arnt the tau like that? o well something big and with lots of fangs that shreds SMs like paper would make me happy.
 
Old 26th Feb 06, 10:05 PM Forum Rules   # 23
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All they lack is super AI controlled Ad-mech/iron men troops.


So long as they were suitably differentiated from the already-robotic Necrons, I'd field that.
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Old 26th Feb 06, 11:17 PM   # 24
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Bringing back the Laer would be really cool (Like facing defeat they adapted themselves somehow to be undetectable by the IoM and are now back to reclaim their homeworld), or more stuff on the Demiurg.

Changing the Tau fluff so they were more like a UN type council of different races rather than another damn empire dominated by one race only would have been cooler. That way all new troop types for them could have been a different race, and there could be more independant fluff on each race, and their petty frictions at the council.
 
Old 27th Feb 06, 12:15 AM   # 25
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AI-controlled cyborgic and somewhat crude tech ala IoM + some ye olde Iron Men would make them diffirent from Necrons.
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Old 27th Feb 06, 1:00 AM   # 26
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nah i would rather we give some loving to the older races that need updates.

Plus whit TAU getting great new goodies every 2 days the other races will need something to keep them interesting.
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Old 27th Feb 06, 3:39 AM   # 27
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I know this sounds Necronish but what about a proper robot, artificial intelligence gone wrong, race.

I wouldn't be too much for it coz the existing W40K races are all duper cool already but it is just and idea.
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Old 27th Feb 06, 4:10 AM Forum Rules   # 28
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Introducing an entirely new race is too much really (given model load and so on). A much better option is to introduce a new aspect to an existing species, which provides a new army list but allows the recycling of existing models.

Though alien hunters are the obvious choice, my preference would be for a novel Ork clan. One that is typically orky, but rather than purely getting bigger through fighting, these would focus on production; an entire clan focusing upon and lead by wierdboyz. This would fill a fluff gap (this is where the orks get their big and sophisticated pieces of tech, such as spacecraft), enhance an existing race and be a very fun army. -Effectively it would revolve around the ork clan utilizing its sophisticated but still crazed technology. Along the lines of the 'crazy inventor genius' stuff so beloved of pulp fiction (or even the upcoming Rise of Legends game).
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Old 27th Feb 06, 4:12 AM Forum Rules   # 29
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The Laer sound like a good idea, Stands to reason some could have escaped and like, existed in hiding, and after all this time have gained enough power to launch assaults on the imperium.

The only issue is do they exist in space much like craftworld eldar or do they manage to launch a lightning attack and carve an (albeit small) little domain around their homeworld?.
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Old 27th Feb 06, 9:23 AM   # 30
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Never heard of the Laer til now, but they sound cool. I guess theres potential there to resurrect them. A craftworld existence would be plausible seeing as their homeworlds were annihilated.

An Ork hybrid/more advanced society would be good too. Far more intellectual and generally smarter. This could have come about by being isolated for thousands of years from the rest of the Orks and they somehow evolved in a different way...
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Old 27th Feb 06, 9:29 AM   # 31
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The coming of Avatars of Gork and Mork, plus more prophets like Ghazghkull.
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Old 27th Feb 06, 9:32 AM   # 32
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Y'know what army would be fun to see GW try to make? The Xenos from Eisenhorn. You know, the ones that don't quite agree with Euclidian geometry?
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Old 27th Feb 06, 9:46 AM   # 33
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What are they?
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Old 27th Feb 06, 10:05 AM Forum Rules   # 34
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An Ork hybrid/more advanced society would be good too. Far more intellectual and generally smarter. This could have come about by being isolated for thousands of years from the rest of the Orks and they somehow evolved in a different way...


I dont think you'd even need that complex an explination. After all the various orky clans are very different in the fluff, and a 'smarter' orkish clan would be more removed from the melting pots of waagh, as they concentrate more on building than hitting things.
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Old 27th Feb 06, 10:13 AM   # 35
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Why not bring back the Hrud in full force? They infest whole planets, are stealthy as hell, and come from a third, unknown dimension! It would be amasing.

They use plasmatic-warp tech(Think Skaven Warp-lightening), and can phase in and out of their home dimension and this one. Sure they may be Space-Skaven, but they were pretty sweet in the days of Rogue Trader.
 
Old 27th Feb 06, 10:48 AM   # 36
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As to someone's earlier point of me watching Stargate I actually haven't but we can't exactly have a Cylon-esk race due to Necrons So I figured I would borrow an idea for am obscure race of aliens in Star Trek known as the gregori who's civilisation basically intails a super-computer which when it needs tasks completed creates bio-logical constructs of itself in order to maintain and advance itself sort of like the puppet master in Ghost in the Shell, but instead of taking bodies over it makes them. Plus you can never have enough insect looking armies especially when you have a universe that looks like a heinlein story on acid. Thats why I specified them as mechanical looking for my concept. So as for this Bio-construct race you can say that they were once humanoid but reached a technological capacity to download themselves into a computer which would in-turn transfer their consciousness to machines. However they didn't realize until too late that the super-computers they were consigning there immortality too had ambitions of their own and enslaved their minds to their will so now they are mindless robotic slaves with the ability to adapt and overcome. And since they are bio-constructs this could add a new addage to the game that they can come back again and again so thus creating a rather expensive army list but at the same time giving them the play of a swarm army. Again it's just an idea I have been running through my mind since I started watching the new Battlestar:Galactica. Cause we don't need more IoM Factions and bringing back the Slaan and the Hrud isn't even remotely on GW's mind since they are trying to give the asian culturally inspired Tau a new gloss over. I am thinking that something that draws parallels to Japanesse Anime might be a more feasible idea for GW to crunch on since they really seem to want to capture the Mecha crowd whose stopping them from going for the Evangelion crowd next what with Biological mechs that basically at it's heart is a bio-construct minus the brain.
 
