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# 1 |
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Member
Join Date: Feb 2005
Location: Shoulder to shoulder with Captain Invictus
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New 40k army
With the current list of armies as:
# Chaos Space Marines # Daemonhunters # Dark Eldar # Eldar # Imperial Guard # Necrons # Orks # Space Marines # Tau Empire # Tyranids # Witch Hunters I was thinking recently if it was possible to introduce any new and unique enough race? The only thing I cant think of at the moment is a 40k version of the Lizardmen but saying that, technically they have already been 'invented'. SM/IG/DH/WH are all pretty much variants on humans. I guess another sect could come from humanity... Perhaps a variant on Orks? Maybe a clan that evolved and has become more than just blood thirsty warmongers? One that is more learned, more technologically advance, perhaps through assimilation of other lesser races? Apart from my Ork idea I just cant imagine a "new" race. This is not to say that GW are planning or should bring out a new one, im just conjecting...is there the potential out there? |
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# 2
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I haz nori, u want?
Join Date: Mar 2004
Location: Scotland
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How about an independent human faction? on the eastern rim im sure theres plenty of independent human societies, everything human seems to be imperial.
I can think of any given alien race to add but, the whole point of 40k armies and races is that they add something new, a tactic, a style, and i cant think of anything off the bat that isnt already included in the universe and fits. |
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# 3
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Green is best
Join Date: May 2005
Location: Right be'ind you
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Why would anyone want yet another race, when currently many of the races still need updating?!?!
Although i have always wanted to see a sane and logic human force, one like todays military, with tactics, jet fighters, nukes, and an understanding of technology. Oh and tanks with ranges of miles, rather than metres... |
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# 7
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Roflcopter
Join Date: Oct 2003
Location: The place near the thingy with that one guy
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Not really an original idea,but adding the Adaptus Mechanicus into TT seems like a good idea (I assume we are talking TT and fluff here).
But adding another IoM race isnt really all that original. |
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# 8
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I haz nori, u want?
Join Date: Mar 2004
Location: Scotland
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The old ones is based off the fact the servants of the old ones in fantasy are lizardmen and stuff i reckon.
I agree a more sane logical human force, hence the idea of a non-imperial human army. Who is Kira Yamato when shes around?. Or how about a race of Space Fuzzies, they can all be small and furry like animals and stuff....but you mess with them and they will fuck you up, son!. ![]() |
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# 9
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Wandering Swordsman
Join Date: Oct 2005
Location: London, Blighty
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Not really a new race, but an army I guess... I demand an all-female Guardsmen regiment with full range of models. Come on, we know they're out there, and they'd be cool. I mean, really, can we actually have women in 40k who aren't fanatical zealots for cause X or else Daemonettes? Please?
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# 12 |
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Guest
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Alien Hunters. We've got the Witch Hunters and Demon Hunters, still need the Alien Hunters.
Other than that, I think GW has introduced more than enough races, and there's no need to make more. Just keep all the existing ones up to date, so this war can carry on without them having to introduce lots of interweaving fluff for another race. |
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# 14 |
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Guest
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I know they've been confirmed, but they weren't on the list of what we have, or what should be added. So I thought I'd mention them.
Another Alien race would be cool, but coming up with one will be hard I think. Not for the sake of it being hard, but because figuring out how it would play would be annoying. Most the major gameplay types have been given the one or more races already, and just mixing it up a little won't be particularly original. |
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# 15 | ||
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Member
Join Date: Feb 2005
Location: Shoulder to shoulder with Captain Invictus
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Quote:
I think that as well, after all theres only so much you can add to it. I was just thinking if it were possible to come up with a new race but it doesnt seem like it... Quote:
Surely the Ultramarines must lay claim to being the best alien hunters in the Imperium as they have the most experience in dealing with them (I forget which Ultramarine Company has their heraldry specifically focused on the tyranids, I remember their trim was purple...could have been the 7th company). |
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# 16 |
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Member
Join Date: Oct 2005
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Maybe Orks that have become incredibly powerful fighting the Tyranids? Y'know, the average Ork has a Strength of 4, while Nobz and Skarboys have a Strength and toughness of 5, and the warboss has a strength of 6, toughness 5, and 4 wounds. I dunno, something nasty like that. Maybe a small human empire technologically advanced (amazingly technologically advanced, makes the AM look like kids playing with toys type of stuff) or perhaps introduce the Adeptus Mechanicus as a playable race in Warhammer 40k, with their own weapons, armor, equipment, and methods of fighting.