Old 27th Feb 06, 11:06 AM   # 37
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How about a out of the galaxy Ork clan? One that has fought aliens not seen before which gives them some odd weapons? Sort of like a clan thats so far out in the spectrum that they don't even have the same wargear, weapons, different roles for the clan leaders?
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Old 27th Feb 06, 12:51 PM   # 38
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Orks who've been 'affected' by fighting tau..completed with looted Tau equipment.

ALRIGHT LADZ!FER DA GREATER WAAAAAAAAAAGGGGGGGGGHHHHHHHHHHHHHH!

...actually, that might be a great conversion idea.. Da Ork'auva Empire. Da Fire Kast Ladz. Warriorz fer da Greater Waaagh!

Orks who disdain infighting and wish to unite all Ork clans in the name of the greater Waaagh, and try to convince all da boyz they're da hardest so'z they can all get togetha and stomp them humies and pointy earz and blue ladz. An dem uppity Chaos Boyz.
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Old 27th Feb 06, 1:43 PM   # 39
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Maybe they could create a froce of humans that does'nt know the emporer exists and has moved past the Imperium in technolgy. Or they could create an adeptus mechanus army.
 
Old 27th Feb 06, 7:36 PM   # 40
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Who would be quickly burned as heretics...
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Old 27th Feb 06, 7:45 PM   # 41
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Answering post #15, I think the Ordo Xenos'd have something to say about that.
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Old 27th Feb 06, 7:54 PM   # 42
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Quote:
Originally Posted by Ethrion
Surely the Ultramarines must lay claim to being the best alien hunters in the Imperium as they have the most experience in dealing with them (I forget which Ultramarine Company has their heraldry specifically focused on the tyranids, I remember their trim was purple...could have been the 7th company).

UM are the tyrannic hunters, yes. But Alien Hunters refers to the third face of the Inquisition: Ordos Xenos. Now that Ordos Hereticus and Ordos Malleus are definied, only that segment lies untouched.

Looking over the options, I see no need to create a 'new' race. Though if one really wanted to, you could create a new race and using an existing race's template.


What an army of rat-like warriors? Use Ork rules and Skaven models.
 
Old 1st Mar 06, 10:27 AM   # 43
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And it's the first company of Ultramarines that consist's of Tyrannic war veterans although the third company has had the 'stealer head on a sword' as it's standard since second edition. However they haven't had special ruleset's to their army list since 4th edition and only got a unique feel added to their army list with the revamped Codex: Space Marines.
 
Old 1st Mar 06, 10:45 AM   # 44
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If there should be a new army so why not the Loxatl from the Gaunts ghosts books ?
They are lizard like i think but they are not like Lizardmen so it should work.
 
Old 8th Nov 06, 8:22 PM   # 45
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I didnt want to start a whole new thread seeing as this one already exists, so apologies if anyone gets annoyed with the resurrection of an ancient thread.

Anyway I didnt realise when I mentioned it months ago that the Lizardmen do actually exist in the 40k universe. As Teronas has said they are called the Loaxatl. But they haven't made a major entry into the fluff yet. I think it would be really cool for GW to elaborate on them more.

I doubt the IoM would accept them as 'friendly' seeing as they are lizards and savage looking. But I wouldnt want them to be assimilated by the Tau and part of their race either! Would be nice if they had stood up to the Tau and defended themselves against the Greater Good.

As someone mentioned earlier it would be cool to have the Loaxatl very much a stealth based force. Cameoleon creatures and natural camoflage etc. Maybe the could have a serious rivalry against the 'nids. The two races might have clashed tons of times outside of the galaxy.
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Old 8th Nov 06, 9:22 PM   # 46
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The only thing that really comes to mind is a race where everyone has the pariah gene. Not quite the same as the tau having to warp presence, but a race of antipsykers. Bye bye eldar! HEHEHEHEHEH! And though the concept of an entire race of pariahs hasn't been touched before by GW (I think), the idea itself isn't all to original.
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Old 8th Nov 06, 9:30 PM   # 47
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I second the notion of having a sane-logical, Sci-Fi-Humans force.

Something like the humans out of "Old Man's War" or some of David Drake's military Sci Fi would be cool.
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Old 8th Nov 06, 9:54 PM   # 48
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I dont play tabletop but the humans from the Horus Rising book seem cool. I think it was delibrate that they never mention what happend to them. They were more advanced then the Imperium and had freindly contact with the Eldar who taught them about Chaos. They had centaurs with bows that shot through a Space Marines armour, and they had conquerd a alien race and used them as foot soldiers (the Kinebrach?) They conquerd another alien race (the Megarachnids?) and confined them to a prison planet that Horus attacked by accident. So, maybe they could use the Megarachnid as slaves or some kinda mind control and make them assault troops. O well, would be a cool race for DOW 2 or other 40k vid games.
 
Old 8th Nov 06, 9:58 PM   # 49
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Hrud Again

I still say the Hrud would be a good addition. I also second a Human EF or Halo Star Empire or even the Demiurge.
 
Old 8th Nov 06, 10:14 PM   # 50
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Bring back the Space Skaven
 
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