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# 19 |
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Guest
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How about a race of Bio-construct's that rely heavily on stealth technology or something call them the Wraiths. Make them look like technological insects with guns while balancing the force with some rule like the phase-out rule in the Necron codex limit their list to one basic troop type while making the rest of their list classified as Elites or Heavy's. And have their allegiances be tipped against everybody and say they are deeply territorial and only attack when someone makes the mistake of entering their space. That way you can play on their 'specteral' quality by making people tell 'ghost stories' As for their territory just say they like to call the Galactic rim as home that way you don't have to directly involve them while making them able to be played with.
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# 21 | |
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Member
Join Date: Dec 2004
Location: Within the Imperium
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Bring back the Aliens Fulgrim whiped out during the Crusades (pre-heresy)! Yeah.
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# 22 |
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Guest
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I read some ware and i think it was wiki that some alies had theese super suits like the sm carpace armor. but the suits allowed them super strangth and were a hell of alot harder to destroy. only thing was they had a plasma energy pack or sumthing like it that was hihgly volitile. i think it was the Laer people. sounds like it. i dont know.
I would like to a see a race with a more stealth aproch to its units. like phasing or sumthing. making them hard to hit with ranged but Uber weak in melee. wait arnt the tau like that? o well something big and with lots of fangs that shreds SMs like paper would make me happy. |
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# 24 |
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Guest
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Bringing back the Laer would be really cool (Like facing defeat they adapted themselves somehow to be undetectable by the IoM and are now back to reclaim their homeworld), or more stuff on the Demiurg.
Changing the Tau fluff so they were more like a UN type council of different races rather than another damn empire dominated by one race only would have been cooler. That way all new troop types for them could have been a different race, and there could be more independant fluff on each race, and their petty frictions at the council. |
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# 28
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Running Dog
Join Date: Mar 2005
Location: 上海市
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Introducing an entirely new race is too much really (given model load and so on). A much better option is to introduce a new aspect to an existing species, which provides a new army list but allows the recycling of existing models.
Though alien hunters are the obvious choice, my preference would be for a novel Ork clan. One that is typically orky, but rather than purely getting bigger through fighting, these would focus on production; an entire clan focusing upon and lead by wierdboyz. This would fill a fluff gap (this is where the orks get their big and sophisticated pieces of tech, such as spacecraft), enhance an existing race and be a very fun army. -Effectively it would revolve around the ork clan utilizing its sophisticated but still crazed technology. Along the lines of the 'crazy inventor genius' stuff so beloved of pulp fiction (or even the upcoming Rise of Legends game). |
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# 29
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I haz nori, u want?
Join Date: Mar 2004
Location: Scotland
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The Laer sound like a good idea, Stands to reason some could have escaped and like, existed in hiding, and after all this time have gained enough power to launch assaults on the imperium.
The only issue is do they exist in space much like craftworld eldar or do they manage to launch a lightning attack and carve an (albeit small) little domain around their homeworld?. |
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# 30 |
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Member
Join Date: Feb 2005
Location: Shoulder to shoulder with Captain Invictus
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Never heard of the Laer til now, but they sound cool. I guess theres potential there to resurrect them. A craftworld existence would be plausible seeing as their homeworlds were annihilated.
An Ork hybrid/more advanced society would be good too. Far more intellectual and generally smarter. This could have come about by being isolated for thousands of years from the rest of the Orks and they somehow evolved in a different way... |
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# 34
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Running Dog
Join Date: Mar 2005
Location: 上海市
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I dont think you'd even need that complex an explination. After all the various orky clans are very different in the fluff, and a 'smarter' orkish clan would be more removed from the melting pots of waagh, as they concentrate more on building than hitting things. |
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# 35 |
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Guest
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Why not bring back the Hrud in full force? They infest whole planets, are stealthy as hell, and come from a third, unknown dimension! It would be amasing.
They use plasmatic-warp tech(Think Skaven Warp-lightening), and can phase in and out of their home dimension and this one. Sure they may be Space-Skaven, but they were pretty sweet in the days of Rogue Trader. |
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# 36 |
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Guest
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As to someone's earlier point of me watching Stargate I actually haven't but we can't exactly have a Cylon-esk race due to Necrons So I figured I would borrow an idea for am obscure race of aliens in Star Trek known as the gregori who's civilisation basically intails a super-computer which when it needs tasks completed creates bio-logical constructs of itself in order to maintain and advance itself sort of like the puppet master in Ghost in the Shell, but instead of taking bodies over it makes them. Plus you can never have enough insect looking armies especially when you have a universe that looks like a heinlein story on acid. Thats why I specified them as mechanical looking for my concept. So as for this Bio-construct race you can say that they were once humanoid but reached a technological capacity to download themselves into a computer which would in-turn transfer their consciousness to machines. However they didn't realize until too late that the super-computers they were consigning there immortality too had ambitions of their own and enslaved their minds to their will so now they are mindless robotic slaves with the ability to adapt and overcome. And since they are bio-constructs this could add a new addage to the game that they can come back again and again so thus creating a rather expensive army list but at the same time giving them the play of a swarm army. Again it's just an idea I have been running through my mind since I started watching the new Battlestar:Galactica. Cause we don't need more IoM Factions and bringing back the Slaan and the Hrud isn't even remotely on GW's mind since they are trying to give the asian culturally inspired Tau a new gloss over. I am thinking that something that draws parallels to Japanesse Anime might be a more feasible idea for GW to crunch on since they really seem to want to capture the Mecha crowd whose stopping them from going for the Evangelion crowd next what with Biological mechs that basically at it's heart is a bio-construct minus the brain.
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# 37 |
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Member
Join Date: Sep 2004
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How about a out of the galaxy Ork clan? One that has fought aliens not seen before which gives them some odd weapons? Sort of like a clan thats so far out in the spectrum that they don't even have the same wargear, weapons, different roles for the clan leaders?
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# 38 |
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Member
Join Date: Dec 2004
Location: Within the Imperium
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Orks who've been 'affected' by fighting tau..completed with looted Tau equipment.
ALRIGHT LADZ!FER DA GREATER WAAAAAAAAAAGGGGGGGGGHHHHHHHHHHHHHH! ...actually, that might be a great conversion idea.. Da Ork'auva Empire. Da Fire Kast Ladz. Warriorz fer da Greater Waaagh! Orks who disdain infighting and wish to unite all Ork clans in the name of the greater Waaagh, and try to convince all da boyz they're da hardest so'z they can all get togetha and stomp them humies and pointy earz and blue ladz. An dem uppity Chaos Boyz. |
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# 42 | |
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Guest
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UM are the tyrannic hunters, yes. But Alien Hunters refers to the third face of the Inquisition: Ordos Xenos. Now that Ordos Hereticus and Ordos Malleus are definied, only that segment lies untouched. Looking over the options, I see no need to create a 'new' race. Though if one really wanted to, you could create a new race and using an existing race's template. What an army of rat-like warriors? Use Ork rules and Skaven models. |
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# 43 |
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Guest
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And it's the first company of Ultramarines that consist's of Tyrannic war veterans although the third company has had the 'stealer head on a sword' as it's standard since second edition. However they haven't had special ruleset's to their army list since 4th edition and only got a unique feel added to their army list with the revamped Codex: Space Marines.
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# 45 |
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Member
Join Date: Feb 2005
Location: Shoulder to shoulder with Captain Invictus
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I didnt want to start a whole new thread seeing as this one already exists, so apologies if anyone gets annoyed with the resurrection of an ancient thread.
Anyway I didnt realise when I mentioned it months ago that the Lizardmen do actually exist in the 40k universe. As Teronas has said they are called the Loaxatl. But they haven't made a major entry into the fluff yet. I think it would be really cool for GW to elaborate on them more. I doubt the IoM would accept them as 'friendly' seeing as they are lizards and savage looking. But I wouldnt want them to be assimilated by the Tau and part of their race either! Would be nice if they had stood up to the Tau and defended themselves against the Greater Good. As someone mentioned earlier it would be cool to have the Loaxatl very much a stealth based force. Cameoleon creatures and natural camoflage etc. Maybe the could have a serious rivalry against the 'nids. The two races might have clashed tons of times outside of the galaxy. |
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# 46 |
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Member
Join Date: Mar 2006
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The only thing that really comes to mind is a race where everyone has the pariah gene. Not quite the same as the tau having to warp presence, but a race of antipsykers. Bye bye eldar! HEHEHEHEHEH! And though the concept of an entire race of pariahs hasn't been touched before by GW (I think), the idea itself isn't all to original.
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# 48 |
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Guest
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I dont play tabletop but the humans from the Horus Rising book seem cool. I think it was delibrate that they never mention what happend to them. They were more advanced then the Imperium and had freindly contact with the Eldar who taught them about Chaos. They had centaurs with bows that shot through a Space Marines armour, and they had conquerd a alien race and used them as foot soldiers (the Kinebrach?) They conquerd another alien race (the Megarachnids?) and confined them to a prison planet that Horus attacked by accident. So, maybe they could use the Megarachnid as slaves or some kinda mind control and make them assault troops. O well, would be a cool race for DOW 2 or other 40k vid games.
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